note
	description: "Represent the Window manager used by the operating system"
	author: "Louis Marchand"
	date: "Thu, 02 Apr 2015 02:40:10 +0000"
	revision: "2.0"

class interface
	GAME_WINDOW_MANAGER

create {GAME_WINDOW}
	own_from_pointer

feature -- Access

	is_unknown: BOOLEAN
			-- Cannot identified Current

	is_windows: BOOLEAN
			-- Current represent the Windows Operating system window manager

	is_x11: BOOLEAN
			-- Current represent the X11 manager

	is_directfb: BOOLEAN
			-- Current represent the DirectFB manager

	is_cocoa: BOOLEAN
			-- Current represent the Apple Cocoa manager

	is_uikit: BOOLEAN
			-- Current represent the Web UIKit manager
	
feature -- Implementation

	dispose
			-- Action to be executed just before garbage collection
			-- reclaims an object.
			-- Effect it in descendants to perform specific dispose
			-- actions. Those actions should only take care of freeing
			-- external resources; they should not perform remote calls
			-- on other objects since these may also be dead and reclaimed.
	
end -- class GAME_WINDOW_MANAGER

Generated by ISE EiffelStudio