note description: "A GAME_HAPTIC_EFFECT that can have an infinte length." author: "Louis Marchand" date: "Mon, 02 Mar 2015 16:23:11 +0000" revision: "2.0" deferred class interface GAME_HAPTIC_EFFECT_INFINITE_LENGTH feature -- Access set_infinite -- When played, Current will never stop by itself require exists: exists ensure infinite_is_set: is_infinite is_infinite: BOOLEAN -- It True, Current will never stop by itself when started require exists: exists set_length (a_length: NATURAL_32) -- Assign length with the value of a_length require else exists: exists length_valid: a_length <= 32767 or a_length = {GAME_SDL_EXTERNAL}.sdl_haptic_infinity end -- class GAME_HAPTIC_EFFECT_INFINITE_LENGTH
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