note description: "External of the SDL2 library." author: "Louis Marchand" date: "Thu, 02 Apr 2015 02:40:10 +0000" revision: "2.0" class GAME_SDL_EXTERNAL create default_create feature {NONE} -- Initialization default_create -- Process instances of classes with no creation clause. -- (Default: do nothing.) -- (from ANY) do end feature -- Access generating_type: TYPE [detachable GAME_SDL_EXTERNAL] -- Type of current object -- (type of which it is a direct instance) -- (from ANY) external "built_in" ensure -- from ANY generating_type_not_void: Result /= Void end generator: STRING_8 -- Name of current object's generating class -- (base class of the type of which it is a direct instance) -- (from ANY) external "built_in" ensure -- from ANY generator_not_void: Result /= Void generator_not_empty: not Result.is_empty end feature -- Comparison frozen deep_equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void -- or attached to isomorphic object structures? -- (from ANY) do if a = Void then Result := b = Void else Result := b /= Void and then a.is_deep_equal (b) end ensure -- from ANY instance_free: class shallow_implies_deep: standard_equal (a, b) implies Result both_or_none_void: (a = Void) implies (Result = (b = Void)) same_type: (Result and (a /= Void)) implies (b /= Void and then a.same_type (b)) symmetric: Result implies deep_equal (b, a) end frozen equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void or attached -- to objects considered equal? -- (from ANY) do if a = Void then Result := b = Void else Result := b /= Void and then a.is_equal (b) end ensure -- from ANY instance_free: class definition: Result = (a = Void and b = Void) or else ((a /= Void and b /= Void) and then a.is_equal (b)) end frozen is_deep_equal alias "≡≡≡" (other: GAME_SDL_EXTERNAL): BOOLEAN -- Are Current and other attached to isomorphic object structures? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY shallow_implies_deep: standard_is_equal (other) implies Result same_type: Result implies same_type (other) symmetric: Result implies other.is_deep_equal (Current) end is_equal (other: GAME_SDL_EXTERNAL): BOOLEAN -- Is other attached to an object considered -- equal to current object? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY symmetric: Result implies other ~ Current consistent: standard_is_equal (other) implies Result end frozen standard_equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void or attached to -- field-by-field identical objects of the same type? -- Always uses default object comparison criterion. -- (from ANY) do if a = Void then Result := b = Void else Result := b /= Void and then a.standard_is_equal (b) end ensure -- from ANY instance_free: class definition: Result = (a = Void and b = Void) or else ((a /= Void and b /= Void) and then a.standard_is_equal (b)) end frozen standard_is_equal alias "≜" (other: GAME_SDL_EXTERNAL): BOOLEAN -- Is other attached to an object of the same type -- as current object, and field-by-field identical to it? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY same_type: Result implies same_type (other) symmetric: Result implies other.standard_is_equal (Current) end feature -- Status report conforms_to (other: ANY): BOOLEAN -- Does type of current object conform to type -- of other (as per Eiffel: The Language, chapter 13)? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" end same_type (other: ANY): BOOLEAN -- Is type of current object identical to type of other? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY definition: Result = (conforms_to (other) and other.conforms_to (Current)) end feature -- Duplication frozen clone (other: detachable ANY): like other obsolete "Use `twin' instead. [2017-05-31]" -- Void if other is void; otherwise new object -- equal to other -- -- For non-void other, clone calls copy; -- to change copying/cloning semantics, redefine copy. -- (from ANY) do if other /= Void then Result := other.twin end ensure -- from ANY instance_free: class equal: Result ~ other end copy (other: GAME_SDL_EXTERNAL) -- Update current object using fields of object attached -- to other, so as to yield equal objects. -- (from ANY) require -- from ANY other_not_void: other /= Void type_identity: same_type (other) external "built_in" ensure -- from ANY is_equal: Current ~ other end frozen deep_clone (other: detachable ANY): like other obsolete "Use `deep_twin' instead. [2017-05-31]" -- Void if other is void: otherwise, new object structure -- recursively duplicated from the one attached to other -- (from ANY) do if other /= Void then Result := other.deep_twin end ensure -- from ANY instance_free: class deep_equal: deep_equal (other, Result) end frozen deep_copy (other: GAME_SDL_EXTERNAL) -- Effect equivalent to that of: -- copy (other . deep_twin) -- (from ANY) require -- from ANY other_not_void: other /= Void do copy (other.deep_twin) ensure -- from ANY deep_equal: deep_equal (Current, other) end frozen deep_twin: GAME_SDL_EXTERNAL -- New object structure recursively duplicated from Current. -- (from ANY) external "built_in" ensure -- from ANY deep_twin_not_void: Result /= Void deep_equal: deep_equal (Current, Result) end frozen standard_clone (other: detachable ANY): like other obsolete "Use `standard_twin' instead. [2017-05-31]" -- Void if other is void; otherwise new object -- field-by-field identical to other. -- Always uses default copying semantics. -- (from ANY) do if other /= Void then Result := other.standard_twin end ensure -- from ANY instance_free: class equal: standard_equal (Result, other) end frozen standard_copy (other: GAME_SDL_EXTERNAL) -- Copy every field of other onto corresponding field -- of current object. -- (from ANY) require -- from ANY other_not_void: other /= Void type_identity: same_type (other) external "built_in" ensure -- from ANY is_standard_equal: standard_is_equal (other) end frozen standard_twin: GAME_SDL_EXTERNAL -- New object field-by-field identical to other. -- Always uses default copying semantics. -- (from ANY) external "built_in" ensure -- from ANY standard_twin_not_void: Result /= Void equal: standard_equal (Result, Current) end frozen twin: GAME_SDL_EXTERNAL -- New object equal to Current -- twin calls copy; to change copying/twinning semantics, redefine copy. -- (from ANY) external "built_in" ensure -- from ANY twin_not_void: Result /= Void is_equal: Result ~ Current end feature -- Basic operations frozen as_attached: attached GAME_SDL_EXTERNAL obsolete "Remove calls to this feature. [2017-05-31]" -- Attached version of Current. -- (Can be used during transitional period to convert -- non-void-safe classes to void-safe ones.) -- (from ANY) do Result := Current end frozen default: detachable GAME_SDL_EXTERNAL -- Default value of object's type -- (from ANY) do end frozen default_pointer: POINTER -- Default value of type POINTER -- (Avoid the need to write p.default for -- some p of type POINTER.) -- (from ANY) do ensure -- from ANY instance_free: class end default_rescue -- Process exception for routines with no Rescue clause. -- (Default: do nothing.) -- (from ANY) do end frozen do_nothing -- Execute a null action. -- (from ANY) do ensure -- from ANY instance_free: class end feature -- Constants frozen kmod_alt: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_ALT" end frozen kmod_caps: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_CAPS" end frozen kmod_ctrl: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_CTRL" end frozen kmod_gui: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_GUI" end frozen kmod_lalt: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_LALT" end frozen kmod_lctrl: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_LCTRL" end frozen kmod_lgui: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_LGUI" end frozen kmod_lshift: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_LSHIFT" end frozen kmod_mode: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_MODE" end frozen kmod_none: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_NONE" end frozen kmod_num: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_NUM" end frozen kmod_ralt: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_RALT" end frozen kmod_rctrl: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_RCTRL" end frozen kmod_rgui: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_RGUI" end frozen kmod_rshift: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_RSHIFT" end frozen kmod_shift: NATURAL_16 external "C [macro <SDL.h>] : EIF_NATURAL_16" alias "KMOD_SHIFT" end frozen sdl_arrayorder_abgr: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_ARRAYORDER_ABGR" end frozen sdl_arrayorder_argb: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_ARRAYORDER_ARGB" end frozen sdl_arrayorder_bgr: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_ARRAYORDER_BGR" end frozen sdl_arrayorder_bgra: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_ARRAYORDER_BGRA" end frozen sdl_arrayorder_none: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_ARRAYORDER_NONE" end frozen sdl_arrayorder_rgb: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_ARRAYORDER_RGB" end frozen sdl_arrayorder_rgba: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_ARRAYORDER_RGBA" end frozen sdl_bitmaporder_1234: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_BITMAPORDER_1234" end frozen sdl_bitmaporder_4321: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_BITMAPORDER_4321" end frozen sdl_bitmaporder_none: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_BITMAPORDER_NONE" end frozen sdl_blendmode_add: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_BLENDMODE_ADD" end frozen sdl_blendmode_blend: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_BLENDMODE_BLEND" end frozen sdl_blendmode_mod: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_BLENDMODE_MOD" end frozen sdl_blendmode_none: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_BLENDMODE_NONE" end frozen sdl_button_left: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_BUTTON_LEFT" end frozen sdl_button_lmask: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_BUTTON_LMASK" end frozen sdl_button_middle: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_BUTTON_MIDDLE" end frozen sdl_button_mmask: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_BUTTON_MMASK" end frozen sdl_button_right: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_BUTTON_RIGHT" end frozen sdl_button_rmask: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_BUTTON_RMASK" end frozen sdl_button_x1: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_BUTTON_X1" end frozen sdl_button_x1mask: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_BUTTON_X1MASK" end frozen sdl_button_x2: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_BUTTON_X2" end frozen sdl_button_x2mask: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_BUTTON_X2MASK" end frozen sdl_controlleraxismotion: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_CONTROLLERAXISMOTION" end frozen sdl_controllerbuttondown: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_CONTROLLERBUTTONDOWN" end frozen sdl_controllerbuttonup: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_CONTROLLERBUTTONUP" end frozen sdl_controllerdeviceadded: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_CONTROLLERDEVICEADDED" end frozen sdl_controllerdeviceremapped: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_CONTROLLERDEVICEREMAPPED" end frozen sdl_controllerdeviceremoved: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_CONTROLLERDEVICEREMOVED" end frozen sdl_disable: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_DISABLE" end frozen sdl_dollargesture: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_DOLLARGESTURE" end frozen sdl_dollarrecord: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_DOLLARRECORD" end frozen sdl_dropfile: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_DROPFILE" end frozen sdl_enable: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_ENABLE" end frozen sdl_false: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_FALSE" end frozen sdl_fingerdown: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_FINGERDOWN" end frozen sdl_fingermotion: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_FINGERMOTION" end frozen sdl_fingerup: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_FINGERUP" end frozen sdl_flip_horizontal: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_FLIP_HORIZONTAL" end frozen sdl_flip_none: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_FLIP_NONE" end frozen sdl_flip_vertical: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_FLIP_VERTICAL" end frozen sdl_gl_accelerated_visual: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_ACCELERATED_VISUAL" end frozen sdl_gl_accum_alpha_size: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_ACCUM_ALPHA_SIZE" end frozen sdl_gl_accum_blue_size: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_ACCUM_BLUE_SIZE" end frozen sdl_gl_accum_green_size: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_ACCUM_GREEN_SIZE" end frozen sdl_gl_accum_red_size: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_ACCUM_RED_SIZE" end frozen sdl_gl_alpha_size: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_ALPHA_SIZE" end frozen sdl_gl_blue_size: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_BLUE_SIZE" end frozen sdl_gl_buffer_size: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_BUFFER_SIZE" end frozen sdl_gl_context_debug_flag: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_CONTEXT_DEBUG_FLAG" end frozen sdl_gl_context_flags: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_CONTEXT_FLAGS" end frozen sdl_gl_context_forward_compatible_flag: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG" end frozen sdl_gl_context_major_version: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_CONTEXT_MAJOR_VERSION" end frozen sdl_gl_context_minor_version: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_CONTEXT_MINOR_VERSION" end frozen sdl_gl_context_profile_compatibility: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_CONTEXT_PROFILE_COMPATIBILITY" end frozen sdl_gl_context_profile_core: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_CONTEXT_PROFILE_CORE" end frozen sdl_gl_context_profile_es: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_CONTEXT_PROFILE_ES" end frozen sdl_gl_context_profile_mask: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_CONTEXT_PROFILE_MASK" end frozen sdl_gl_context_reset_isolation_flag: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_CONTEXT_RESET_ISOLATION_FLAG" end frozen sdl_gl_context_robust_access_flag: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG" end frozen sdl_gl_depth_size: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_DEPTH_SIZE" end frozen sdl_gl_doublebuffer: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_DOUBLEBUFFER" end frozen sdl_gl_framebuffer_srgb_capable: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_FRAMEBUFFER_SRGB_CAPABLE" end frozen sdl_gl_green_size: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_GREEN_SIZE" end frozen sdl_gl_multisamplebuffers: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_MULTISAMPLEBUFFERS" end frozen sdl_gl_multisamplesamples: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_MULTISAMPLESAMPLES" end frozen sdl_gl_red_size: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_RED_SIZE" end frozen sdl_gl_share_with_current_context: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_SHARE_WITH_CURRENT_CONTEXT" end frozen sdl_gl_stencil_size: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_STENCIL_SIZE" end frozen sdl_gl_stereo: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_GL_STEREO" end frozen sdl_haptic_autocenter: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_AUTOCENTER" end frozen sdl_haptic_cartesian: NATURAL_8 external "C [macro <SDL.h>] : Uint8" alias "SDL_HAPTIC_CARTESIAN" end frozen sdl_haptic_constant: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_CONSTANT" end frozen sdl_haptic_custom: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_CUSTOM" end frozen sdl_haptic_damper: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_DAMPER" end frozen sdl_haptic_friction: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_FRICTION" end frozen sdl_haptic_gain: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_GAIN" end frozen sdl_haptic_inertia: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_INERTIA" end frozen sdl_haptic_infinity: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_HAPTIC_INFINITY" end frozen sdl_haptic_leftright: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_LEFTRIGHT" end frozen sdl_haptic_pause: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_PAUSE" end frozen sdl_haptic_polar: NATURAL_8 external "C [macro <SDL.h>] : Uint8" alias "SDL_HAPTIC_POLAR" end frozen sdl_haptic_ramp: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_RAMP" end frozen sdl_haptic_sawtoothdown: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_SAWTOOTHDOWN" end frozen sdl_haptic_sawtoothup: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_SAWTOOTHUP" end frozen sdl_haptic_sine: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_SINE" end frozen sdl_haptic_spherical: NATURAL_8 external "C [macro <SDL.h>] : Uint8" alias "SDL_HAPTIC_SPHERICAL" end frozen sdl_haptic_spring: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_SPRING" end frozen sdl_haptic_status: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_STATUS" end frozen sdl_haptic_triangle: NATURAL_32 external "C [macro <SDL.h>] : unsigned int" alias "SDL_HAPTIC_TRIANGLE" end frozen sdl_hat_centered: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_HAT_CENTERED" end frozen sdl_hat_down: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_HAT_DOWN" end frozen sdl_hat_left: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_HAT_LEFT" end frozen sdl_hat_leftdown: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_HAT_LEFTDOWN" end frozen sdl_hat_leftup: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_HAT_LEFTUP" end frozen sdl_hat_right: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_HAT_RIGHT" end frozen sdl_hat_rightdown: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_HAT_RIGHTDOWN" end frozen sdl_hat_rightup: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_HAT_RIGHTUP" end frozen sdl_hat_up: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_HAT_UP" end frozen sdl_init_audio: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_INIT_AUDIO" end frozen sdl_init_events: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_INIT_EVENTS" end frozen sdl_init_everything: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_INIT_EVERYTHING" end frozen sdl_init_gamecontroller: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_INIT_GAMECONTROLLER" end frozen sdl_init_haptic: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_INIT_HAPTIC" end frozen sdl_init_joystick: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_INIT_JOYSTICK" end frozen sdl_init_noparachute: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_INIT_NOPARACHUTE" end frozen sdl_init_timer: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_INIT_TIMER" end frozen sdl_init_video: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_INIT_VIDEO" end frozen sdl_joyaxismotion: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_JOYAXISMOTION" end frozen sdl_joyballmotion: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_JOYBALLMOTION" end frozen sdl_joybuttondown: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_JOYBUTTONDOWN" end frozen sdl_joybuttonup: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_JOYBUTTONUP" end frozen sdl_joydeviceadded: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_JOYDEVICEADDED" end frozen sdl_joydeviceremoved: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_JOYDEVICEREMOVED" end frozen sdl_joyhatmotion: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_JOYHATMOTION" end frozen sdl_keydown: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_KEYDOWN" end frozen sdl_keyup: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_KEYUP" end frozen sdl_mousebuttondown: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_MOUSEBUTTONDOWN" end frozen sdl_mousebuttonup: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_MOUSEBUTTONUP" end frozen sdl_mousemotion: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_MOUSEMOTION" end frozen sdl_mousewheel: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_MOUSEWHEEL" end frozen sdl_multigesture: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_MULTIGESTURE" end frozen sdl_packedlayout_1010102: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDLAYOUT_1010102" end frozen sdl_packedlayout_1555: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDLAYOUT_1555" end frozen sdl_packedlayout_2101010: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDLAYOUT_2101010" end frozen sdl_packedlayout_332: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDLAYOUT_332" end frozen sdl_packedlayout_4444: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDLAYOUT_4444" end frozen sdl_packedlayout_5551: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDLAYOUT_5551" end frozen sdl_packedlayout_565: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDLAYOUT_565" end frozen sdl_packedlayout_8888: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDLAYOUT_8888" end frozen sdl_packedlayout_none: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDLAYOUT_NONE" end frozen sdl_packedorder_abgr: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDORDER_ABGR" end frozen sdl_packedorder_argb: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDORDER_ARGB" end frozen sdl_packedorder_bgra: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDORDER_BGRA" end frozen sdl_packedorder_bgrx: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDORDER_BGRX" end frozen sdl_packedorder_none: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDORDER_NONE" end frozen sdl_packedorder_rgba: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDORDER_RGBA" end frozen sdl_packedorder_rgbx: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDORDER_RGBX" end frozen sdl_packedorder_xbgr: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDORDER_XBGR" end frozen sdl_packedorder_xrgb: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PACKEDORDER_XRGB" end frozen sdl_pixelformat_abgr1555: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_ABGR1555" end frozen sdl_pixelformat_abgr4444: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_ABGR4444" end frozen sdl_pixelformat_abgr8888: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_ABGR8888" end frozen sdl_pixelformat_argb1555: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_ARGB1555" end frozen sdl_pixelformat_argb2101010: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_ARGB2101010" end frozen sdl_pixelformat_argb4444: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_ARGB4444" end frozen sdl_pixelformat_argb8888: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_ARGB8888" end frozen sdl_pixelformat_bgr24: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_BGR24" end frozen sdl_pixelformat_bgr555: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_BGR555" end frozen sdl_pixelformat_bgr565: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_BGR565" end frozen sdl_pixelformat_bgr888: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_BGR888" end frozen sdl_pixelformat_bgra4444: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_BGRA4444" end frozen sdl_pixelformat_bgra5551: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_BGRA5551" end frozen sdl_pixelformat_bgra8888: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_BGRA8888" end frozen sdl_pixelformat_bgrx8888: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_BGRX8888" end frozen sdl_pixelformat_index1lsb: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_INDEX1LSB" end frozen sdl_pixelformat_index1msb: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_INDEX1MSB" end frozen sdl_pixelformat_index4lsb: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_INDEX4LSB" end frozen sdl_pixelformat_index4msb: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_INDEX4MSB" end frozen sdl_pixelformat_index8: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_INDEX8" end frozen sdl_pixelformat_iyuv: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_IYUV" end frozen sdl_pixelformat_rgb24: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_RGB24" end frozen sdl_pixelformat_rgb332: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_RGB332" end frozen sdl_pixelformat_rgb444: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_RGB444" end frozen sdl_pixelformat_rgb555: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_RGB555" end frozen sdl_pixelformat_rgb565: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_RGB565" end frozen sdl_pixelformat_rgb888: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_RGB888" end frozen sdl_pixelformat_rgba4444: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_RGBA4444" end frozen sdl_pixelformat_rgba5551: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_RGBA5551" end frozen sdl_pixelformat_rgba8888: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_RGBA8888" end frozen sdl_pixelformat_rgbx8888: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_RGBX8888" end frozen sdl_pixelformat_unknown: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_UNKNOWN" end frozen sdl_pixelformat_uyvy: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_UYVY" end frozen sdl_pixelformat_yuy2: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_YUY2" end frozen sdl_pixelformat_yv12: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_YV12" end frozen sdl_pixelformat_yvyu: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_PIXELFORMAT_YVYU" end frozen sdl_pixeltype_arrayf16: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_ARRAYF16" end frozen sdl_pixeltype_arrayf32: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_ARRAYF32" end frozen sdl_pixeltype_arrayu16: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_ARRAYU16" end frozen sdl_pixeltype_arrayu32: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_ARRAYU32" end frozen sdl_pixeltype_arrayu8: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_ARRAYU8" end frozen sdl_pixeltype_index1: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_INDEX1" end frozen sdl_pixeltype_index4: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_INDEX4" end frozen sdl_pixeltype_index8: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_INDEX8" end frozen sdl_pixeltype_packed16: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_PACKED16" end frozen sdl_pixeltype_packed32: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_PACKED32" end frozen sdl_pixeltype_packed8: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_PACKED8" end frozen sdl_pixeltype_unknown: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_PIXELTYPE_UNKNOWN" end frozen sdl_powerstate_charged: NATURAL_32 external "C [macro <SDL.h>] : SDL_PowerState" alias "SDL_POWERSTATE_CHARGED" end frozen sdl_powerstate_charging: NATURAL_32 external "C [macro <SDL.h>] : SDL_PowerState" alias "SDL_POWERSTATE_CHARGING" end frozen sdl_powerstate_no_battery: NATURAL_32 external "C [macro <SDL.h>] : SDL_PowerState" alias "SDL_POWERSTATE_NO_BATTERY" end frozen sdl_powerstate_on_battery: NATURAL_32 external "C [macro <SDL.h>] : SDL_PowerState" alias "SDL_POWERSTATE_ON_BATTERY" end frozen sdl_powerstate_unknown: NATURAL_32 external "C [macro <SDL.h>] : SDL_PowerState" alias "SDL_POWERSTATE_UNKNOWN" end frozen sdl_query: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_QUERY" end frozen sdl_quit: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_QUIT" end frozen sdl_renderer_accelerated: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_RENDERER_ACCELERATED" end frozen sdl_renderer_presentvsync: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_RENDERER_PRESENTVSYNC" end frozen sdl_renderer_software: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_RENDERER_SOFTWARE" end frozen sdl_renderer_targettexture: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_RENDERER_TARGETTEXTURE" end frozen sdl_system_cursor_arrow: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_ARROW" end frozen sdl_system_cursor_crosshair: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_CROSSHAIR" end frozen sdl_system_cursor_hand: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_HAND" end frozen sdl_system_cursor_ibeam: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_IBEAM" end frozen sdl_system_cursor_no: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_NO" end frozen sdl_system_cursor_sizeall: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_SIZEALL" end frozen sdl_system_cursor_sizenesw: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_SIZENESW" end frozen sdl_system_cursor_sizens: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_SIZENS" end frozen sdl_system_cursor_sizenwse: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_SIZENWSE" end frozen sdl_system_cursor_sizewe: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_SIZEWE" end frozen sdl_system_cursor_wait: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_WAIT" end frozen sdl_system_cursor_waitarrow: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_SYSTEM_CURSOR_WAITARROW" end frozen sdl_syswm_cocoa: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_SYSWM_COCOA" end frozen sdl_syswm_directfb: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_SYSWM_DIRECTFB" end frozen sdl_syswm_uikit: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_SYSWM_UIKIT" end frozen sdl_syswm_unknown: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_SYSWM_UNKNOWN" end frozen sdl_syswm_windows: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_SYSWM_WINDOWS" end frozen sdl_syswm_x11: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_SYSWM_X11" end frozen sdl_textediting: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_TEXTEDITING" end frozen sdl_textinput: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_TEXTINPUT" end frozen sdl_textureaccess_static: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_TEXTUREACCESS_STATIC" end frozen sdl_textureaccess_streaming: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_TEXTUREACCESS_STREAMING" end frozen sdl_textureaccess_target: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_TEXTUREACCESS_TARGET" end frozen sdl_touch_mouseid: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_TOUCH_MOUSEID" end frozen sdl_true: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_TRUE" end frozen sdl_window_borderless: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_WINDOW_BORDERLESS" end frozen sdl_window_foreign: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_WINDOW_FOREIGN" end frozen sdl_window_fullscreen: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_WINDOW_FULLSCREEN" end frozen sdl_window_fullscreen_desktop: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_WINDOW_FULLSCREEN_DESKTOP" end frozen sdl_window_hidden: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_WINDOW_HIDDEN" end frozen sdl_window_input_focus: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_WINDOW_INPUT_FOCUS" end frozen sdl_window_input_grabbed: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_WINDOW_INPUT_GRABBED" end frozen sdl_window_maximized: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_WINDOW_MAXIMIZED" end frozen sdl_window_minimized: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_WINDOW_MINIMIZED" end frozen sdl_window_mouse_focus: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_WINDOW_MOUSE_FOCUS" end frozen sdl_window_opengl: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_WINDOW_OPENGL" end frozen sdl_window_resizable: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_WINDOW_RESIZABLE" end frozen sdl_window_shown: NATURAL_32 external "C [macro <SDL.h>] : Uint32" alias "SDL_WINDOW_SHOWN" end frozen sdl_windowevent: NATURAL_32 external "C [macro <SDL.h>] : EIF_NATURAL_32" alias "SDL_WINDOWEVENT" end frozen sdl_windowevent_close: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_CLOSE" end frozen sdl_windowevent_enter: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_ENTER" end frozen sdl_windowevent_exposed: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_EXPOSED" end frozen sdl_windowevent_focus_gained: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_FOCUS_GAINED" end frozen sdl_windowevent_focus_lost: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_FOCUS_LOST" end frozen sdl_windowevent_hidden: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_HIDDEN" end frozen sdl_windowevent_leave: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_LEAVE" end frozen sdl_windowevent_maximized: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_MAXIMIZED" end frozen sdl_windowevent_minimized: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_MINIMIZED" end frozen sdl_windowevent_moved: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_MOVED" end frozen sdl_windowevent_resized: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_RESIZED" end frozen sdl_windowevent_restored: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_RESTORED" end frozen sdl_windowevent_shown: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_SHOWN" end frozen sdl_windowevent_size_changed: NATURAL_8 external "C [macro <SDL.h>] : EIF_NATURAL_8" alias "SDL_WINDOWEVENT_SIZE_CHANGED" end frozen sdl_windowpos_centered: INTEGER_32 external "C [macro <SDL.h>] : int" alias "SDL_WINDOWPOS_CENTERED" end feature -- Function SDL.h frozen c_sdl_joystickgetdeviceguidstring (deviceindex: INTEGER_32; pszguid: POINTER; cbguid: INTEGER_32) external "C inline use <SDL.h>" alias "[ SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID((int)$deviceindex); SDL_JoystickGetGUIDString(guid, (char*)$pszguid, (int)$cbguid); ]" end frozen c_sdl_joystickgetguidstring (joystick, pszguid: POINTER; cbguid: INTEGER_32) external "C inline use <SDL.h>" alias "[ SDL_JoystickGUID guid = SDL_JoystickGetGUID((SDL_Joystick*)$joystick); SDL_JoystickGetGUIDString(guid, (char*)$pszguid, (int)$cbguid); ]" end frozen sdl_allocformat (pixel_format: NATURAL_32): POINTER external "C (Uint32) :SDL_PixelFormat* | <SDL.h>" alias "SDL_AllocFormat" end frozen sdl_allocpalette (ncolors: INTEGER_32): POINTER external "C (int) : SDL_Palette* | <SDL.h>" alias "SDL_AllocPalette" end frozen sdl_allocrw: POINTER external "C :SDL_RWops* | <SDL.h>" alias "SDL_AllocRW" end frozen sdl_bitsperpixel (format: NATURAL_32): INTEGER_32 external "C [macro <SDL.h>] (Uint32) : int" alias "SDL_BITSPERPIXEL" end frozen sdl_blitscaled (src, srcrect, dst, dstrect: POINTER): INTEGER_32 external "C (SDL_Surface*, const SDL_Rect*, SDL_Surface*, SDL_Rect*) : int | <SDL.h>" alias "SDL_BlitScaled" end frozen sdl_blitsurface (src, srcrect, dst, dstrect: POINTER): INTEGER_32 external "C (SDL_Surface*, const SDL_Rect*, SDL_Surface*, SDL_Rect*) :int | <SDL.h>" alias "SDL_BlitSurface" end frozen sdl_bytesperpixel (format: NATURAL_32): INTEGER_32 external "C [macro <SDL.h>] (Uint32) : int" alias "SDL_BYTESPERPIXEL" end frozen sdl_clearerror external "C | <SDL.h>" alias "SDL_ClearError" end frozen sdl_convertsurface (src, fmt: POINTER; flags: NATURAL_32): POINTER external "C (SDL_Surface*, const SDL_PixelFormat*, Uint32) :SDL_Surface* | <SDL.h>" alias "SDL_ConvertSurface" end frozen sdl_convertsurfaceformat (src: POINTER; pixel_format, flags: NATURAL_32): POINTER external "C (SDL_Surface*, Uint32, Uint32) :SDL_Surface* | <SDL.h>" alias "SDL_ConvertSurfaceFormat" end frozen sdl_createcolorcursor (surface: POINTER; hot_x, hot_y: INTEGER_32): POINTER external "C (SDL_Surface*, int, int) : SDL_Cursor* | <SDL.h>" alias "SDL_CreateColorCursor" end frozen sdl_createrenderer (window: POINTER; index: INTEGER_32; flags: NATURAL_32): POINTER external "C (SDL_Window*, int, Uint32) : SDL_Renderer* | <SDL.h>" alias "SDL_CreateRenderer" end frozen sdl_creatergbsurface (flags: NATURAL_32; width, height, depth: INTEGER_32; rmask, gmask, bmask, amask: NATURAL_32): POINTER external "C (Uint32,int,int,int,Uint32,Uint32,Uint32,Uint32) :SDL_Surface* | <SDL.h>" alias "SDL_CreateRGBSurface" end frozen sdl_createsystemcursor (id: INTEGER_32): POINTER external "C (SDL_SystemCursor) : SDL_Cursor* | <SDL.h>" alias "SDL_CreateSystemCursor" end frozen sdl_createtexture (renderer: POINTER; format: NATURAL_32; access, w, h: INTEGER_32): POINTER external "C (SDL_Renderer*, Uint32, int, int, int) : SDL_Texture* | <SDL.h>" alias "SDL_CreateTexture" end frozen sdl_createtexturefromsurface (renderer, surface: POINTER): POINTER external "C (SDL_Renderer*, SDL_Surface*) : SDL_Texture* | <SDL.h>" alias "SDL_CreateTextureFromSurface" end frozen sdl_createwindow (title: POINTER; x, y, w, h: INTEGER_32; flags: NATURAL_32): POINTER external "C (const char*, int, int, int, int, Uint32) : SDL_Window* | <SDL.h>" alias "SDL_CreateWindow" end frozen sdl_delay (ms: NATURAL_32) external "C (Uint32) | <SDL.h>" alias "SDL_Delay" end frozen sdl_destroyrenderer (renderer: POINTER) external "C (SDL_Renderer*) | <SDL.h>" alias "SDL_DestroyRenderer" end frozen sdl_destroytexture (texture: POINTER) external "C (SDL_Texture*) | <SDL.h>" alias "SDL_DestroyTexture" end frozen sdl_destroywindow (window: POINTER) external "C (SDL_Window*) | <SDL.h>" alias "SDL_DestroyWindow" end frozen sdl_eventstate (type: NATURAL_32; state: INTEGER_32): NATURAL_8 external "C (Uint32, int) : Uint8 | <SDL.h>" alias "SDL_EventState" end frozen sdl_fillrect (dst, rect: POINTER; collor: NATURAL_32): INTEGER_32 external "C (SDL_Surface*, const SDL_Rect*, Uint32) :int | <SDL.h>" alias "SDL_FillRect" end frozen sdl_fillrects (dst, rects: POINTER; count: INTEGER_32; collor: NATURAL_32): INTEGER_32 external "C (SDL_Surface*, const SDL_Rect*, int, Uint32) :int | <SDL.h>" alias "SDL_FillRects" end frozen sdl_free (mem: POINTER) external "C (void *) | <SDL.h>" alias "SDL_free" end frozen sdl_freecursor (cursor: POINTER) external "C (SDL_Cursor*) | <SDL.h>" alias "SDL_FreeCursor" end frozen sdl_freeformat (format: POINTER) external "C (SDL_PixelFormat*) | <SDL.h>" alias "SDL_FreeFormat" end frozen sdl_freepalette (palette: POINTER) external "C (SDL_Palette*) | <SDL.h>" alias "SDL_FreePalette" end frozen sdl_freerw (area: POINTER) external "C (SDL_RWops*) | <SDL.h>" alias "SDL_FreeRW" end frozen sdl_freesurface (surface: POINTER) external "C (SDL_Surface*) | <SDL.h>" alias "SDL_FreeSurface" end frozen sdl_getbasepath: POINTER external "C : char * | <SDL.h>" alias "SDL_GetBasePath" end frozen sdl_getclipboardtext: POINTER external "C : char* | <SDL.h>" alias "SDL_GetClipboardText" end frozen sdl_getclosestdisplaymode (displayindex: INTEGER_32; mode, closest: POINTER): POINTER external "C (int, const SDL_DisplayMode*, SDL_DisplayMode*) :SDL_DisplayMode* | <SDL.h>" alias "SDL_GetClosestDisplayMode" end frozen sdl_getcolorkey (surface, key: POINTER): INTEGER_32 external "C (SDL_Surface*, Uint32*) : int | <SDL.h>" alias "SDL_GetColorKey" end frozen sdl_getcurrentdisplaymode (displayindex: INTEGER_32; mode: POINTER): INTEGER_32 external "C (int, SDL_DisplayMode*) :int | <SDL.h>" alias "SDL_GetCurrentDisplayMode" end frozen sdl_getcursor: POINTER external "C : SDL_Cursor* | <SDL.h>" alias "SDL_GetCursor" end frozen sdl_getdefaultcursor: POINTER external "C : SDL_Cursor* | <SDL.h>" alias "SDL_GetDefaultCursor" end frozen sdl_getdesktopdisplaymode (displayindex: INTEGER_32; mode: POINTER): INTEGER_32 external "C (int, SDL_DisplayMode*) :int | <SDL.h>" alias "SDL_GetDesktopDisplayMode" end frozen sdl_getdisplaybounds (displayindex: INTEGER_32; rect: POINTER): INTEGER_32 external "C (int, SDL_Rect*) :int | <SDL.h>" alias "SDL_GetDisplayBounds" end frozen sdl_getdisplaymode (displayindex, modeindex: INTEGER_32; mode: POINTER): INTEGER_32 external "C (int, int, SDL_DisplayMode*) :int | <SDL.h>" alias "SDL_GetDisplayMode" end frozen sdl_getdisplayname (displayindex: INTEGER_32): POINTER external "C (int) :const char* | <SDL.h>" alias "SDL_GetDisplayName" end frozen sdl_getenv (name: POINTER): POINTER external "C (const char *) : char * | <SDL.h>" alias "SDL_getenv" end frozen sdl_geterror: POINTER external "C : const char* | <SDL.h>" alias "SDL_GetError" end frozen sdl_getmousestate (x, y: POINTER): NATURAL_32 external "C (int*, int*) : Uint32 | <SDL.h>" alias "SDL_GetMouseState" end frozen sdl_getnumdisplaymodes (displayindex: INTEGER_32): INTEGER_32 external "C (int) :int | <SDL.h>" alias "SDL_GetNumDisplayModes" end frozen sdl_getnumrenderdrivers: INTEGER_32 external "C : int | <SDL.h>" alias "SDL_GetNumRenderDrivers" end frozen sdl_getnumtouchdevices: INTEGER_32 external "C : int | <SDL.h>" alias "SDL_GetNumTouchDevices" end frozen sdl_getnumtouchfingers (touchid: INTEGER_64): INTEGER_32 external "C (SDL_TouchID) : int | <SDL.h>" alias "SDL_GetNumTouchFingers" end frozen sdl_getnumvideodisplays: INTEGER_32 external "C : int | <SDL.h>" alias "SDL_GetNumVideoDisplays" end frozen sdl_getpowerinfo (secs, pct: POINTER): NATURAL_32 external "C (int*, int*) : SDL_PowerState | <SDL.h>" alias "SDL_GetPowerInfo" end frozen sdl_getprefpath (org, app: POINTER): POINTER external "C (const char*, const char*) : char * | <SDL.h>" alias "SDL_GetPrefPath" end frozen sdl_getrelativemousemode: BOOLEAN external "C : SDL_bool | <SDL.h>" alias "SDL_GetRelativeMouseMode" end frozen sdl_getrenderdrawblendmode (renderer, blendmode: POINTER): INTEGER_32 external "C (SDL_Renderer*, SDL_BlendMode*) : int | <SDL.h>" alias "SDL_GetRenderDrawBlendMode" end frozen sdl_getrenderdrawcolor (renderer, r, g, b, a: POINTER): INTEGER_32 external "C (SDL_Renderer*, Uint8*, Uint8*, Uint8*, Uint8*) : int | <SDL.h>" alias "SDL_GetRenderDrawColor" end frozen sdl_getrenderdriverinfo (index: INTEGER_32; info: POINTER): INTEGER_32 external "C (int, SDL_RendererInfo*) : int | <SDL.h>" alias "SDL_GetRenderDriverInfo" end frozen sdl_getrenderer (window: POINTER): POINTER external "C (SDL_Window*) : SDL_Renderer* | <SDL.h>" alias "SDL_GetRenderer" end frozen sdl_getrendererinfo (renderer, info: POINTER): INTEGER_32 external "C (SDL_Renderer*, SDL_RendererInfo*) : int | <SDL.h>" alias "SDL_GetRendererInfo" end frozen sdl_getrendereroutputsize (renderer, w, h: POINTER): INTEGER_32 external "C (SDL_Renderer*, int*, int*) : int | <SDL.h>" alias "SDL_GetRendererOutputSize" end frozen sdl_getrgba (pixel: NATURAL_32; format, r, g, b, a: POINTER) external "C (Uint32, const SDL_PixelFormat*, Uint8*, Uint8*, Uint8*, Uint8*) | <SDL.h>" alias "SDL_GetRGBA" end frozen sdl_getsurfacealphamod (surface, alpha: POINTER): INTEGER_32 external "C (SDL_Surface*, Uint8*) : int | <SDL.h>" alias "SDL_GetSurfaceAlphaMod" end frozen sdl_getsurfaceblendmode (surface, blendmode: POINTER): INTEGER_32 external "C (SDL_Surface*, SDL_BlendMode*) : int | <SDL.h>" alias "SDL_GetSurfaceBlendMode" end frozen sdl_getsurfacecolormod (surface, r, g, b: POINTER): INTEGER_32 external "C (SDL_Surface*, Uint8*, Uint8*, Uint8*) : int | <SDL.h>" alias "SDL_GetSurfaceColorMod" end frozen sdl_gettexturealphamod (texture, alpha: POINTER): INTEGER_32 external "C (SDL_Texture*, Uint8*) : int | <SDL.h>" alias "SDL_GetTextureAlphaMod" end frozen sdl_gettextureblendmode (texture, blendmode: POINTER): INTEGER_32 external "C (SDL_Texture*, SDL_BlendMode*) : int | <SDL.h>" alias "SDL_GetTextureBlendMode" end frozen sdl_gettexturecolormod (texture, r, g, b: POINTER): INTEGER_32 external "C (SDL_Texture*, Uint8*, Uint8*, Uint8*) : int | <SDL.h>" alias "SDL_GetTextureColorMod" end frozen sdl_getticks: NATURAL_32 external "C :Uint32 | <SDL.h>" alias "SDL_GetTicks" end frozen sdl_gettouchdevice (index: INTEGER_32): INTEGER_64 external "C (int) : SDL_TouchID | <SDL.h>" alias "SDL_GetTouchDevice" end frozen sdl_gettouchfinger (touchid: INTEGER_64; index: INTEGER_32): POINTER external "C (SDL_TouchID, int) : SDL_Finger * | <SDL.h>" alias "SDL_GetTouchFinger" end frozen sdl_getwindowbrightness (window: POINTER): REAL_32 external "C (SDL_Window*) : float | <SDL.h>" alias "SDL_GetWindowBrightness" end frozen sdl_getwindowdisplayindex (window: POINTER): INTEGER_32 external "C (SDL_Window*) : int | <SDL.h>" alias "SDL_GetWindowDisplayIndex" end frozen sdl_getwindowdisplaymode (window, mode: POINTER): INTEGER_32 external "C (SDL_Window*, SDL_DisplayMode*) : int | <SDL.h>" alias "SDL_GetWindowDisplayMode" end frozen sdl_getwindowflags (window: POINTER): NATURAL_32 external "C (SDL_Window*) : Uint32 | <SDL.h>" alias "SDL_GetWindowFlags" end frozen sdl_getwindowgammaramp (window, red, green, blue: POINTER): INTEGER_32 external "C (SDL_Window*, Uint16*, Uint16*, Uint16*) : int | <SDL.h>" alias "SDL_GetWindowGammaRamp" end frozen sdl_getwindowgrab (window: POINTER): BOOLEAN external "C (SDL_Window*) : SDL_bool | <SDL.h>" alias "SDL_GetWindowGrab" end frozen sdl_getwindowid (window: POINTER): NATURAL_32 external "C (SDL_Window*) : Uint32 | <SDL.h>" alias "SDL_GetWindowID" end frozen sdl_getwindowmaximumsize (window, w, h: POINTER) external "C (SDL_Window*, int*, int*) | <SDL.h>" alias "SDL_GetWindowMaximumSize" end frozen sdl_getwindowminimumsize (window, w, h: POINTER) external "C (SDL_Window*, int*, int*) | <SDL.h>" alias "SDL_GetWindowMinimumSize" end frozen sdl_getwindowpixelformat (window: POINTER): NATURAL_32 external "C (SDL_Window*) :Uint32 | <SDL.h>" alias "SDL_GetWindowPixelFormat" end frozen sdl_getwindowposition (window, x, y: POINTER) external "C (SDL_Window*, int*, int*) | <SDL.h>" alias "SDL_GetWindowPosition" end frozen sdl_getwindowsize (window, w, h: POINTER) external "C (SDL_Window*, int*, int*) | <SDL.h>" alias "SDL_GetWindowSize" end frozen sdl_getwindowsurface (window: POINTER): POINTER external "C (SDL_Window*) : SDL_Surface* | <SDL.h>" alias "SDL_GetWindowSurface" end frozen sdl_getwindowtitle (window: POINTER): POINTER external "C (SDL_Window*): const char* | <SDL.h>" alias "SDL_GetWindowTitle" end frozen sdl_getwindowwminfo (window, info: POINTER): BOOLEAN external "C (SDL_Window*, SDL_SysWMinfo*) :SDL_bool | <SDL_syswm.h>" alias "SDL_GetWindowWMInfo" end frozen sdl_gl_createcontext (a_window: POINTER): POINTER external "C (SDL_Window*) : SDL_GLContext | <SDL.h>" alias "SDL_GL_CreateContext" end frozen sdl_gl_deletecontext (a_context: POINTER) external "C (SDL_GLContext) | <SDL.h>" alias "SDL_GL_DeleteContext" end frozen sdl_gl_getattribute (a_attr: INTEGER_32; a_value: POINTER): INTEGER_32 external "C (SDL_GLattr, int *) : int | <SDL.h>" alias "SDL_GL_GetAttribute" end frozen sdl_gl_getdrawablesize (a_window, a_width, a_height: POINTER) external "C (SDL_Window*, int *, int *) | <SDL.h>" alias "SDL_GL_GetDrawableSize" end frozen sdl_gl_getswapinterval: INTEGER_32 external "C : int | <SDL.h>" alias "SDL_GL_GetSwapInterval" end frozen sdl_gl_loadlibrary (a_path: POINTER): INTEGER_32 external "C (char *) : int | <SDL.h>" alias "SDL_GL_LoadLibrary" end frozen sdl_gl_resetattributes external "C | <SDL.h>" alias "SDL_GL_ResetAttributes" end frozen sdl_gl_setattribute (a_attr, a_value: INTEGER_32): INTEGER_32 external "C (SDL_GLattr, int) : int | <SDL.h>" alias "SDL_GL_SetAttribute" end frozen sdl_gl_setswapinterval (a_interval: INTEGER_32): INTEGER_32 external "C (int) : int | <SDL.h>" alias "SDL_GL_SetSwapInterval" end frozen sdl_gl_swapwindow (a_window: POINTER) external "C (SDL_Window*) | <SDL.h>" alias "SDL_GL_SwapWindow" end frozen sdl_gl_unloadlibrary external "C | <SDL.h>" alias "SDL_GL_UnloadLibrary" end frozen sdl_hapticclose (haptic: POINTER) external "C (SDL_Haptic*) | <SDL.h>" alias "SDL_HapticClose" end frozen sdl_hapticdestroyeffect (hapti: POINTER; effect: INTEGER_32) external "C (SDL_Haptic*, int) | <SDL.h>" alias "SDL_HapticDestroyEffect" end frozen sdl_hapticeffectsupported (haptic, effect: POINTER): INTEGER_32 external "C (SDL_Haptic*, SDL_HapticEffect*) : int | <SDL.h>" alias "SDL_HapticEffectSupported" end frozen sdl_hapticgeteffectstatus (hapti: POINTER; effect: INTEGER_32): INTEGER_32 external "C (SDL_Haptic*, int) : int | <SDL.h>" alias "SDL_HapticGetEffectStatus" end frozen sdl_hapticname (device_index: INTEGER_32): POINTER external "C (int) : const char* | <SDL.h>" alias "SDL_HapticName" end frozen sdl_hapticneweffect (haptic, effect: POINTER): INTEGER_32 external "C (SDL_Haptic*, SDL_HapticEffect*) : int | <SDL.h>" alias "SDL_HapticNewEffect" end frozen sdl_hapticnumaxes (haptic: POINTER): INTEGER_32 external "C (SDL_Haptic*) : int | <SDL.h>" alias "SDL_HapticNumAxes" end frozen sdl_hapticnumeffects (haptic: POINTER): INTEGER_32 external "C (SDL_Haptic*) : int | <SDL.h>" alias "SDL_HapticNumEffects" end frozen sdl_hapticnumeffectsplaying (haptic: POINTER): INTEGER_32 external "C (SDL_Haptic*) : int | <SDL.h>" alias "SDL_HapticNumEffectsPlaying" end frozen sdl_hapticopen (device_index: INTEGER_32): POINTER external "C (int) : SDL_Haptic* | <SDL.h>" alias "SDL_HapticOpen" end frozen sdl_hapticopened (device_index: INTEGER_32): BOOLEAN external "C (int) : int | <SDL.h>" alias "SDL_HapticOpened" end frozen sdl_hapticopenfromjoystick (joystick: POINTER): POINTER external "C (SDL_Joystick*) : SDL_Haptic* | <SDL.h>" alias "SDL_HapticOpenFromJoystick" end frozen sdl_hapticopenfrommouse: POINTER external "C : SDL_Haptic* | <SDL.h>" alias "SDL_HapticOpenFromMouse" end frozen sdl_hapticpause (haptic: POINTER): INTEGER_32 external "C (SDL_Haptic*) : int | <SDL.h>" alias "SDL_HapticPause" end frozen sdl_hapticquery (haptic: POINTER): NATURAL_32 external "C (SDL_Haptic*) : unsigned int | <SDL.h>" alias "SDL_HapticQuery" end frozen sdl_hapticrumbleinit (haptic: POINTER): INTEGER_32 external "C (SDL_Haptic*) : int | <SDL.h>" alias "SDL_HapticRumbleInit" end frozen sdl_hapticrumbleplay (haptic: POINTER; strength: REAL_32; length: NATURAL_32): INTEGER_32 external "C (SDL_Haptic*, float, Uint32) : int | <SDL.h>" alias "SDL_HapticRumblePlay" end frozen sdl_hapticrumblestop (haptic: POINTER): INTEGER_32 external "C (SDL_Haptic*) : int | <SDL.h>" alias "SDL_HapticRumbleStop" end frozen sdl_hapticrumblesupported (haptic: POINTER): BOOLEAN external "C (SDL_Haptic*) : int | <SDL.h>" alias "SDL_HapticRumbleSupported" end frozen sdl_hapticruneffect (hapti: POINTER; effect: INTEGER_32; iteration: NATURAL_32): INTEGER_32 external "C (SDL_Haptic*, int, Uint32) : int | <SDL.h>" alias "SDL_HapticRunEffect" end frozen sdl_hapticsetgain (haptic: POINTER; gain: INTEGER_32): INTEGER_32 external "C (SDL_Haptic*, int) : int | <SDL.h>" alias "SDL_HapticSetGain" end frozen sdl_hapticstopall (haptic: POINTER): INTEGER_32 external "C (SDL_Haptic*) : int | <SDL.h>" alias "SDL_HapticStopAll" end frozen sdl_hapticstopeffect (hapti: POINTER; effect: INTEGER_32): INTEGER_32 external "C (SDL_Haptic*, int) : int | <SDL.h>" alias "SDL_HapticStopEffect" end frozen sdl_hapticunpause (haptic: POINTER): INTEGER_32 external "C (SDL_Haptic*) : int | <SDL.h>" alias "SDL_HapticUnpause" end frozen sdl_hasclipboardtext: BOOLEAN external "C : SDL_bool | <SDL.h>" alias "SDL_HasClipboardText" end frozen sdl_hidewindow (window: POINTER) external "C (SDL_Window*) | <SDL.h>" alias "SDL_HideWindow" end frozen sdl_init (flags: NATURAL_32): INTEGER_32 external "C (Uint32) : int | <SDL.h>" alias "SDL_Init" end frozen sdl_initsubsystem (flags: NATURAL_32): INTEGER_32 external "C (Uint32) : int | <SDL.h>" alias "SDL_InitSubSystem" end frozen sdl_ispixelformat_alpha (format: NATURAL_32): BOOLEAN external "C [macro <SDL.h>] (Uint32) : SDL_bool" alias "SDL_ISPIXELFORMAT_ALPHA" end frozen sdl_ispixelformat_fourcc (format: NATURAL_32): BOOLEAN external "C [macro <SDL.h>] (Uint32) : SDL_bool" alias "SDL_ISPIXELFORMAT_FOURCC" end frozen sdl_ispixelformat_indexed (format: NATURAL_32): BOOLEAN external "C [macro <SDL.h>] (Uint32) : SDL_bool" alias "SDL_ISPIXELFORMAT_INDEXED" end frozen sdl_istextinputactive: BOOLEAN external "C : SDL_bool | <SDL.h>" alias "SDL_IsTextInputActive" end frozen sdl_joystickclose (joystick: POINTER) external "C (SDL_Joystick*) | <SDL.h>" alias "SDL_JoystickClose" end frozen sdl_joystickeventstate (state: INTEGER_32): INTEGER_32 external "C (int) : int | <SDL.h>" alias "SDL_JoystickEventState" end frozen sdl_joystickgetattached (joystick: POINTER): BOOLEAN external "C (SDL_Joystick*) : SDL_bool | <SDL.h>" alias "SDL_JoystickGetAttached" end frozen sdl_joystickgetaxis (joystick: POINTER; axis: INTEGER_32): INTEGER_16 external "C (SDL_Joystick*, int) : Sint16 | <SDL.h>" alias "SDL_JoystickGetAxis" end frozen sdl_joystickgetball (joystick: POINTER; ball: INTEGER_32; dx, dy: POINTER): INTEGER_32 external "C (SDL_Joystick*, int, int*, int*) : int | <SDL.h>" alias "SDL_JoystickGetBall" end frozen sdl_joystickgetbutton (joystick: POINTER; button: INTEGER_32): BOOLEAN external "C (SDL_Joystick*, int) : Uint8 | <SDL.h>" alias "SDL_JoystickGetButton" end frozen sdl_joystickgethat (joystick: POINTER; hat: INTEGER_32): NATURAL_8 external "C (SDL_Joystick*, int) : Uint8 | <SDL.h>" alias "SDL_JoystickGetHat" end frozen sdl_joystickinstanceid (joystick: POINTER): INTEGER_32 external "C (SDL_Joystick*) : SDL_JoystickID | <SDL.h>" alias "SDL_JoystickInstanceID" end frozen sdl_joystickishaptic (joystick: POINTER): INTEGER_32 external "C (SDL_Joystick*) : int | <SDL.h>" alias "SDL_JoystickIsHaptic" end frozen sdl_joystickname (joystick: POINTER): POINTER external "C (SDL_Joystick*) : const char* | <SDL.h>" alias "SDL_JoystickName" end frozen sdl_joysticknameforindex (device_index: INTEGER_32): POINTER external "C (int) : const char* | <SDL.h>" alias "SDL_JoystickNameForIndex" end frozen sdl_joysticknumaxes (joystick: POINTER): INTEGER_32 external "C (SDL_Joystick*) : int | <SDL.h>" alias "SDL_JoystickNumAxes" end frozen sdl_joysticknumballs (joystick: POINTER): INTEGER_32 external "C (SDL_Joystick*) : int | <SDL.h>" alias "SDL_JoystickNumBalls" end frozen sdl_joysticknumbuttons (joystick: POINTER): INTEGER_32 external "C (SDL_Joystick*) : int | <SDL.h>" alias "SDL_JoystickNumButtons" end frozen sdl_joysticknumhats (joystick: POINTER): INTEGER_32 external "C (SDL_Joystick*) : int | <SDL.h>" alias "SDL_JoystickNumHats" end frozen sdl_joystickopen (device_index: INTEGER_32): POINTER external "C (int) : SDL_Joystick* | <SDL.h>" alias "SDL_JoystickOpen" end frozen sdl_joystickupdate external "C | <SDL.h>" alias "SDL_JoystickUpdate" end frozen sdl_loadbmp (file: POINTER): POINTER external "C (const char*) :SDL_Surface* | <SDL.h>" alias "SDL_LoadBMP" end frozen sdl_loadbmp_rw (src: POINTER; freesrc: INTEGER_32): POINTER external "C (SDL_RWops*,int) :SDL_Surface* | <SDL.h>" alias "SDL_LoadBMP_RW" end frozen sdl_loaddollartemplates (touchid: INTEGER_64; src: POINTER): INTEGER_32 external "C (SDL_TouchID, SDL_RWops *) : int | <SDL.h>" alias "SDL_LoadDollarTemplates" end frozen sdl_locksurface (a_surface: POINTER): INTEGER_32 external "C (SDL_Surface*) : int | <SDL.h>" alias "SDL_LockSurface" end frozen sdl_locktexture (texture, rect, pixels, pitch: POINTER): INTEGER_32 external "C (SDL_Texture*, SDL_Rect*, void**, int*) : int | <SDL.h>" alias "SDL_LockTexture" end frozen sdl_maprgb (format: POINTER; r, g, b: NATURAL_8): NATURAL_32 external "C (const SDL_PixelFormat*, Uint8, Uint8, Uint8) :Uint32 | <SDL.h>" alias "SDL_MapRGB" end frozen sdl_maprgba (format: POINTER; r, g, b, a: NATURAL_8): NATURAL_32 external "C (const SDL_PixelFormat*, Uint8, Uint8, Uint8, Uint8) :Uint32 | <SDL.h>" alias "SDL_MapRGBA" end frozen sdl_maskstopixelformatenum (bpp: INTEGER_32; rmask, gmask, bmask, amask: NATURAL_32): NATURAL_32 external "C (int, Uint32, Uint32, Uint32, Uint32) : Uint32 | <SDL.h>" alias "SDL_MasksToPixelFormatEnum" end frozen sdl_maximizewindow (window: POINTER) external "C (SDL_Window*) | <SDL.h>" alias "SDL_MaximizeWindow" end frozen sdl_minimizewindow (window: POINTER) external "C (SDL_Window*) | <SDL.h>" alias "SDL_MinimizeWindow" end frozen sdl_mouseishaptic: BOOLEAN external "C : int | <SDL.h>" alias "SDL_MouseIsHaptic" end frozen sdl_mustlock (surface: POINTER): BOOLEAN external "C [macro <SDL.h>] (SDL_Surface *) : SDL_bool" alias "SDL_MUSTLOCK" end frozen sdl_numhaptics: INTEGER_32 external "C : int | <SDL.h>" alias "SDL_NumHaptics" end frozen sdl_numjoysticks: INTEGER_32 external "C : int | <SDL.h>" alias "SDL_NumJoysticks" end frozen sdl_pixelformatenumtomasks (format: NATURAL_32; bpp, rmask, gmask, bmask, amask: POINTER): BOOLEAN external "C (Uint32,int*,Uint32*,Uint32*,Uint32*,Uint32*) :SDL_bool | <SDL.h>" alias "SDL_PixelFormatEnumToMasks" end frozen sdl_pixellayout (format: NATURAL_32): NATURAL_32 external "C [macro <SDL.h>] (Uint32) : Uint32" alias "SDL_PIXELLAYOUT" end frozen sdl_pixelorder (format: NATURAL_32): NATURAL_32 external "C [macro <SDL.h>] (Uint32) : Uint32" alias "SDL_PIXELORDER" end frozen sdl_pixeltype (format: NATURAL_32): NATURAL_32 external "C [macro <SDL.h>] (Uint32) : Uint32" alias "SDL_PIXELTYPE" end frozen sdl_pollevent (event: POINTER): INTEGER_32 external "C (SDL_Event*) : int | <SDL.h>" alias "SDL_PollEvent" end frozen sdl_querytexture (texture, format, access, w, h: POINTER): INTEGER_32 external "C (SDL_Texture*, Uint32*, int*, int*, int*) : int | <SDL.h>" alias "SDL_QueryTexture" end frozen sdl_quit_lib external "C | <SDL.h>" alias "SDL_Quit" end frozen sdl_quitsubsystem (flags: NATURAL_32) external "C (Uint32) | <SDL.h>" alias "SDL_QuitSubSystem" end frozen sdl_raisewindow (window: POINTER) external "C (SDL_Window*) | <SDL.h>" alias "SDL_RaiseWindow" end frozen sdl_recordgesture (touchid: INTEGER_64): INTEGER_32 external "C (SDL_TouchID) : int | <SDL.h>" alias "SDL_RecordGesture" end frozen sdl_renderclear (renderer: POINTER): INTEGER_32 external "C (SDL_Renderer*) :int | <SDL.h>" alias "SDL_RenderClear" end frozen sdl_rendercopy (renderer, texture, srcrect, dstrect: POINTER): INTEGER_32 external "C (SDL_Renderer*, SDL_Texture*, const SDL_Rect*, const SDL_Rect*) :int | <SDL.h>" alias "SDL_RenderCopy" end frozen sdl_rendercopyex (renderer, texture, srcrect, dstrect: POINTER; angle: REAL_64; center: POINTER; flip: INTEGER_32): INTEGER_32 external "C (SDL_Renderer*, SDL_Texture*, const SDL_Rect*, const SDL_Rect*, const double, const SDL_Point*, const SDL_RendererFlip) :int | <SDL.h>" alias "SDL_RenderCopyEx" end frozen sdl_renderdrawline (renderer: POINTER; x1, y1, x2, y2: INTEGER_32): INTEGER_32 external "C (SDL_Renderer*, int, int, int, int) : int | <SDL.h>" alias "SDL_RenderDrawLine" end frozen sdl_renderdrawlines (renderer, points: POINTER; count: INTEGER_32): INTEGER_32 external "C (SDL_Renderer*, const SDL_Point*, int) : int | <SDL.h>" alias "SDL_RenderDrawLines" end frozen sdl_renderdrawpoint (renderer: POINTER; x, y: INTEGER_32): INTEGER_32 external "C (SDL_Renderer*, int, int) : int | <SDL.h>" alias "SDL_RenderDrawPoint" end frozen sdl_renderdrawpoints (renderer, points: POINTER; count: INTEGER_32): INTEGER_32 external "C (SDL_Renderer*, const SDL_Point*, int) : int | <SDL.h>" alias "SDL_RenderDrawPoints" end frozen sdl_renderdrawrect (renderer, rect: POINTER): INTEGER_32 external "C (SDL_Renderer*, const SDL_Rect*) : int | <SDL.h>" alias "SDL_RenderDrawRect" end frozen sdl_renderdrawrects (renderer, rects: POINTER; count: INTEGER_32): INTEGER_32 external "C (SDL_Renderer*, const SDL_Rect*, int) : int | <SDL.h>" alias "SDL_RenderDrawRects" end frozen sdl_renderfillrect (renderer, rect: POINTER): INTEGER_32 external "C (SDL_Renderer*, const SDL_Rect*) : int | <SDL.h>" alias "SDL_RenderFillRect" end frozen sdl_renderfillrects (renderer, rects: POINTER; count: INTEGER_32): INTEGER_32 external "C (SDL_Renderer*, const SDL_Rect*, int) : int | <SDL.h>" alias "SDL_RenderFillRects" end frozen sdl_rendergetcliprect (renderer, rect: POINTER) external "C (SDL_Renderer*, SDL_Rect*) | <SDL.h>" alias "SDL_RenderGetClipRect" end frozen sdl_rendergetlogicalsize (renderer, w, h: POINTER) external "C (SDL_Renderer*, int*, int*) | <SDL.h>" alias "SDL_RenderGetLogicalSize" end frozen sdl_rendergetscale (renderer, scalex, scaley: POINTER) external "C (SDL_Renderer*, float*, float*) | <SDL.h>" alias "SDL_RenderGetScale" end frozen sdl_rendergetviewport (renderer, rect: POINTER) external "C (SDL_Renderer*, SDL_Rect*) | <SDL.h>" alias "SDL_RenderGetViewport" end frozen sdl_renderpresent (renderer: POINTER) external "C (SDL_Renderer*) | <SDL.h>" alias "SDL_RenderPresent" end frozen sdl_rendersetcliprect (renderer, rect: POINTER): INTEGER_32 external "C (SDL_Renderer*, const SDL_Rect*) : int | <SDL.h>" alias "SDL_RenderSetClipRect" end frozen sdl_rendersetlogicalsize (renderer: POINTER; w, h: INTEGER_32): INTEGER_32 external "C (SDL_Renderer*, int, int) : int | <SDL.h>" alias "SDL_RenderSetLogicalSize" end frozen sdl_rendersetscale (renderer: POINTER; scalex, scaley: REAL_32): INTEGER_32 external "C (SDL_Renderer*, float, float) : int | <SDL.h>" alias "SDL_RenderSetScale" end frozen sdl_rendersetviewport (renderer, rect: POINTER): INTEGER_32 external "C (SDL_Renderer*, const SDL_Rect*) : int | <SDL.h>" alias "SDL_RenderSetViewport" end frozen sdl_restorewindow (window: POINTER) external "C (SDL_Window*) | <SDL.h>" alias "SDL_RestoreWindow" end frozen sdl_rwclose (context: POINTER): INTEGER_32 external "C (struct SDL_RWops*) : int | <SDL.h>" alias "SDL_RWclose" end frozen sdl_rwfromconstmem (mem: POINTER; size: INTEGER_32): POINTER external "C (const void*, int) : SDL_RWops* | <SDL.h>" alias "SDL_RWFromConstMem" end frozen sdl_rwfromfile (file, mode: POINTER): POINTER external "C (const char*, const char*) : SDL_RWops* | <SDL.h>" alias "SDL_RWFromFile" end frozen sdl_rwfromfp (mem: POINTER; autoclose: BOOLEAN): POINTER external "C (void*, SDL_bool) : SDL_RWops* | <SDL.h>" alias "SDL_RWFromFP" end frozen sdl_rwfrommem (mem: POINTER; size: INTEGER_32): POINTER external "C (void*, int) : SDL_RWops* | <SDL.h>" alias "SDL_RWFromMem" end frozen sdl_savealldollartemplates (dst: POINTER): INTEGER_32 external "C (SDL_RWops *) : int | <SDL.h>" alias "SDL_SaveAllDollarTemplates" end frozen sdl_savebmp (surface, file: POINTER): INTEGER_32 external "C (SDL_Surface*, const char*) : int | <SDL.h>" alias "SDL_SaveBMP" end frozen sdl_savedollartemplate (gestureid: INTEGER_64; dst: POINTER): INTEGER_32 external "C (SDL_GestureID, SDL_RWops *) : int | <SDL.h>" alias "SDL_SaveDollarTemplate" end frozen sdl_setclipboardtext (text: POINTER): INTEGER_32 external "C (char*) : int | <SDL.h>" alias "SDL_SetClipboardText" end frozen sdl_setcolorkey (surface: POINTER; flag: INTEGER_32; key: NATURAL_32): INTEGER_32 external "C (SDL_Surface*, int, Uint32) : int | <SDL.h>" alias "SDL_SetColorKey" end frozen sdl_setcursor (cursor: POINTER) external "C (SDL_Cursor*) | <SDL.h>" alias "SDL_SetCursor" end frozen sdl_setenv (name, value: POINTER; overwrite: BOOLEAN): INTEGER_32 external "C (const char *, const char *, int) : int | <SDL.h>" alias "SDL_setenv" end frozen sdl_setpixelformatpalette (format, palette: POINTER): INTEGER_32 external "C (SDL_PixelFormat*, SDL_Palette*) : int | <SDL.h>" alias "SDL_SetPixelFormatPalette" end frozen sdl_setrelativemousemode (enable: BOOLEAN): INTEGER_32 external "C (SDL_bool) : int | <SDL.h>" alias "SDL_SetRelativeMouseMode" end frozen sdl_setrenderdrawblendmode (renderer: POINTER; blendmode: INTEGER_32): INTEGER_32 external "C (SDL_Renderer*, SDL_BlendMode) : int | <SDL.h>" alias "SDL_SetRenderDrawBlendMode" end frozen sdl_setrenderdrawcolor (renderer: POINTER; r, g, b, a: NATURAL_8): INTEGER_32 external "C (SDL_Renderer*, Uint8, Uint8, Uint8, Uint8) : int | <SDL.h>" alias "SDL_SetRenderDrawColor" end frozen sdl_setrendertarget (renderer, texture: POINTER): INTEGER_32 external "C (SDL_Renderer*, SDL_Texture*) :int | <SDL.h>" alias "SDL_SetRenderTarget" end frozen sdl_setsurfacealphamod (surface: POINTER; alpha: NATURAL_8): INTEGER_32 external "C (SDL_Surface*, Uint8) : int | <SDL.h>" alias "SDL_SetSurfaceAlphaMod" end frozen sdl_setsurfaceblendmode (surface: POINTER; blendmode: INTEGER_32): INTEGER_32 external "C (SDL_Surface*, SDL_BlendMode) : int | <SDL.h>" alias "SDL_SetSurfaceBlendMode" end frozen sdl_setsurfacecolormod (surface: POINTER; r, g, b: NATURAL_8): INTEGER_32 external "C (SDL_Surface*, Uint8, Uint8, Uint8) : int | <SDL.h>" alias "SDL_SetSurfaceColorMod" end frozen sdl_setsurfacerle (surface: POINTER; flag: INTEGER_32): INTEGER_32 external "C (SDL_Surface*, int) : int | <SDL.h>" alias "SDL_SetSurfaceRLE" end frozen sdl_settextinputrect (rect: POINTER) external "C (SDL_Rect*)| <SDL.h>" alias "SDL_SetTextInputRect" end frozen sdl_settexturealphamod (texture: POINTER; blendmode: NATURAL_8): INTEGER_32 external "C (SDL_Texture*, Uint8) : int | <SDL.h>" alias "SDL_SetTextureAlphaMod" end frozen sdl_settextureblendmode (texture: POINTER; blendmode: INTEGER_32): INTEGER_32 external "C (SDL_Texture*, SDL_BlendMode) : int | <SDL.h>" alias "SDL_SetTextureBlendMode" end frozen sdl_settexturecolormod (texture: POINTER; r, g, b: NATURAL_8): INTEGER_32 external "C (SDL_Texture*, Uint8, Uint8, Uint8) : int | <SDL.h>" alias "SDL_SetTextureColorMod" end frozen sdl_setwindowbordered (window: POINTER; bordered: BOOLEAN) external "C (SDL_Window*, SDL_bool) | <SDL.h>" alias "SDL_SetWindowBordered" end frozen sdl_setwindowbrightness (window: POINTER; brightness: REAL_32): INTEGER_32 external "C (SDL_Window*, float) : int | <SDL.h>" alias "SDL_SetWindowBrightness" end frozen sdl_setwindowdisplaymode (window, mode: POINTER): INTEGER_32 external "C (SDL_Window*, const SDL_DisplayMode*) : int | <SDL.h>" alias "SDL_SetWindowDisplayMode" end frozen sdl_setwindowfullscreen (window: POINTER; flags: NATURAL_32): INTEGER_32 external "C (SDL_Window*, Uint32) : int | <SDL.h>" alias "SDL_SetWindowFullscreen" end frozen sdl_setwindowgammaramp (window, red, green, blue: POINTER): INTEGER_32 external "C (SDL_Window*, const Uint16*, const Uint16*, const Uint16*) : int | <SDL.h>" alias "SDL_SetWindowGammaRamp" end frozen sdl_setwindowgrab (window: POINTER; grabbed: BOOLEAN) external "C (SDL_Window*, SDL_bool) | <SDL.h>" alias "SDL_SetWindowGrab" end frozen sdl_setwindowicon (window, icon: POINTER) external "C (SDL_Window*, SDL_Surface*) | <SDL.h>" alias "SDL_SetWindowIcon" end frozen sdl_setwindowmaximumsize (window: POINTER; max_w, max_h: INTEGER_32) external "C (SDL_Window*, int, int) | <SDL.h>" alias "SDL_SetWindowMaximumSize" end frozen sdl_setwindowminimumsize (window: POINTER; min_w, min_h: INTEGER_32) external "C (SDL_Window*, int, int) | <SDL.h>" alias "SDL_SetWindowMinimumSize" end frozen sdl_setwindowposition (window: POINTER; x, y: INTEGER_32) external "C (SDL_Window*, int, int) | <SDL.h>" alias "SDL_SetWindowPosition" end frozen sdl_setwindowsize (window: POINTER; w, h: INTEGER_32) external "C (SDL_Window*, int, int) | <SDL.h>" alias "SDL_SetWindowSize" end frozen sdl_setwindowtitle (window, title: POINTER) external "C (SDL_Window*, const char*) | <SDL.h>" alias "SDL_SetWindowTitle" end frozen sdl_showcursor (toggle: INTEGER_32): INTEGER_32 external "C (int) :int | <SDL.h>" alias "SDL_ShowCursor" end frozen sdl_showwindow (window: POINTER) external "C (SDL_Window*) | <SDL.h>" alias "SDL_ShowWindow" end frozen sdl_starttextinput external "C | <SDL.h>" alias "SDL_StartTextInput" end frozen sdl_stoptextinput external "C | <SDL.h>" alias "SDL_StopTextInput" end frozen sdl_unlocksurface (a_surface: POINTER) external "C (SDL_Surface*) | <SDL.h>" alias "SDL_UnlockSurface" end frozen sdl_unlocktexture (texture: POINTER) external "C (SDL_Texture*) | <SDL.h>" alias "SDL_UnlockTexture" end frozen sdl_updatetexture (texture, rect, pixels: POINTER; pitch: INTEGER_32): INTEGER_32 external "C (SDL_Texture*, SDL_Rect*, void*, int) : int | <SDL.h>" alias "SDL_UpdateTexture" end frozen sdl_updatewindowsurface (window: POINTER): INTEGER_32 external "C (SDL_Window*) : int | <SDL.h>" alias "SDL_UpdateWindowSurface" end frozen sdl_updatewindowsurfacerects (window, rects: POINTER; numrects: INTEGER_32): INTEGER_32 external "C (SDL_Window*, const SDL_Rect*, int) : int | <SDL.h>" alias "SDL_UpdateWindowSurfaceRects" end frozen sdl_version_compile (x: POINTER) external "C [macro <SDL.h>] (SDL_version *)" alias "SDL_VERSION" end frozen sdl_warpmouseinwindow (window: POINTER; x, y: INTEGER_32) external "C (SDL_Window*, int, int) | <SDL.h>" alias "SDL_WarpMouseInWindow" end frozen sdl_wasinit (flags: NATURAL_32): NATURAL_32 external "C (Uint32) : Uint32 | <SDL.h>" alias "SDL_WasInit" end frozen sdl_windowpos_centered_display (display: INTEGER_32): INTEGER_32 external "C [macro <SDL.h>] (EIF_INTEGER) : EIF_INTEGER" alias "SDL_WINDOWPOS_CENTERED_DISPLAY" end frozen sdl_windowpos_undefined: INTEGER_32 external "C [macro <SDL.h>] : EIF_INTEGER" alias "SDL_WINDOWPOS_UNDEFINED" end frozen sdl_windowpos_undefined_display (display: INTEGER_32): INTEGER_32 external "C [macro <SDL.h>] (EIF_INTEGER) : EIF_INTEGER" alias "SDL_WINDOWPOS_UNDEFINED_DISPLAY" end feature -- Manual C function (implemented in sdl_additions.c) frozen setsdlrwops (rwop, cpf_infos: POINTER) -- Set a CustomPackageFileInfos in the SDL ressource reader. external "C (SDL_RWops *,CustomPackageFileInfos*) | %"sdl_additions.h%"" alias "setSDLRWops" end feature -- Output Io: STD_FILES -- Handle to standard file setup -- (from ANY) once create Result; Result.set_output_default ensure -- from ANY instance_free: class io_not_void: Result /= Void end out: STRING_8 -- New string containing terse printable representation -- of current object -- (from ANY) do Result := tagged_out ensure -- from ANY out_not_void: Result /= Void end print (o: detachable ANY) -- Write terse external representation of o -- on standard output. -- (from ANY) local s: READABLE_STRING_8 do if attached o then s := o.out if attached {READABLE_STRING_32} s as s32 then Io.put_string_32 (s32) elseif attached {READABLE_STRING_8} s as s8 then Io.put_string (s8) else Io.put_string_32 (s.as_string_32) end end ensure -- from ANY instance_free: class end frozen tagged_out: STRING_8 -- New string containing terse printable representation -- of current object -- (from ANY) external "built_in" ensure -- from ANY tagged_out_not_void: Result /= Void end feature -- Platform Operating_environment: OPERATING_ENVIRONMENT -- Objects available from the operating system -- (from ANY) once create Result ensure -- from ANY instance_free: class operating_environment_not_void: Result /= Void end feature {NONE} -- Retrieval frozen internal_correct_mismatch -- Called from runtime to perform a proper dynamic dispatch on correct_mismatch -- from MISMATCH_CORRECTOR. -- (from ANY) local l_msg: STRING_32 l_exc: EXCEPTIONS do if attached {MISMATCH_CORRECTOR} Current as l_corrector then l_corrector.correct_mismatch else create l_msg.make_from_string ("Mismatch: ".as_string_32) create l_exc; l_msg.append (generating_type.name_32); l_exc.raise_retrieval_exception (l_msg) end end feature -- Structure SDL_Color SDL.h frozen c_sizeof_sdl_color: INTEGER_32 -- Size of an SDL_Color C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_Color)" end frozen get_sdl_color_struct_a (ptr: POINTER): NATURAL_8 -- the alpha component in the range 0-255 external "C [struct <SDL.h>] (SDL_Color):Uint8" alias "a" end frozen get_sdl_color_struct_b (ptr: POINTER): NATURAL_8 -- the blue component in the range 0-255 external "C [struct <SDL.h>] (SDL_Color):Uint8" alias "b" end frozen get_sdl_color_struct_g (ptr: POINTER): NATURAL_8 -- the green component in the range 0-255 external "C [struct <SDL.h>] (SDL_Color):Uint8" alias "g" end frozen get_sdl_color_struct_r (ptr: POINTER): NATURAL_8 -- the red component in the range 0-255 external "C [struct <SDL.h>] (SDL_Color):Uint8" alias "r" end frozen set_sdl_color_struct_a (ptr: POINTER; value: NATURAL_8) -- the alpha component in the range 0-255 external "C [struct <SDL.h>] (SDL_Color, Uint8)" alias "a" end frozen set_sdl_color_struct_b (ptr: POINTER; value: NATURAL_8) -- the blue component in the range 0-255 external "C [struct <SDL.h>] (SDL_Color, Uint8)" alias "b" end frozen set_sdl_color_struct_g (ptr: POINTER; value: NATURAL_8) -- the green component in the range 0-255 external "C [struct <SDL.h>] (SDL_Color, Uint8)" alias "g" end frozen set_sdl_color_struct_r (ptr: POINTER; value: NATURAL_8) -- the red component in the range 0-255 external "C [struct <SDL.h>] (SDL_Color, Uint8)" alias "r" end feature -- Structure SDL_CommonEvent SDL.h frozen c_sizeof_sdl_common_event: INTEGER_32 -- Size of an SDL_CommonEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_CommonEvent)" end frozen get_common_event_struct_timestamp (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_CommonEvent):Uint32" alias "timestamp" end frozen get_common_event_struct_type (event: POINTER): NATURAL_32 -- Event type. external "C [struct <SDL.h>] (SDL_CommonEvent):Uint32" alias "type" end frozen set_common_event_struct_timestamp (event: POINTER; timestamp: NATURAL_32) external "C [struct <SDL.h>] (SDL_CommonEvent, Uint32)" alias "timestamp" end frozen set_common_event_struct_type (event: POINTER; type: NATURAL_32) -- Event type. external "C [struct <SDL.h>] (SDL_CommonEvent, Uint32)" alias "type" end feature -- Structure SDL_ControllerAxisEvent SDL.h frozen c_sizeof_sdl_controller_axis_event: INTEGER_32 -- Size of an SDL_ControllerAxisEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_ControllerAxisEvent)" end frozen get_controller_axis_event_struct_axis (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_ControllerAxisEvent):Uint8" alias "axis" end frozen get_controller_axis_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_ControllerAxisEvent):Uint32" alias "timestamp" end frozen get_controller_axis_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_CONTROLLERAXISMOTION external "C [struct <SDL.h>] (SDL_ControllerAxisEvent):Uint32" alias "type" end frozen get_controller_axis_event_struct_value (ptr: POINTER): INTEGER_16 external "C [struct <SDL.h>] (SDL_ControllerAxisEvent):Sint16" alias "value" end frozen get_controller_axis_event_struct_which (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_ControllerAxisEvent):SDL_JoystickID" alias "which" end frozen set_controller_axis_event_struct_axis (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_ControllerAxisEvent, Uint8)" alias "axis" end frozen set_controller_axis_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_ControllerAxisEvent, Uint32)" alias "timestamp" end frozen set_controller_axis_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_CONTROLLERAXISMOTION external "C [struct <SDL.h>] (SDL_ControllerAxisEvent, Uint32)" alias "type" end frozen set_controller_axis_event_struct_value (ptr: POINTER; value: INTEGER_16) external "C [struct <SDL.h>] (SDL_ControllerAxisEvent, Sint16)" alias "value" end frozen set_controller_axis_event_struct_which (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_ControllerAxisEvent, SDL_JoystickID)" alias "which" end feature -- Structure SDL_ControllerButtonEvent SDL.h frozen c_sizeof_sdl_controller_button_event: INTEGER_32 -- Size of an SDL_ControllerButtonEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_ControllerButtonEvent)" end frozen get_controller_button_event_struct_button (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_ControllerButtonEvent):Uint8" alias "button" end frozen get_controller_button_event_struct_state (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_ControllerButtonEvent):Uint8" alias "state" end frozen get_controller_button_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_ControllerButtonEvent):Uint32" alias "timestamp" end frozen get_controller_button_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_CONTROLLERBUTTONDOWN or SDL_CONTROLLERBUTTONUP external "C [struct <SDL.h>] (SDL_ControllerButtonEvent):Uint32" alias "type" end frozen get_controller_button_event_struct_which (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_ControllerButtonEvent):SDL_JoystickID" alias "which" end frozen set_controller_button_event_struct_button (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_ControllerButtonEvent, Uint8)" alias "button" end frozen set_controller_button_event_struct_state (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_ControllerButtonEvent, Uint8)" alias "state" end frozen set_controller_button_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_ControllerButtonEvent, Uint32)" alias "timestamp" end frozen set_controller_button_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_CONTROLLERBUTTONDOWN or SDL_CONTROLLERBUTTONUP external "C [struct <SDL.h>] (SDL_ControllerButtonEvent, Uint32)" alias "type" end frozen set_controller_button_event_struct_which (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_ControllerButtonEvent, SDL_JoystickID)" alias "which" end feature -- Structure SDL_ControllerDeviceEvent SDL.h frozen c_sizeof_sdl_controller_device_event: INTEGER_32 -- Size of an SDL_ControllerDeviceEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_ControllerDeviceEvent)" end frozen get_controller_device_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_ControllerDeviceEvent):Uint32" alias "timestamp" end frozen get_controller_device_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEREMOVED or SDL_CONTROLLERDEVICEREMAPPED external "C [struct <SDL.h>] (SDL_ControllerDeviceEvent):Uint32" alias "type" end frozen get_controller_device_event_struct_which (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_ControllerDeviceEvent):SDL_JoystickID" alias "which" end frozen set_controller_device_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_ControllerDeviceEvent, Uint32)" alias "timestamp" end frozen set_controller_device_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEREMOVED or SDL_CONTROLLERDEVICEREMAPPED external "C [struct <SDL.h>] (SDL_ControllerDeviceEvent, Uint32)" alias "type" end frozen set_controller_device_event_struct_which (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_ControllerDeviceEvent, SDL_JoystickID)" alias "which" end feature -- Structure SDL_DisplayMode SDL.h frozen c_sizeof_sdl_display_mode: INTEGER_32 -- Size of an SDL_DisplayMode C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_DisplayMode)" end frozen get_display_mode_struct_format (mode: POINTER): NATURAL_32 -- One of the SDL_PixelFormatEnum values external "C [struct <SDL.h>] (SDL_DisplayMode):Uint32" alias "format" end frozen get_display_mode_struct_h (mode: POINTER): INTEGER_32 -- Height external "C [struct <SDL.h>] (SDL_DisplayMode):int" alias "h" end frozen get_display_mode_struct_refresh_rate (mode: POINTER): INTEGER_32 -- Refresh rate (in Hz), or 0 for unspecified external "C [struct <SDL.h>] (SDL_DisplayMode):int" alias "refresh_rate" end frozen get_display_mode_struct_w (mode: POINTER): INTEGER_32 -- Width external "C [struct <SDL.h>] (SDL_DisplayMode):int" alias "w" end frozen set_display_mode_struct_format (mode: POINTER; format: NATURAL_32) -- One of the SDL_PixelFormatEnum values external "C [struct <SDL.h>] (SDL_DisplayMode, Uint32)" alias "format" end frozen set_display_mode_struct_h (mode: POINTER; h: INTEGER_32) -- Height external "C [struct <SDL.h>] (SDL_DisplayMode, int)" alias "h" end frozen set_display_mode_struct_refresh_rate (mode: POINTER; refresh_rate: INTEGER_32) -- Refresh rate (in Hz), or 0 for unspecified external "C [struct <SDL.h>] (SDL_DisplayMode, int)" alias "refresh_rate" end frozen set_display_mode_struct_w (mode: POINTER; w: INTEGER_32) -- Width external "C [struct <SDL.h>] (SDL_DisplayMode, int)" alias "w" end feature -- Structure SDL_DollarGestureEvent SDL.h frozen c_sizeof_sdl_dollar_gesture_event: INTEGER_32 -- Size of an SDL_DollarGestureEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_DollarGestureEvent)" end frozen get_dollar_gesture_event_struct_error (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_DollarGestureEvent):float" alias "error" end frozen get_dollar_gesture_event_struct_gesture_id (ptr: POINTER): INTEGER_64 external "C [struct <SDL.h>] (SDL_DollarGestureEvent):SDL_GestureID" alias "gestureId" end frozen get_dollar_gesture_event_struct_num_fingers (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_DollarGestureEvent):Uint32" alias "numFingers" end frozen get_dollar_gesture_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_DollarGestureEvent):Uint32" alias "timestamp" end frozen get_dollar_gesture_event_struct_touch_id (ptr: POINTER): INTEGER_64 external "C [struct <SDL.h>] (SDL_DollarGestureEvent):SDL_TouchID" alias "touchId" end frozen get_dollar_gesture_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_DOLLARGESTURE external "C [struct <SDL.h>] (SDL_DollarGestureEvent):Uint32" alias "type" end frozen get_dollar_gesture_event_struct_x (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_DollarGestureEvent):float" alias "x" end frozen get_dollar_gesture_event_struct_y (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_DollarGestureEvent):float" alias "y" end frozen set_dollar_gesture_event_struct_error (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_DollarGestureEvent, float)" alias "error" end frozen set_dollar_gesture_event_struct_gesture_id (ptr: POINTER; value: INTEGER_64) external "C [struct <SDL.h>] (SDL_DollarGestureEvent, SDL_GestureID)" alias "gestureId" end frozen set_dollar_gesture_event_struct_num_fingers (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_DollarGestureEvent, Uint32)" alias "numFingers" end frozen set_dollar_gesture_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_DollarGestureEvent, Uint32)" alias "timestamp" end frozen set_dollar_gesture_event_struct_touch_id (ptr: POINTER; value: INTEGER_64) external "C [struct <SDL.h>] (SDL_DollarGestureEvent, SDL_TouchID)" alias "touchId" end frozen set_dollar_gesture_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_DOLLARGESTURE external "C [struct <SDL.h>] (SDL_DollarGestureEvent, Uint32)" alias "type" end frozen set_dollar_gesture_event_struct_x (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_DollarGestureEvent, float)" alias "x" end frozen set_dollar_gesture_event_struct_y (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_DollarGestureEvent, float)" alias "y" end feature -- Structure SDL_DropEvent SDL.h frozen c_sizeof_sdl_drop_event: INTEGER_32 -- Size of an SDL_DropEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_DropEvent)" end frozen get_drop_event_struct_file (ptr: POINTER): POINTER external "C [struct <SDL.h>] (SDL_DropEvent):char*" alias "file" end frozen get_drop_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_DropEvent):Uint32" alias "timestamp" end frozen get_drop_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_DROPFILE external "C [struct <SDL.h>] (SDL_DropEvent):Uint32" alias "type" end frozen set_drop_event_struct_file (ptr: POINTER; value: POINTER) external "C [struct <SDL.h>] (SDL_DropEvent, char*)" alias "file" end frozen set_drop_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_DropEvent, Uint32)" alias "timestamp" end frozen set_drop_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_DROPFILE external "C [struct <SDL.h>] (SDL_DropEvent, Uint32)" alias "type" end feature -- Structure SDL_Event SDL.h frozen c_sizeof_sdl_event: INTEGER_32 -- Size of an SDL_Event C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_Event)" end frozen get_event_struct_button_pointer (event: POINTER): POINTER -- Mouse button event -- Return a pointer to SDL_MouseMotionEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->button)" end frozen get_event_struct_caxis_pointer (event: POINTER): POINTER -- game controller axis event data -- Return a pointer to SDL_ControllerAxisEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->caxis)" end frozen get_event_struct_cbutton_pointer (event: POINTER): POINTER -- game controller button event data -- Return a pointer to SDL_ControllerButtonEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->cbutton)" end frozen get_event_struct_cdevice_pointer (event: POINTER): POINTER -- game controller device event data -- Return a pointer to SDL_ControllerDeviceEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->cdevice)" end frozen get_event_struct_dgesture_pointer (event: POINTER): POINTER -- multi finger gesture data -- Return a pointer to SDL_DollarGestureEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->dgesture)" end frozen get_event_struct_drop_pointer (event: POINTER): POINTER -- drag and drop event data -- Return a pointer to SDL_DropEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->drop)" end frozen get_event_struct_edit_pointer (event: POINTER): POINTER -- text editing event data -- Return a pointer to SDL_TextEditingEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->edit)" end frozen get_event_struct_jaxis_pointer (event: POINTER): POINTER -- Joystick Axis motion event -- Return a pointer to SDL_JoyAxisEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->jaxis)" end frozen get_event_struct_jball_pointer (event: POINTER): POINTER -- Joystick trackball motion event -- Return a pointer to SDL_JoyBallEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->jball)" end frozen get_event_struct_jbutton_pointer (event: POINTER): POINTER -- Joystick button event -- Return a pointer to SDL_JoyButtonEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->jbutton)" end frozen get_event_struct_jdevice_pointer (event: POINTER): POINTER -- joystick device event data -- Return a pointer to SDL_JoyDeviceEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->jdevice)" end frozen get_event_struct_jhat_pointer (event: POINTER): POINTER -- Joystick hat motion event -- Return a pointer to SDL_JoyHatEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->jhat)" end frozen get_event_struct_key_pointer (event: POINTER): POINTER -- keyboard event data -- Return a pointer to SDL_KeyboardEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->key)" end frozen get_event_struct_mgesture_pointer (event: POINTER): POINTER -- multi finger gesture data -- Return a pointer to SDL_MultiGestureEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->mgesture)" end frozen get_event_struct_motion_pointer (event: POINTER): POINTER -- Mouse motion event -- Return a pointer to SDL_MouseMotionEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->motion)" end frozen get_event_struct_quit_pointer (event: POINTER): POINTER -- Application quit request event -- Return a pointer to SDL_QuitEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->quit)" end frozen get_event_struct_syswm_pointer (event: POINTER): POINTER -- Undefined window manager event -- Return a pointer to SDL_SysWMEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->syswm)" end frozen get_event_struct_text_pointer (event: POINTER): POINTER -- text input event data -- Return a pointer to SDL_TextInputEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->text)" end frozen get_event_struct_tfinger_pointer (event: POINTER): POINTER -- touch finger event data -- Return a pointer to SDL_TouchFingerEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->tfinger)" end frozen get_event_struct_type (event: POINTER): NATURAL_32 -- Event type external "C [struct <SDL.h>] (SDL_Event):Uint32" alias "type" end frozen get_event_struct_user_pointer (event: POINTER): POINTER -- User defined event -- Return a pointer to SDL_UserEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->user)" end frozen get_event_struct_wheel_pointer (event: POINTER): POINTER -- mouse wheel event data -- Return a pointer to SDL_MouseWheelEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->wheel)" end frozen get_event_struct_window_pointer (event: POINTER): POINTER -- Activation Event -- Return a pointer to SDL_ActiveEvent external "C inline use <SDL.h>" alias "&(((SDL_Event *)$event)->window)" end frozen set_event_struct_type (event: POINTER; type: NATURAL_32) -- Event type external "C [struct <SDL.h>] (SDL_Event, Uint32)" alias "type" end feature -- Structure SDL_Finger SDL.h frozen get_sdl_finger_struct_id (ptr: POINTER): INTEGER_64 external "C [struct <SDL.h>] (SDL_Finger):Sint64" alias "id" end frozen get_sdl_finger_struct_pressure (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_Finger):float" alias "pressure" end frozen get_sdl_finger_struct_x (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_Finger):float" alias "x" end frozen get_sdl_finger_struct_y (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_Finger):float" alias "y" end feature -- Structure SDL_HapticCondition SDL.h frozen get_sdl_haptic_condition_button (ptr: POINTER): NATURAL_16 -- button that triggers effect external "C [struct <SDL.h>] (SDL_HapticCondition):Uint16" alias "button" end frozen get_sdl_haptic_condition_delay (ptr: POINTER): NATURAL_16 -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticCondition):Uint16" alias "delay" end frozen get_sdl_haptic_condition_interval (ptr: POINTER): NATURAL_16 -- how soon before effect can be triggered again external "C [struct <SDL.h>] (SDL_HapticCondition):Uint16" alias "interval" end frozen get_sdl_haptic_condition_length (ptr: POINTER): NATURAL_32 -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticCondition):Uint32" alias "length" end frozen get_sdl_haptic_condition_struct_center_i (ptr: POINTER; index: INTEGER_32): INTEGER_16 -- position of the dead zone external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->center[((int)$index)]" end frozen get_sdl_haptic_condition_struct_deadband_i (ptr: POINTER; index: INTEGER_32): NATURAL_16 -- size of the dead zone; max 0xFFFF: whole axis-range when 0-centered external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->deadband[((int)$index)]" end frozen get_sdl_haptic_condition_struct_left_coeff_i (ptr: POINTER; index: INTEGER_32): INTEGER_16 -- how fast to increase the force towards the negative side external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->left_coeff[((int)$index)]" end frozen get_sdl_haptic_condition_struct_left_sat_i (ptr: POINTER; index: INTEGER_32): NATURAL_16 -- level when joystick is to the negative side; max 0xFFFF external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->left_sat[((int)$index)]" end frozen get_sdl_haptic_condition_struct_right_coeff_i (ptr: POINTER; index: INTEGER_32): INTEGER_16 -- how fast to increase the force towards the positive side external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->right_coeff[((int)$index)]" end frozen get_sdl_haptic_condition_struct_right_sat_i (ptr: POINTER; index: INTEGER_32): NATURAL_16 -- level when joystick is to the positive side; max 0xFFFF external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->right_sat[((int)$index)]" end frozen set_sdl_haptic_condition_button (ptr: POINTER; value: NATURAL_16) -- button that triggers effect external "C [struct <SDL.h>] (SDL_HapticCondition, Uint16)" alias "button" end frozen set_sdl_haptic_condition_delay (ptr: POINTER; value: NATURAL_16) -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticCondition, Uint16)" alias "delay" end frozen set_sdl_haptic_condition_interval (ptr: POINTER; value: NATURAL_16) -- how soon before effect can be triggered again external "C [struct <SDL.h>] (SDL_HapticCondition, Uint16)" alias "interval" end frozen set_sdl_haptic_condition_length (ptr: POINTER; value: NATURAL_32) -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticCondition, Uint32)" alias "length" end frozen set_sdl_haptic_condition_struct_center_i (ptr: POINTER; index: INTEGER_32; value: INTEGER_16) -- position of the dead zone external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->center[((int)$index)] = ((Sint32)$value)" end frozen set_sdl_haptic_condition_struct_deadband_i (ptr: POINTER; index: INTEGER_32; value: NATURAL_16) -- size of the dead zone; max 0xFFFF: whole axis-range when 0-centered external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->deadband[((int)$index)] = ((Sint32)$value)" end frozen set_sdl_haptic_condition_struct_left_coeff_i (ptr: POINTER; index: INTEGER_32; value: INTEGER_16) -- how fast to increase the force towards the negative side external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->left_coeff[((int)$index)] = ((Sint32)$value)" end frozen set_sdl_haptic_condition_struct_left_sat_i (ptr: POINTER; index: INTEGER_32; value: NATURAL_16) -- level when joystick is to the negative side; max 0xFFFF external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->left_sat[((int)$index)] = ((Sint32)$value)" end frozen set_sdl_haptic_condition_struct_right_coeff_i (ptr: POINTER; index: INTEGER_32; value: INTEGER_16) -- how fast to increase the force towards the positive side external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->right_coeff[((int)$index)] = ((Sint32)$value)" end frozen set_sdl_haptic_condition_struct_right_sat_i (ptr: POINTER; index: INTEGER_32; value: NATURAL_16) -- level when joystick is to the positive side; max 0xFFFF external "C inline use <SDL.h>" alias "((SDL_HapticCondition*)$ptr)->right_sat[((int)$index)] = ((Sint32)$value)" end feature -- Structure SDL_HapticConstant SDL.h frozen get_sdl_haptic_constant_attack_length (ptr: POINTER): NATURAL_16 -- duration of the attack external "C [struct <SDL.h>] (SDL_HapticConstant):Uint16" alias "attack_length" end frozen get_sdl_haptic_constant_attack_level (ptr: POINTER): NATURAL_16 -- level at the start of the attack external "C [struct <SDL.h>] (SDL_HapticConstant):Uint16" alias "attack_level" end frozen get_sdl_haptic_constant_button (ptr: POINTER): NATURAL_16 -- button that triggers effect external "C [struct <SDL.h>] (SDL_HapticConstant):Uint16" alias "button" end frozen get_sdl_haptic_constant_delay (ptr: POINTER): NATURAL_16 -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticConstant):Uint16" alias "delay" end frozen get_sdl_haptic_constant_direction (ptr: POINTER): POINTER -- direction of the effect external "C inline use <SDL.h>" alias "&(((SDL_HapticConstant*)$ptr)->direction)" end frozen get_sdl_haptic_constant_fade_length (ptr: POINTER): NATURAL_16 -- duration of the fade external "C [struct <SDL.h>] (SDL_HapticConstant):Uint16" alias "fade_length" end frozen get_sdl_haptic_constant_fade_level (ptr: POINTER): NATURAL_16 -- level at the end of the fade external "C [struct <SDL.h>] (SDL_HapticConstant):Uint16" alias "fade_level" end frozen get_sdl_haptic_constant_interval (ptr: POINTER): NATURAL_16 -- how soon before effect can be triggered again external "C [struct <SDL.h>] (SDL_HapticConstant):Uint16" alias "interval" end frozen get_sdl_haptic_constant_length (ptr: POINTER): NATURAL_32 -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticConstant):Uint32" alias "length" end frozen get_sdl_haptic_constant_level (ptr: POINTER): INTEGER_16 -- strength of the constant effect external "C [struct <SDL.h>] (SDL_HapticConstant):Sint16" alias "level" end frozen set_sdl_haptic_constant_attack_length (ptr: POINTER; value: NATURAL_16) -- duration of the attack external "C [struct <SDL.h>] (SDL_HapticConstant, Uint16)" alias "attack_length" end frozen set_sdl_haptic_constant_attack_level (ptr: POINTER; value: NATURAL_16) -- level at the start of the attack external "C [struct <SDL.h>] (SDL_HapticConstant, Uint16)" alias "attack_level" end frozen set_sdl_haptic_constant_button (ptr: POINTER; value: NATURAL_16) -- button that triggers effect external "C [struct <SDL.h>] (SDL_HapticConstant, Uint16)" alias "button" end frozen set_sdl_haptic_constant_delay (ptr: POINTER; value: NATURAL_16) -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticConstant, Uint16)" alias "delay" end frozen set_sdl_haptic_constant_fade_length (ptr: POINTER; value: NATURAL_16) -- duration of the fade external "C [struct <SDL.h>] (SDL_HapticConstant, Uint16)" alias "fade_length" end frozen set_sdl_haptic_constant_fade_level (ptr: POINTER; value: NATURAL_16) -- level at the end of the fade external "C [struct <SDL.h>] (SDL_HapticConstant, Uint16)" alias "fade_level" end frozen set_sdl_haptic_constant_interval (ptr: POINTER; value: NATURAL_16) -- how soon before effect can be triggered again external "C [struct <SDL.h>] (SDL_HapticConstant, Uint16)" alias "interval" end frozen set_sdl_haptic_constant_length (ptr: POINTER; value: NATURAL_32) -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticConstant, Uint32)" alias "length" end frozen set_sdl_haptic_constant_level (ptr: POINTER; value: INTEGER_16) -- strength of the constant effect external "C [struct <SDL.h>] (SDL_HapticConstant, Sint16)" alias "level" end feature -- Structure SDL_HapticCustom SDL.h frozen get_sdl_haptic_custom_attack_length (ptr: POINTER): NATURAL_16 -- duration of the attack external "C [struct <SDL.h>] (SDL_HapticCustom):Uint16" alias "attack_length" end frozen get_sdl_haptic_custom_attack_level (ptr: POINTER): NATURAL_16 -- level at the start of the attack external "C [struct <SDL.h>] (SDL_HapticCustom):Uint16" alias "attack_level" end frozen get_sdl_haptic_custom_button (ptr: POINTER): NATURAL_16 -- button that triggers effect external "C [struct <SDL.h>] (SDL_HapticCustom):Uint16" alias "button" end frozen get_sdl_haptic_custom_channels (ptr: POINTER): NATURAL_8 -- axes to use, minimum of 1 external "C [struct <SDL.h>] (SDL_HapticCustom):Uint8" alias "channels" end frozen get_sdl_haptic_custom_data (ptr: POINTER): POINTER -- duration of the attack external "C [struct <SDL.h>] (SDL_HapticCustom):Uint16*" alias "data" end frozen get_sdl_haptic_custom_delay (ptr: POINTER): NATURAL_16 -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticCustom):Uint16" alias "delay" end frozen get_sdl_haptic_custom_direction (ptr: POINTER): POINTER -- direction of the effect external "C inline use <SDL.h>" alias "&(((SDL_HapticCustom*)$ptr)->direction)" end frozen get_sdl_haptic_custom_fade_length (ptr: POINTER): NATURAL_16 -- duration of the fade external "C [struct <SDL.h>] (SDL_HapticCustom):Uint16" alias "fade_length" end frozen get_sdl_haptic_custom_fade_level (ptr: POINTER): NATURAL_16 -- level at the end of the fade external "C [struct <SDL.h>] (SDL_HapticCustom):Uint16" alias "fade_level" end frozen get_sdl_haptic_custom_interval (ptr: POINTER): NATURAL_16 -- how soon before effect can be triggered again external "C [struct <SDL.h>] (SDL_HapticCustom):Uint16" alias "interval" end frozen get_sdl_haptic_custom_length (ptr: POINTER): NATURAL_32 -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticCustom):Uint32" alias "length" end frozen get_sdl_haptic_custom_period (ptr: POINTER): NATURAL_16 -- period of the samples external "C [struct <SDL.h>] (SDL_HapticCustom):Uint16" alias "period" end frozen get_sdl_haptic_custom_samples (ptr: POINTER): NATURAL_16 -- number of samples external "C [struct <SDL.h>] (SDL_HapticCustom):Uint16" alias "samples" end frozen set_sdl_haptic_custom_attack_length (ptr: POINTER; value: NATURAL_16) -- should contain channels*samples items external "C [struct <SDL.h>] (SDL_HapticCustom, Uint16)" alias "attack_length" end frozen set_sdl_haptic_custom_attack_level (ptr: POINTER; value: NATURAL_16) -- level at the start of the attack external "C [struct <SDL.h>] (SDL_HapticCustom, Uint16)" alias "attack_level" end frozen set_sdl_haptic_custom_button (ptr: POINTER; value: NATURAL_16) -- button that triggers effect external "C [struct <SDL.h>] (SDL_HapticCustom, Uint16)" alias "button" end frozen set_sdl_haptic_custom_channels (ptr: POINTER; value: NATURAL_8) -- axes to use, minimum of 1 external "C [struct <SDL.h>] (SDL_HapticCustom, Uint8)" alias "channels" end frozen set_sdl_haptic_custom_data (ptr, value: POINTER) -- should contain channels*samples items external "C [struct <SDL.h>] (SDL_HapticCustom, Uint16*)" alias "data" end frozen set_sdl_haptic_custom_delay (ptr: POINTER; value: NATURAL_16) -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticCustom, Uint16)" alias "delay" end frozen set_sdl_haptic_custom_fade_length (ptr: POINTER; value: NATURAL_16) -- duration of the fade external "C [struct <SDL.h>] (SDL_HapticCustom, Uint16)" alias "fade_length" end frozen set_sdl_haptic_custom_fade_level (ptr: POINTER; value: NATURAL_16) -- level at the end of the fade external "C [struct <SDL.h>] (SDL_HapticCustom, Uint16)" alias "fade_level" end frozen set_sdl_haptic_custom_interval (ptr: POINTER; value: NATURAL_16) -- how soon before effect can be triggered again external "C [struct <SDL.h>] (SDL_HapticCustom, Uint16)" alias "interval" end frozen set_sdl_haptic_custom_length (ptr: POINTER; value: NATURAL_32) -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticCustom, Uint32)" alias "length" end frozen set_sdl_haptic_custom_period (ptr: POINTER; value: NATURAL_16) -- period of the samples external "C [struct <SDL.h>] (SDL_HapticCustom, Uint16)" alias "period" end frozen set_sdl_haptic_custom_samples (ptr: POINTER; value: NATURAL_16) -- number of samples external "C [struct <SDL.h>] (SDL_HapticCustom, Uint16)" alias "samples" end feature -- Structure SDL_HapticDirection SDL.h frozen c_sizeof_sdl_haptic_direction: INTEGER_32 -- Size of an SDL_HapticDirection C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_HapticDirection)" end frozen get_sdl_haptic_direction_struct_dir_i (ptr: POINTER; index: INTEGER_32): INTEGER_32 -- the type of encoding external "C inline use <SDL.h>" alias "((SDL_HapticDirection*)$ptr)->dir[((int)$index)]" end frozen get_sdl_haptic_direction_struct_type (ptr: POINTER): NATURAL_8 -- the type of encoding external "C [struct <SDL.h>] (SDL_HapticDirection):Uint8" alias "type" end frozen set_sdl_haptic_direction_struct_dir_i (ptr: POINTER; index: INTEGER_32; value: INTEGER_32) -- the encoded direction external "C inline use <SDL.h>" alias "((SDL_HapticDirection*)$ptr)->dir[((int)$index)] = ((Sint32)$value)" end frozen set_sdl_haptic_direction_struct_type (ptr: POINTER; value: NATURAL_8) -- the type of encoding external "C [struct <SDL.h>] (SDL_HapticDirection, Uint8)" alias "type" end feature -- Structure SDL_HapticEffect SDL.h frozen c_sizeof_sdl_haptic_effect: INTEGER_32 -- Size of an SDL_HapticEffect C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_HapticEffect)" end frozen get_sdl_haptic_effect_condition (ptr: POINTER): POINTER -- condition effect external "C inline use <SDL.h>" alias "&(((SDL_HapticEffect*)$ptr)->condition)" end frozen get_sdl_haptic_effect_constant (ptr: POINTER): POINTER -- constant effect external "C inline use <SDL.h>" alias "&(((SDL_HapticEffect*)$ptr)->constant)" end frozen get_sdl_haptic_effect_custom (ptr: POINTER): POINTER -- custom effect external "C inline use <SDL.h>" alias "&(((SDL_HapticEffect*)$ptr)->custom)" end frozen get_sdl_haptic_effect_leftright (ptr: POINTER): POINTER -- leftright effect external "C inline use <SDL.h>" alias "&(((SDL_HapticEffect*)$ptr)->leftright)" end frozen get_sdl_haptic_effect_periodic (ptr: POINTER): POINTER -- periodic effect external "C inline use <SDL.h>" alias "&(((SDL_HapticEffect*)$ptr)->periodic)" end frozen get_sdl_haptic_effect_ramp (ptr: POINTER): POINTER -- ramp effect external "C inline use <SDL.h>" alias "&(((SDL_HapticEffect*)$ptr)->ramp)" end frozen get_sdl_haptic_effect_type (ptr: POINTER): NATURAL_16 -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticEffect):Uint16" alias "type" end frozen set_sdl_haptic_effect_type (ptr: POINTER; value: NATURAL_16) -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticEffect, Uint16)" alias "type" end feature -- Structure SDL_HapticLeftRight SDL.h frozen get_sdl_haptic_leftright_large_magnitude (ptr: POINTER): NATURAL_16 -- control of the large controller motor external "C [struct <SDL.h>] (SDL_HapticLeftRight):Uint16" alias "large_magnitude" end frozen get_sdl_haptic_leftright_length (ptr: POINTER): NATURAL_32 -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticLeftRight):Uint32" alias "length" end frozen get_sdl_haptic_leftright_small_magnitude (ptr: POINTER): NATURAL_16 -- control of the large controller motor external "C [struct <SDL.h>] (SDL_HapticLeftRight):Uint16" alias "small_magnitude" end frozen set_sdl_haptic_leftright_large_magnitude (ptr: POINTER; value: NATURAL_16) -- control of the large controller motor external "C [struct <SDL.h>] (SDL_HapticLeftRight, Uint16)" alias "large_magnitude" end frozen set_sdl_haptic_leftright_length (ptr: POINTER; value: NATURAL_32) -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticLeftRight, Uint32)" alias "length" end frozen set_sdl_haptic_leftright_small_magnitude (ptr: POINTER; value: NATURAL_16) -- control of the large controller motor external "C [struct <SDL.h>] (SDL_HapticLeftRight, Uint16)" alias "small_magnitude" end feature -- Structure SDL_HapticPeriodic SDL.h frozen get_sdl_haptic_periodic_attack_length (ptr: POINTER): NATURAL_16 -- duration of the attack external "C [struct <SDL.h>] (SDL_HapticPeriodic):Uint16" alias "attack_length" end frozen get_sdl_haptic_periodic_attack_level (ptr: POINTER): NATURAL_16 -- level at the start of the attack external "C [struct <SDL.h>] (SDL_HapticPeriodic):Uint16" alias "attack_level" end frozen get_sdl_haptic_periodic_button (ptr: POINTER): NATURAL_16 -- button that triggers effect external "C [struct <SDL.h>] (SDL_HapticPeriodic):Uint16" alias "button" end frozen get_sdl_haptic_periodic_delay (ptr: POINTER): NATURAL_16 -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticPeriodic):Uint16" alias "delay" end frozen get_sdl_haptic_periodic_direction (ptr: POINTER): POINTER -- direction of the effect external "C inline use <SDL.h>" alias "&(((SDL_HapticPeriodic*)$ptr)->direction)" end frozen get_sdl_haptic_periodic_fade_length (ptr: POINTER): NATURAL_16 -- duration of the fade external "C [struct <SDL.h>] (SDL_HapticPeriodic):Uint16" alias "fade_length" end frozen get_sdl_haptic_periodic_fade_level (ptr: POINTER): NATURAL_16 -- level at the end of the fade external "C [struct <SDL.h>] (SDL_HapticPeriodic):Uint16" alias "fade_level" end frozen get_sdl_haptic_periodic_interval (ptr: POINTER): NATURAL_16 -- how soon before effect can be triggered again external "C [struct <SDL.h>] (SDL_HapticPeriodic):Uint16" alias "interval" end frozen get_sdl_haptic_periodic_length (ptr: POINTER): NATURAL_32 -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticPeriodic):Uint32" alias "length" end frozen get_sdl_haptic_periodic_magnitude (ptr: POINTER): INTEGER_16 -- peak value; if negative, equivalent to 180 degrees extra phase shift external "C [struct <SDL.h>] (SDL_HapticPeriodic):Sint16" alias "magnitude" end frozen get_sdl_haptic_periodic_offset (ptr: POINTER): INTEGER_16 -- mean value of the wave external "C [struct <SDL.h>] (SDL_HapticPeriodic):Sint16" alias "offset" end frozen get_sdl_haptic_periodic_period (ptr: POINTER): NATURAL_16 -- period of the wave external "C [struct <SDL.h>] (SDL_HapticPeriodic):Uint16" alias "period" end frozen get_sdl_haptic_periodic_phase (ptr: POINTER): NATURAL_16 -- positive phase shift given by hundredth of a degree external "C [struct <SDL.h>] (SDL_HapticPeriodic):Uint16" alias "phase" end frozen set_sdl_haptic_periodic_attack_length (ptr: POINTER; value: NATURAL_16) -- duration of the attack external "C [struct <SDL.h>] (SDL_HapticPeriodic, Uint16)" alias "attack_length" end frozen set_sdl_haptic_periodic_attack_level (ptr: POINTER; value: NATURAL_16) -- level at the start of the attack external "C [struct <SDL.h>] (SDL_HapticPeriodic, Uint16)" alias "attack_level" end frozen set_sdl_haptic_periodic_button (ptr: POINTER; value: NATURAL_16) -- button that triggers effect external "C [struct <SDL.h>] (SDL_HapticPeriodic, Uint16)" alias "button" end frozen set_sdl_haptic_periodic_delay (ptr: POINTER; value: NATURAL_16) -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticPeriodic, Uint16)" alias "delay" end frozen set_sdl_haptic_periodic_fade_length (ptr: POINTER; value: NATURAL_16) -- duration of the fade external "C [struct <SDL.h>] (SDL_HapticPeriodic, Uint16)" alias "fade_length" end frozen set_sdl_haptic_periodic_fade_level (ptr: POINTER; value: NATURAL_16) -- level at the end of the fade external "C [struct <SDL.h>] (SDL_HapticPeriodic, Uint16)" alias "fade_level" end frozen set_sdl_haptic_periodic_interval (ptr: POINTER; value: NATURAL_16) -- how soon before effect can be triggered again external "C [struct <SDL.h>] (SDL_HapticPeriodic, Uint16)" alias "interval" end frozen set_sdl_haptic_periodic_length (ptr: POINTER; value: NATURAL_32) -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticPeriodic, Uint32)" alias "length" end frozen set_sdl_haptic_periodic_magnitude (ptr: POINTER; value: INTEGER_16) -- peak value; if negative, equivalent to 180 degrees extra phase shift external "C [struct <SDL.h>] (SDL_HapticPeriodic, Sint16)" alias "magnitude" end frozen set_sdl_haptic_periodic_offset (ptr: POINTER; value: INTEGER_16) -- mean value of the wave external "C [struct <SDL.h>] (SDL_HapticPeriodic, Sint16)" alias "offset" end frozen set_sdl_haptic_periodic_period (ptr: POINTER; value: NATURAL_16) -- period of the wave external "C [struct <SDL.h>] (SDL_HapticPeriodic, Uint16)" alias "period" end frozen set_sdl_haptic_periodic_phase (ptr: POINTER; value: NATURAL_16) -- positive phase shift given by hundredth of a degree external "C [struct <SDL.h>] (SDL_HapticPeriodic, Uint16)" alias "phase" end feature -- Structure SDL_HapticRamp SDL.h frozen get_sdl_haptic_ramp_attack_length (ptr: POINTER): NATURAL_16 -- duration of the attack external "C [struct <SDL.h>] (SDL_HapticRamp):Uint16" alias "attack_length" end frozen get_sdl_haptic_ramp_attack_level (ptr: POINTER): NATURAL_16 -- level at the start of the attack external "C [struct <SDL.h>] (SDL_HapticRamp):Uint16" alias "attack_level" end frozen get_sdl_haptic_ramp_button (ptr: POINTER): NATURAL_16 -- button that triggers effect external "C [struct <SDL.h>] (SDL_HapticRamp):Uint16" alias "button" end frozen get_sdl_haptic_ramp_delay (ptr: POINTER): NATURAL_16 -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticRamp):Uint16" alias "delay" end frozen get_sdl_haptic_ramp_direction (ptr: POINTER): POINTER -- direction of the effect external "C inline use <SDL.h>" alias "&(((SDL_HapticRamp*)$ptr)->direction)" end frozen get_sdl_haptic_ramp_end (ptr: POINTER): INTEGER_16 -- strength of the ramp effect at the end external "C [struct <SDL.h>] (SDL_HapticRamp):Sint16" alias "end" end frozen get_sdl_haptic_ramp_fade_length (ptr: POINTER): NATURAL_16 -- duration of the fade external "C [struct <SDL.h>] (SDL_HapticRamp):Uint16" alias "fade_length" end frozen get_sdl_haptic_ramp_fade_level (ptr: POINTER): NATURAL_16 -- level at the end of the fade external "C [struct <SDL.h>] (SDL_HapticRamp):Uint16" alias "fade_level" end frozen get_sdl_haptic_ramp_interval (ptr: POINTER): NATURAL_16 -- how soon before effect can be triggered again external "C [struct <SDL.h>] (SDL_HapticRamp):Uint16" alias "interval" end frozen get_sdl_haptic_ramp_length (ptr: POINTER): NATURAL_32 -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticRamp):Uint32" alias "length" end frozen get_sdl_haptic_ramp_start (ptr: POINTER): INTEGER_16 -- strength of the ramp effect at the start external "C [struct <SDL.h>] (SDL_HapticRamp):Sint16" alias "start" end frozen set_sdl_haptic_ramp_attack_length (ptr: POINTER; value: NATURAL_16) -- duration of the attack external "C [struct <SDL.h>] (SDL_HapticRamp, Uint16)" alias "attack_length" end frozen set_sdl_haptic_ramp_attack_level (ptr: POINTER; value: NATURAL_16) -- level at the start of the attack external "C [struct <SDL.h>] (SDL_HapticRamp, Uint16)" alias "attack_level" end frozen set_sdl_haptic_ramp_button (ptr: POINTER; value: NATURAL_16) -- button that triggers effect external "C [struct <SDL.h>] (SDL_HapticRamp, Uint16)" alias "button" end frozen set_sdl_haptic_ramp_delay (ptr: POINTER; value: NATURAL_16) -- delay before starting effect external "C [struct <SDL.h>] (SDL_HapticRamp, Uint16)" alias "delay" end frozen set_sdl_haptic_ramp_end (ptr: POINTER; value: INTEGER_16) -- strength of the ramp effect at the end external "C [struct <SDL.h>] (SDL_HapticRamp, Sint16)" alias "end" end frozen set_sdl_haptic_ramp_fade_length (ptr: POINTER; value: NATURAL_16) -- duration of the fade external "C [struct <SDL.h>] (SDL_HapticRamp, Uint16)" alias "fade_length" end frozen set_sdl_haptic_ramp_fade_level (ptr: POINTER; value: NATURAL_16) -- level at the end of the fade external "C [struct <SDL.h>] (SDL_HapticRamp, Uint16)" alias "fade_level" end frozen set_sdl_haptic_ramp_interval (ptr: POINTER; value: NATURAL_16) -- how soon before effect can be triggered again external "C [struct <SDL.h>] (SDL_HapticRamp, Uint16)" alias "interval" end frozen set_sdl_haptic_ramp_length (ptr: POINTER; value: NATURAL_32) -- duration of effect (ms) external "C [struct <SDL.h>] (SDL_HapticRamp, Uint32)" alias "length" end frozen set_sdl_haptic_ramp_start (ptr: POINTER; value: INTEGER_16) -- strength of the ramp effect at the start external "C [struct <SDL.h>] (SDL_HapticRamp, Sint16)" alias "start" end feature -- Structure SDL_JoyAxisEvent SDL.h frozen c_sizeof_sdl_joy_axis_event: INTEGER_32 -- Size of an SDL_JoyAxisEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_JoyAxisEvent)" end frozen get_joy_axis_event_struct_axis (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_JoyAxisEvent):Uint8" alias "axis" end frozen get_joy_axis_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_JoyAxisEvent):Uint32" alias "timestamp" end frozen get_joy_axis_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_JOYAXISMOTION external "C [struct <SDL.h>] (SDL_JoyAxisEvent):Uint32" alias "type" end frozen get_joy_axis_event_struct_value (ptr: POINTER): INTEGER_16 external "C [struct <SDL.h>] (SDL_JoyAxisEvent):Sint16" alias "value" end frozen get_joy_axis_event_struct_which (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_JoyAxisEvent):SDL_JoystickID" alias "which" end frozen set_joy_axis_event_struct_axis (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_JoyAxisEvent, Uint8)" alias "axis" end frozen set_joy_axis_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_JoyAxisEvent, Uint32)" alias "timestamp" end frozen set_joy_axis_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_JOYAXISMOTION external "C [struct <SDL.h>] (SDL_JoyAxisEvent, Uint32)" alias "type" end frozen set_joy_axis_event_struct_value (ptr: POINTER; value: INTEGER_16) external "C [struct <SDL.h>] (SDL_JoyAxisEvent, Sint16)" alias "value" end frozen set_joy_axis_event_struct_which (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_JoyAxisEvent, SDL_JoystickID)" alias "which" end feature -- Structure SDL_JoyBallEvent SDL.h frozen c_sizeof_sdl_joy_ball_event: INTEGER_32 -- Size of an SDL_JoyBallEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_JoyBallEvent)" end frozen get_joy_ball_event_struct_ball (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_JoyBallEvent):Uint8" alias "ball" end frozen get_joy_ball_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_JoyBallEvent):Uint32" alias "timestamp" end frozen get_joy_ball_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_JOYBALLMOTION external "C [struct <SDL.h>] (SDL_JoyBallEvent):Uint32" alias "type" end frozen get_joy_ball_event_struct_which (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_JoyBallEvent):SDL_JoystickID" alias "which" end frozen get_joy_ball_event_struct_xrel (ptr: POINTER): INTEGER_16 external "C [struct <SDL.h>] (SDL_JoyBallEvent):Sint16" alias "xrel" end frozen get_joy_ball_event_struct_yrel (ptr: POINTER): INTEGER_16 external "C [struct <SDL.h>] (SDL_JoyBallEvent):Sint16" alias "yrel" end frozen set_joy_ball_event_struct_ball (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_JoyBallEvent, Uint8)" alias "ball" end frozen set_joy_ball_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_JoyBallEvent, Uint32)" alias "timestamp" end frozen set_joy_ball_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_JOYBALLMOTION external "C [struct <SDL.h>] (SDL_JoyBallEvent, Uint32)" alias "type" end frozen set_joy_ball_event_struct_which (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_JoyBallEvent, SDL_JoystickID)" alias "which" end frozen set_joy_ball_event_struct_xrel (ptr: POINTER; value: INTEGER_16) external "C [struct <SDL.h>] (SDL_JoyBallEvent, Sint16)" alias "xrel" end frozen set_joy_ball_event_struct_yrel (ptr: POINTER; value: INTEGER_16) external "C [struct <SDL.h>] (SDL_JoyBallEvent, Sint16)" alias "yrel" end feature -- Structure SDL_JoyButtonEvent SDL.h frozen c_sizeof_sdl_joy_button_event: INTEGER_32 -- Size of an SDL_JoyButtonEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_JoyButtonEvent)" end frozen get_joy_button_event_struct_button (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_JoyButtonEvent):Uint8" alias "button" end frozen get_joy_button_event_struct_state (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_JoyButtonEvent):Uint8" alias "state" end frozen get_joy_button_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_JoyButtonEvent):Uint32" alias "timestamp" end frozen get_joy_button_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP external "C [struct <SDL.h>] (SDL_JoyButtonEvent):Uint32" alias "type" end frozen get_joy_button_event_struct_which (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_JoyButtonEvent):SDL_JoystickID" alias "which" end frozen set_joy_button_event_struct_button (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_JoyButtonEvent, Uint8)" alias "button" end frozen set_joy_button_event_struct_state (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_JoyButtonEvent, Uint8)" alias "state" end frozen set_joy_button_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_JoyButtonEvent, Uint32)" alias "timestamp" end frozen set_joy_button_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP external "C [struct <SDL.h>] (SDL_JoyButtonEvent, Uint32)" alias "type" end frozen set_joy_button_event_struct_which (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_JoyButtonEvent, SDL_JoystickID)" alias "which" end feature -- Structure SDL_JoyDeviceEvent SDL.h frozen c_sizeof_sdl_joy_device_event: INTEGER_32 -- Size of an SDL_JoyDeviceEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_JoyDeviceEvent)" end frozen get_joy_device_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_JoyDeviceEvent):Uint32" alias "timestamp" end frozen get_joy_device_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_JOYDEVICEADDED or SDL_JOYDEVICEREMOVED external "C [struct <SDL.h>] (SDL_JoyDeviceEvent):Uint32" alias "type" end frozen get_joy_device_event_struct_which (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_JoyDeviceEvent):SDL_JoystickID" alias "which" end frozen set_joy_device_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_JoyDeviceEvent, Uint32)" alias "timestamp" end frozen set_joy_device_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_JOYDEVICEADDED or SDL_JOYDEVICEREMOVED external "C [struct <SDL.h>] (SDL_JoyDeviceEvent, Uint32)" alias "type" end frozen set_joy_device_event_struct_which (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_JoyDeviceEvent, SDL_JoystickID)" alias "which" end feature -- Structure SDL_JoyHatEvent SDL.h frozen c_sizeof_sdl_joy_hat_event: INTEGER_32 -- Size of an SDL_JoyHatEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_JoyHatEvent)" end frozen get_joy_hat_event_struct_hat (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_JoyHatEvent):Uint8" alias "hat" end frozen get_joy_hat_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_JoyHatEvent):Uint32" alias "timestamp" end frozen get_joy_hat_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_JOYHATMOTION external "C [struct <SDL.h>] (SDL_JoyHatEvent):Uint32" alias "type" end frozen get_joy_hat_event_struct_value (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_JoyHatEvent):Uint8" alias "value" end frozen get_joy_hat_event_struct_which (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_JoyHatEvent):SDL_JoystickID" alias "which" end frozen set_joy_hat_event_struct_hat (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_JoyHatEvent, Uint8)" alias "hat" end frozen set_joy_hat_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_JoyHatEvent, Uint32)" alias "timestamp" end frozen set_joy_hat_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_JOYHATMOTION external "C [struct <SDL.h>] (SDL_JoyHatEvent, Uint32)" alias "type" end frozen set_joy_hat_event_struct_value (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_JoyHatEvent, Uint8)" alias "value" end frozen set_joy_hat_event_struct_which (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_JoyHatEvent, SDL_JoystickID)" alias "which" end feature -- Structure SDL_KeyboardEvent SDL.h frozen c_sizeof_sdl_keyboard_event: INTEGER_32 -- Size of an SDL_KeyboardEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_KeyboardEvent)" end frozen get_keyboard_event_struct_keysym_pointer (event: POINTER): POINTER -- Contains key press information -- Return a pointer to SDL_Keysym external "C inline use <SDL.h>" alias "&(((SDL_KeyboardEvent *)$event)->keysym)" end frozen get_keyboard_event_struct_repeat (event: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_KeyboardEvent):Uint8" alias "repeat" end frozen get_keyboard_event_struct_state (event: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_KeyboardEvent):Uint8" alias "state" end frozen get_keyboard_event_struct_timestamp (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_KeyboardEvent):Uint32" alias "timestamp" end frozen get_keyboard_event_struct_type (event: POINTER): NATURAL_32 -- Event type. Always SDL_KEYDOWN or SDL_KEYUP. external "C [struct <SDL.h>] (SDL_KeyboardEvent):Uint32" alias "type" end frozen get_keyboard_event_struct_window_id (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_KeyboardEvent):Uint32" alias "windowID" end frozen set_keyboard_event_struct_repeat (event: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_KeyboardEvent, Uint8)" alias "repeat" end frozen set_keyboard_event_struct_state (event: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_KeyboardEvent, Uint8)" alias "state" end frozen set_keyboard_event_struct_timestamp (event: POINTER; timestamp: NATURAL_32) external "C [struct <SDL.h>] (SDL_KeyboardEvent, Uint32)" alias "timestamp" end frozen set_keyboard_event_struct_type (event: POINTER; type: NATURAL_32) -- Event type. Always SDL_KEYDOWN or SDL_KEYUP. external "C [struct <SDL.h>] (SDL_KeyboardEvent, Uint32)" alias "type" end frozen set_keyboard_event_struct_window_id (event: POINTER; window_id: NATURAL_32) external "C [struct <SDL.h>] (SDL_KeyboardEvent, Uint32)" alias "windowID" end feature -- Structure SDL_Keysym SDL.h frozen c_sizeof_sdl_keysym: INTEGER_32 -- Size of an SDL_keysym C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_Keysym)" end frozen get_key_sym_struct_mod (ptr: POINTER): NATURAL_16 external "C [struct <SDL.h>] (SDL_Keysym):Uint16" alias "mod" end frozen get_key_sym_struct_scancode (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_Keysym):int" alias "scancode" end frozen get_key_sym_struct_sym (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_Keysym):int" alias "sym" end frozen set_key_sym_struct_mod (ptr: POINTER; value: NATURAL_16) external "C [struct <SDL.h>] (SDL_Keysym, Uint16)" alias "mod" end frozen set_key_sym_struct_scancode (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_Keysym, int)" alias "scancode" end frozen set_key_sym_struct_sym (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_Keysym, int)" alias "sym" end feature -- Structure SDL_MouseButtonEvent SDL.h frozen c_sizeof_sdl_mouse_button_event: INTEGER_32 -- Size of an SDL_MouseButtonEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_MouseButtonEvent)" end frozen get_mouse_button_event_struct_button (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_MouseButtonEvent):Uint8" alias "button" end frozen get_mouse_button_event_struct_clicks (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_MouseButtonEvent):Uint8" alias "clicks" end frozen get_mouse_button_event_struct_state (ptr: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_MouseButtonEvent):Uint8" alias "state" end frozen get_mouse_button_event_struct_timestamp (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_MouseButtonEvent):Uint32" alias "timestamp" end frozen get_mouse_button_event_struct_type (event: POINTER): NATURAL_32 -- Event type. Always SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP external "C [struct <SDL.h>] (SDL_MouseButtonEvent):Uint32" alias "type" end frozen get_mouse_button_event_struct_which (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_MouseButtonEvent):Uint32" alias "which" end frozen get_mouse_button_event_struct_window_id (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_MouseButtonEvent):Uint32" alias "windowID" end frozen get_mouse_button_event_struct_x (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_MouseButtonEvent):Sint32" alias "x" end frozen get_mouse_button_event_struct_y (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_MouseButtonEvent):Sint32" alias "y" end frozen set_mouse_button_event_struct_button (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_MouseButtonEvent, Uint8)" alias "button" end frozen set_mouse_button_event_struct_clicks (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_MouseButtonEvent, Uint8)" alias "clicks" end frozen set_mouse_button_event_struct_state (ptr: POINTER; value: NATURAL_8) external "C [struct <SDL.h>] (SDL_MouseButtonEvent, Uint8)" alias "state" end frozen set_mouse_button_event_struct_timestamp (event: POINTER; timestamp: NATURAL_32) external "C [struct <SDL.h>] (SDL_MouseButtonEvent, Uint32)" alias "timestamp" end frozen set_mouse_button_event_struct_type (event: POINTER; type: NATURAL_32) -- Event type. Always SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP external "C [struct <SDL.h>] (SDL_MouseButtonEvent, Uint32)" alias "type" end frozen set_mouse_button_event_struct_which (event: POINTER; which: NATURAL_32) external "C [struct <SDL.h>] (SDL_MouseButtonEvent, Uint32)" alias "which" end frozen set_mouse_button_event_struct_window_id (event: POINTER; window_id: NATURAL_32) external "C [struct <SDL.h>] (SDL_MouseButtonEvent, Uint32)" alias "windowID" end frozen set_mouse_button_event_struct_x (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_MouseButtonEvent, Sint32)" alias "x" end frozen set_mouse_button_event_struct_y (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_MouseButtonEvent, Sint32)" alias "y" end feature -- Structure SDL_MouseMotionEvent SDL.h frozen c_sizeof_sdl_mouse_motion_event: INTEGER_32 -- Size of an SDL_MouseMotionEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_MouseMotionEvent)" end frozen get_mouse_motion_event_struct_state (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_MouseMotionEvent):Uint32" alias "state" end frozen get_mouse_motion_event_struct_timestamp (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_MouseMotionEvent):Uint32" alias "timestamp" end frozen get_mouse_motion_event_struct_type (event: POINTER): NATURAL_32 -- Event type. Always SDL_MOUSEMOTION external "C [struct <SDL.h>] (SDL_MouseMotionEvent):Uint32" alias "type" end frozen get_mouse_motion_event_struct_which (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_MouseMotionEvent):Uint32" alias "which" end frozen get_mouse_motion_event_struct_window_id (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_MouseMotionEvent):Uint32" alias "windowID" end frozen get_mouse_motion_event_struct_x (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_MouseMotionEvent):Sint32" alias "x" end frozen get_mouse_motion_event_struct_xrel (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_MouseMotionEvent):Sint32" alias "xrel" end frozen get_mouse_motion_event_struct_y (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_MouseMotionEvent):Sint32" alias "y" end frozen get_mouse_motion_event_struct_yrel (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_MouseMotionEvent):Sint32" alias "yrel" end frozen set_mouse_motion_event_struct_state (event: POINTER; state: NATURAL_32) external "C [struct <SDL.h>] (SDL_MouseMotionEvent, Uint32)" alias "state" end frozen set_mouse_motion_event_struct_timestamp (event: POINTER; timestamp: NATURAL_32) external "C [struct <SDL.h>] (SDL_MouseMotionEvent, Uint32)" alias "timestamp" end frozen set_mouse_motion_event_struct_type (event: POINTER; type: NATURAL_32) -- Event type. Always SDL_MOUSEMOTION external "C [struct <SDL.h>] (SDL_MouseMotionEvent, Uint32)" alias "type" end frozen set_mouse_motion_event_struct_which (event: POINTER; which: NATURAL_32) external "C [struct <SDL.h>] (SDL_MouseMotionEvent, Uint32)" alias "which" end frozen set_mouse_motion_event_struct_window_id (event: POINTER; window_id: NATURAL_32) external "C [struct <SDL.h>] (SDL_MouseMotionEvent, Uint32)" alias "windowID" end frozen set_mouse_motion_event_struct_x (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_MouseMotionEvent, Sint32)" alias "x" end frozen set_mouse_motion_event_struct_xrel (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_MouseMotionEvent, Sint32)" alias "xrel" end frozen set_mouse_motion_event_struct_y (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_MouseMotionEvent, Sint32)" alias "y" end frozen set_mouse_motion_event_struct_yrel (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_MouseMotionEvent, Sint32)" alias "yrel" end feature -- Structure SDL_MouseWheelEvent SDL.h frozen c_sizeof_sdl_mouse_wheel_event: INTEGER_32 -- Size of an SDL_MouseWheelEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_MouseWheelEvent)" end frozen get_mouse_wheel_event_struct_timestamp (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_MouseWheelEvent):Uint32" alias "timestamp" end frozen get_mouse_wheel_event_struct_type (event: POINTER): NATURAL_32 -- Event type. Always SDL_MOUSEWHEEL external "C [struct <SDL.h>] (SDL_MouseWheelEvent):Uint32" alias "type" end frozen get_mouse_wheel_event_struct_which (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_MouseWheelEvent):Uint32" alias "which" end frozen get_mouse_wheel_event_struct_window_id (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_MouseWheelEvent):Uint32" alias "windowID" end frozen get_mouse_wheel_event_struct_x (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_MouseWheelEvent):Sint32" alias "x" end frozen get_mouse_wheel_event_struct_y (ptr: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_MouseWheelEvent):Sint32" alias "y" end frozen set_mouse_wheel_event_struct_timestamp (event: POINTER; timestamp: NATURAL_32) external "C [struct <SDL.h>] (SDL_MouseWheelEvent, Uint32)" alias "timestamp" end frozen set_mouse_wheel_event_struct_type (event: POINTER; type: NATURAL_32) -- Event type. Always SDL_MOUSEWHEEL external "C [struct <SDL.h>] (SDL_MouseWheelEvent, Uint32)" alias "type" end frozen set_mouse_wheel_event_struct_which (event: POINTER; which: NATURAL_32) external "C [struct <SDL.h>] (SDL_MouseWheelEvent, Uint32)" alias "which" end frozen set_mouse_wheel_event_struct_window_id (event: POINTER; window_id: NATURAL_32) external "C [struct <SDL.h>] (SDL_MouseWheelEvent, Uint32)" alias "windowID" end frozen set_mouse_wheel_event_struct_x (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_MouseWheelEvent, Sint32)" alias "x" end frozen set_mouse_wheel_event_struct_y (ptr: POINTER; value: INTEGER_32) external "C [struct <SDL.h>] (SDL_MouseWheelEvent, Sint32)" alias "y" end feature -- Structure SDL_MultiGestureEvent SDL.h frozen c_sizeof_sdl_multi_gesture_event: INTEGER_32 -- Size of an SDL_MultiGestureEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_MultiGestureEvent)" end frozen get_multi_gesture_event_struct_ddist (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_MultiGestureEvent):float" alias "dDist" end frozen get_multi_gesture_event_struct_dtheta (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_MultiGestureEvent):float" alias "dTheta" end frozen get_multi_gesture_event_struct_num_fingers (ptr: POINTER): NATURAL_16 external "C [struct <SDL.h>] (SDL_MultiGestureEvent):Uint16" alias "numFingers" end frozen get_multi_gesture_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_MultiGestureEvent):Uint32" alias "timestamp" end frozen get_multi_gesture_event_struct_touch_id (ptr: POINTER): INTEGER_64 external "C [struct <SDL.h>] (SDL_MultiGestureEvent):SDL_TouchID" alias "touchId" end frozen get_multi_gesture_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_MULTIGESTURE external "C [struct <SDL.h>] (SDL_MultiGestureEvent):Uint32" alias "type" end frozen get_multi_gesture_event_struct_x (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_MultiGestureEvent):float" alias "x" end frozen get_multi_gesture_event_struct_y (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_MultiGestureEvent):float" alias "y" end frozen set_multi_gesture_event_struct_ddist (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_MultiGestureEvent, float)" alias "dDist" end frozen set_multi_gesture_event_struct_dtheta (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_MultiGestureEvent, float)" alias "dTheta" end frozen set_multi_gesture_event_struct_num_fingers (ptr: POINTER; value: NATURAL_16) external "C [struct <SDL.h>] (SDL_MultiGestureEvent, Uint16)" alias "numFingers" end frozen set_multi_gesture_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_MultiGestureEvent, Uint32)" alias "timestamp" end frozen set_multi_gesture_event_struct_touch_id (ptr: POINTER; value: INTEGER_64) external "C [struct <SDL.h>] (SDL_MultiGestureEvent, SDL_TouchID)" alias "touchId" end frozen set_multi_gesture_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_MULTIGESTURE external "C [struct <SDL.h>] (SDL_MultiGestureEvent, Uint32)" alias "type" end frozen set_multi_gesture_event_struct_x (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_MultiGestureEvent, float)" alias "x" end frozen set_multi_gesture_event_struct_y (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_MultiGestureEvent, float)" alias "y" end feature -- Structure SDL_Palette SDL.h frozen get_sdl_palette_struct_color_i (ptr: POINTER; index: INTEGER_32): POINTER -- SDL_Color at index external "C inline use <SDL.h>" alias "&(((SDL_Palette*)$ptr)->colors[(int) $index])" end frozen get_sdl_palette_struct_ncolors (ptr: POINTER): INTEGER_32 -- the number of colors in the palette external "C [struct <SDL.h>] (SDL_Palette):int" alias "ncolors" end frozen set_sdl_palette_struct_ncolors (ptr: POINTER; value: INTEGER_32) -- the number of colors in the palette external "C [struct <SDL.h>] (SDL_Palette, int)" alias "ncolors" end feature -- Structure SDL_PixelFormat SDL.h frozen get_sdl_pixel_format_struct_amask (ptr: POINTER): NATURAL_32 -- a mask representing the location of the alpha component of the pixel external "C [struct <SDL.h>] (SDL_PixelFormat):Uint32" alias "Amask" end frozen get_sdl_pixel_format_struct_bits_per_pixel (ptr: POINTER): NATURAL_8 -- the number of significant bits in a pixel value, eg: 8, 15, 16, 24, 32 external "C [struct <SDL.h>] (SDL_PixelFormat):Uint8" alias "BitsPerPixel" end frozen get_sdl_pixel_format_struct_bmask (ptr: POINTER): NATURAL_32 -- a mask representing the location of the blue component of the pixel external "C [struct <SDL.h>] (SDL_PixelFormat):Uint32" alias "Bmask" end frozen get_sdl_pixel_format_struct_bytes_per_pixel (ptr: POINTER): NATURAL_8 -- the number of bytes required to hold a pixel value, eg: 1, 2, 3, 4 external "C [struct <SDL.h>] (SDL_PixelFormat):Uint8" alias "BytesPerPixel" end frozen get_sdl_pixel_format_struct_format (ptr: POINTER): NATURAL_32 -- the SDL_PixelFormatEnum values external "C [struct <SDL.h>] (SDL_PixelFormat):Uint32" alias "format" end frozen get_sdl_pixel_format_struct_gmask (ptr: POINTER): NATURAL_32 -- a mask representing the location of the green component of the pixel external "C [struct <SDL.h>] (SDL_PixelFormat):Uint32" alias "Gmask" end frozen get_sdl_pixel_format_struct_palette (ptr: POINTER): POINTER -- an SDL_Palette structure associated with this pixel format, or NULL if the format doesn't have a palette external "C [struct <SDL.h>] (SDL_PixelFormat):SDL_Palette*" alias "palette" end frozen get_sdl_pixel_format_struct_rmask (ptr: POINTER): NATURAL_32 -- a mask representing the location of the red component of the pixel external "C [struct <SDL.h>] (SDL_PixelFormat):Uint32" alias "Rmask" end feature -- Structure SDL_Point SDL.h frozen c_sizeof_sdl_point: INTEGER_32 -- Size of an SDL_Point C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_Point)" end frozen get_point_struct_x (point: POINTER): INTEGER_32 -- X location of the point external "C [struct <SDL.h>] (SDL_Point):int" alias "x" end frozen get_point_struct_y (point: POINTER): INTEGER_32 -- Y location of the point external "C [struct <SDL.h>] (SDL_Point):int" alias "y" end frozen set_point_struct_x (point: POINTER; x: INTEGER_32) -- X location of the point external "C [struct <SDL.h>] (SDL_Point, int)" alias "x" end frozen set_point_struct_y (point: POINTER; y: INTEGER_32) -- Y location of the point external "C [struct <SDL.h>] (SDL_Point, int)" alias "y" end feature -- Structure SDL_QuitEvent SDL.h frozen c_sizeof_sdl_quit_event: INTEGER_32 -- Size of an SDL_QuitEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_QuitEvent)" end frozen get_quit_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_ControllerDeviceEvent):Uint32" alias "timestamp" end frozen get_quit_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_QUIT external "C [struct <SDL.h>] (SDL_QuitEvent):Uint32" alias "type" end frozen set_quit_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_ControllerDeviceEvent, Uint32)" alias "timestamp" end frozen set_quit_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_QUIT external "C [struct <SDL.h>] (SDL_QuitEvent, Uint32)" alias "type" end feature -- Structure SDL_Rect SDL.h frozen c_sizeof_sdl_rect: INTEGER_32 -- Size of an SDL_Rect C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_Rect)" end frozen get_rect_struct_h (rect: POINTER): INTEGER_32 -- Height of the rectangle external "C [struct <SDL.h>] (SDL_Rect):int" alias "h" end frozen get_rect_struct_w (rect: POINTER): INTEGER_32 -- Width of the rectangle external "C [struct <SDL.h>] (SDL_Rect):int" alias "w" end frozen get_rect_struct_x (rect: POINTER): INTEGER_32 -- X location of the rectangle's upper left corner external "C [struct <SDL.h>] (SDL_Rect):int" alias "x" end frozen get_rect_struct_y (rect: POINTER): INTEGER_32 -- Y location of the rectangle's upper left corner external "C [struct <SDL.h>] (SDL_Rect):int" alias "y" end frozen set_rect_struct_h (rect: POINTER; h: INTEGER_32) -- Height of the rectangle external "C [struct <SDL.h>] (SDL_Rect, int)" alias "h" end frozen set_rect_struct_w (rect: POINTER; w: INTEGER_32) -- Width of the rectangle external "C [struct <SDL.h>] (SDL_Rect, int)" alias "w" end frozen set_rect_struct_x (rect: POINTER; x: INTEGER_32) -- X location of the rectangle's upper left corner external "C [struct <SDL.h>] (SDL_Rect, int)" alias "x" end frozen set_rect_struct_y (rect: POINTER; y: INTEGER_32) -- Y location of the rectangle's upper left corner external "C [struct <SDL.h>] (SDL_Rect, int)" alias "y" end feature -- Structure SDL_RendererInfo SDL.h frozen c_sizeof_sdl_renderer_info: INTEGER_32 -- Size of an SDL_RendererInfo C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_RendererInfo)" end frozen get_sdl_renderer_info_flags (ptr: POINTER): NATURAL_32 -- Every supported renderer flags external "C [struct <SDL.h>] (SDL_RendererInfo):Uint32" alias "flags" end frozen get_sdl_renderer_info_max_texture_height (ptr: POINTER): INTEGER_32 -- The maximum height of texture that the renderer driver can manage -- (0 for unknown) external "C [struct <SDL.h>] (SDL_RendererInfo):int" alias "max_texture_height" end frozen get_sdl_renderer_info_max_texture_width (ptr: POINTER): INTEGER_32 -- The maximum width of texture that the renderer driver can manage -- (0 for unknown) external "C [struct <SDL.h>] (SDL_RendererInfo):int" alias "max_texture_width" end frozen get_sdl_renderer_info_name (ptr: POINTER): POINTER -- Retreive the name of the renderer driver external "C [struct <SDL.h>] (SDL_RendererInfo):const char*" alias "name" end frozen get_sdl_renderer_info_num_texture_formats (ptr: POINTER): NATURAL_32 -- The number of available texture formats external "C [struct <SDL.h>] (SDL_RendererInfo):Uint32" alias "num_texture_formats" end frozen get_sdl_renderer_info_texture_formats (ptr: POINTER; index: INTEGER_32): NATURAL_32 -- The i-th texture format external "C inline use <SDL.h>" alias "((Uint32*)(((SDL_RendererInfo*)$ptr)->texture_formats))[(int)$index]" end feature -- Structure SDL_Surface SDL.h frozen get_sdl_surface_struct_format (ptr: POINTER): POINTER -- the format of the pixels stored in the surface external "C [struct <SDL.h>] (SDL_Surface):SDL_PixelFormat*" alias "format" end frozen get_sdl_surface_struct_h (ptr: POINTER): INTEGER_32 -- the height in pixels external "C [struct <SDL.h>] (SDL_Surface):int" alias "h" end frozen get_sdl_surface_struct_pitch (ptr: POINTER): INTEGER_32 -- the length of a row of pixels in bytes external "C [struct <SDL.h>] (SDL_Surface):int" alias "pitch" end frozen get_sdl_surface_struct_pixels (ptr: POINTER): POINTER -- the pointer to the actual pixel data external "C [struct <SDL.h>] (SDL_Surface):void*" alias "pixels" end frozen get_sdl_surface_struct_refcount (ptr: POINTER): INTEGER_32 -- reference count that can be incremented by the application external "C [struct <SDL.h>] (SDL_Surface):int" alias "refcount" end frozen get_sdl_surface_struct_w (ptr: POINTER): INTEGER_32 -- the width in pixels external "C [struct <SDL.h>] (SDL_Surface):int" alias "w" end feature -- Structure SDL_SysWMinfo SDL.h frozen c_sizeof_sdl_sys_wm_info: INTEGER_32 -- Size of an SDL_SysWMinfo C structure. external "C inline use <SDL_syswm.h>" alias "sizeof(SDL_SysWMinfo)" end frozen get_sys_wm_struct_subsystem (ptr: POINTER): INTEGER_32 external "C [struct <SDL_syswm.h>] (SDL_SysWMinfo):int" alias "subsystem" end frozen get_sys_wm_struct_version (ptr: POINTER): POINTER -- Set to the version of the current SDL library. external "C inline use <SDL_syswm.h>" alias "&(((SDL_SysWMinfo*)$ptr)->version)" end feature -- Structure SDL_TextEditingEvent SDL.h frozen c_sizeof_sdl_text_editing_event: INTEGER_32 -- Size of an SDL_TextEditingEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_TextEditingEvent)" end frozen get_text_editing_event_struct_length (event: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_TextEditingEvent):Sint32" alias "length" end frozen get_text_editing_event_struct_start (event: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_TextEditingEvent):Sint32" alias "start" end frozen get_text_editing_event_struct_text (event: POINTER): POINTER external "C inline use <SDL.h>" alias "&((((SDL_TextEditingEvent *)$event)->text)[0])" end frozen get_text_editing_event_struct_timestamp (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_TextEditingEvent):Uint32" alias "timestamp" end frozen get_text_editing_event_struct_type (event: POINTER): NATURAL_32 -- Event type. Always SDL_TEXTEDITING external "C [struct <SDL.h>] (SDL_TextEditingEvent):Uint32" alias "type" end frozen get_text_editing_event_struct_window_id (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_TextEditingEvent):Uint32" alias "windowID" end frozen set_text_editing_event_struct_length (event: POINTER; length: INTEGER_32) external "C [struct <SDL.h>] (SDL_TextEditingEvent, Sint32)" alias "length" end frozen set_text_editing_event_struct_start (event: POINTER; start: INTEGER_32) external "C [struct <SDL.h>] (SDL_TextEditingEvent, Sint32)" alias "start" end frozen set_text_editing_event_struct_timestamp (event: POINTER; timestamp: NATURAL_32) external "C [struct <SDL.h>] (SDL_TextEditingEvent, Uint32)" alias "timestamp" end frozen set_text_editing_event_struct_type (event: POINTER; type: NATURAL_32) -- Event type. Always SDL_TEXTEDITING external "C [struct <SDL.h>] (SDL_TextEditingEvent, Uint32)" alias "type" end frozen set_text_editing_event_struct_window_id (event: POINTER; window_id: NATURAL_32) external "C [struct <SDL.h>] (SDL_TextEditingEvent, Uint32)" alias "windowID" end feature -- Structure SDL_TextInputEvent SDL.h frozen c_sizeof_sdl_text_input_event: INTEGER_32 -- Size of an SDL_TextInputEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_TextInputEvent)" end frozen get_text_input_event_struct_text (event: POINTER): POINTER external "C inline use <SDL.h>" alias "&((((SDL_TextInputEvent *)$event)->text)[0])" end frozen get_text_input_event_struct_timestamp (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_TextInputEvent):Uint32" alias "timestamp" end frozen get_text_input_event_struct_type (event: POINTER): NATURAL_32 -- Event type. Always SDL_TEXTINPUT external "C [struct <SDL.h>] (SDL_TextInputEvent):Uint32" alias "type" end frozen get_text_input_event_struct_window_id (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_TextInputEvent):Uint32" alias "windowID" end frozen set_text_input_event_struct_timestamp (event: POINTER; timestamp: NATURAL_32) external "C [struct <SDL.h>] (SDL_TextInputEvent, Uint32)" alias "timestamp" end frozen set_text_input_event_struct_type (event: POINTER; type: NATURAL_32) -- Event type. Always SDL_TEXTINPUT external "C [struct <SDL.h>] (SDL_TextInputEvent, Uint32)" alias "type" end frozen set_text_input_event_struct_window_id (event: POINTER; window_id: NATURAL_32) external "C [struct <SDL.h>] (SDL_TextInputEvent, Uint32)" alias "windowID" end feature -- Structure SDL_TouchFingerEvent SDL.h frozen c_sizeof_sdl_touch_finger_event: INTEGER_32 -- Size of an SDL_TouchFingerEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_TouchFingerEvent)" end frozen get_touch_finger_event_struct_dx (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_TouchFingerEvent):float" alias "dx" end frozen get_touch_finger_event_struct_dy (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_TouchFingerEvent):float" alias "dy" end frozen get_touch_finger_event_struct_finger_id (ptr: POINTER): INTEGER_64 external "C [struct <SDL.h>] (SDL_TouchFingerEvent):SDL_FingerID" alias "fingerId" end frozen get_touch_finger_event_struct_pressure (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_TouchFingerEvent):float" alias "pressure" end frozen get_touch_finger_event_struct_timestamp (ptr: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_TouchFingerEvent):Uint32" alias "timestamp" end frozen get_touch_finger_event_struct_touch_id (ptr: POINTER): INTEGER_64 external "C [struct <SDL.h>] (SDL_TouchFingerEvent):SDL_TouchID" alias "touchId" end frozen get_touch_finger_event_struct_type (ptr: POINTER): NATURAL_32 -- Event type. Always SDL_FINGERMOTION, SDL_FINGERDOWN, or SDL_FINGERUP external "C [struct <SDL.h>] (SDL_TouchFingerEvent):Uint32" alias "type" end frozen get_touch_finger_event_struct_x (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_TouchFingerEvent):float" alias "x" end frozen get_touch_finger_event_struct_y (ptr: POINTER): REAL_32 external "C [struct <SDL.h>] (SDL_TouchFingerEvent):float" alias "y" end frozen set_touch_finger_event_struct_dx (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_TouchFingerEvent, float)" alias "dx" end frozen set_touch_finger_event_struct_dy (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_TouchFingerEvent, float)" alias "dy" end frozen set_touch_finger_event_struct_finger_id (ptr: POINTER; value: INTEGER_64) external "C [struct <SDL.h>] (SDL_TouchFingerEvent, SDL_FingerID)" alias "fingerId" end frozen set_touch_finger_event_struct_pressure (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_TouchFingerEvent, float)" alias "pressure" end frozen set_touch_finger_event_struct_timestamp (ptr: POINTER; value: NATURAL_32) external "C [struct <SDL.h>] (SDL_TouchFingerEvent, Uint32)" alias "timestamp" end frozen set_touch_finger_event_struct_touch_id (ptr: POINTER; value: INTEGER_64) external "C [struct <SDL.h>] (SDL_TouchFingerEvent, SDL_TouchID)" alias "touchId" end frozen set_touch_finger_event_struct_type (ptr: POINTER; value: NATURAL_32) -- Event type. Always SDL_FINGERMOTION, SDL_FINGERDOWN, or SDL_FINGERUP external "C [struct <SDL.h>] (SDL_TouchFingerEvent, Uint32)" alias "type" end frozen set_touch_finger_event_struct_x (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_TouchFingerEvent, float)" alias "x" end frozen set_touch_finger_event_struct_y (ptr: POINTER; value: REAL_32) external "C [struct <SDL.h>] (SDL_TouchFingerEvent, float)" alias "y" end feature -- Structure SDL_WindowEvent SDL.h frozen c_sizeof_sdl_window_event: INTEGER_32 -- Size of an SDL_WindowEvent C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_WindowEvent)" end frozen get_window_event_struct_data1 (event: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_WindowEvent):Sint32" alias "data1" end frozen get_window_event_struct_data2 (event: POINTER): INTEGER_32 external "C [struct <SDL.h>] (SDL_WindowEvent):Sint32" alias "data2" end frozen get_window_event_struct_event (event: POINTER): NATURAL_8 external "C [struct <SDL.h>] (SDL_WindowEvent):Uint8" alias "event" end frozen get_window_event_struct_timestamp (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_WindowEvent):Uint32" alias "timestamp" end frozen get_window_event_struct_type (event: POINTER): NATURAL_32 -- Event type. Always SDL_WINDOWEVENT. external "C [struct <SDL.h>] (SDL_WindowEvent):Uint32" alias "type" end frozen get_window_event_struct_window_id (event: POINTER): NATURAL_32 external "C [struct <SDL.h>] (SDL_WindowEvent):Uint32" alias "windowID" end frozen set_window_event_struct_data1 (event: POINTER; data1: INTEGER_32) external "C [struct <SDL.h>] (SDL_WindowEvent, Sint32)" alias "data1" end frozen set_window_event_struct_data2 (event: POINTER; data2: INTEGER_32) external "C [struct <SDL.h>] (SDL_WindowEvent, Sint32)" alias "data2" end frozen set_window_event_struct_event (event: POINTER; event_id: NATURAL_8) external "C [struct <SDL.h>] (SDL_WindowEvent, Uint8)" alias "event" end frozen set_window_event_struct_timestamp (event: POINTER; timestamp: NATURAL_32) external "C [struct <SDL.h>] (SDL_WindowEvent, Uint32)" alias "timestamp" end frozen set_window_event_struct_type (event: POINTER; type: NATURAL_32) -- Event type. Always SDL_WINDOWEVENT. external "C [struct <SDL.h>] (SDL_WindowEvent, Uint32)" alias "type" end frozen set_window_event_struct_window_id (event: POINTER; window_id: NATURAL_32) external "C [struct <SDL.h>] (SDL_WindowEvent, Uint32)" alias "windowID" end feature -- Structure SDL_version SDL.h frozen c_sizeof_sdl_version: INTEGER_32 -- Size of an SDL_SysWMinfo C structure. external "C inline use <SDL.h>" alias "sizeof(SDL_version)" end frozen get_sdl_version_struct_major (ptr: POINTER): NATURAL_8 -- The major version of the SDL library. external "C [struct <SDL.h>] (SDL_version):Uint8" alias "major" end frozen get_sdl_version_struct_minor (ptr: POINTER): NATURAL_8 -- The minor version of the SDL library. external "C [struct <SDL.h>] (SDL_version):Uint8" alias "minor" end frozen get_sdl_version_struct_patch (ptr: POINTER): NATURAL_8 -- The patch level version of the SDL library. external "C [struct <SDL.h>] (SDL_version):Uint8" alias "patch" end invariant -- from ANY reflexive_equality: standard_is_equal (Current) reflexive_conformance: conforms_to (Current) end -- class GAME_SDL_EXTERNAL
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