class GAME_FILE General cluster: game_shared description: "Represent a file. With this, you can read information from a file" create: make_with_name, make_with_path, make_open_read, make_open_write, make_open_append, make_open_read_write, make_create_read_write, make_open_read_append Ancestors RAW_FILE Queries access_date: INTEGER_32 access_exists: BOOLEAN after: BOOLEAN before: BOOLEAN bytes_read: INTEGER_32 can_read_16: BOOLEAN can_read_32: BOOLEAN can_read_64: BOOLEAN change_date: INTEGER_32 changeable_comparison_criterion: BOOLEAN count: INTEGER_32 date: INTEGER_32 descriptor: INTEGER_32 descriptor_available: BOOLEAN end_of_file: BOOLEAN exhausted: BOOLEAN exists: BOOLEAN extendible: BOOLEAN file_info: FILE_INFO file_pointer: POINTER file_readable: BOOLEAN file_writable: BOOLEAN for_all (test: FUNCTION [CHARACTER_8, BOOLEAN]): BOOLEAN Full: BOOLEAN group_id: INTEGER_32 has (v: [like item] CHARACTER_8): BOOLEAN index_of (v: [like item] CHARACTER_8; i: INTEGER_32): INTEGER_32 inode: INTEGER_32 is_access_executable: BOOLEAN is_access_owner: BOOLEAN is_access_readable: BOOLEAN is_access_writable: BOOLEAN is_block: BOOLEAN is_character: BOOLEAN is_closed: BOOLEAN is_creatable: BOOLEAN is_device: BOOLEAN is_directory: BOOLEAN is_empty: BOOLEAN is_executable: BOOLEAN is_fifo: BOOLEAN is_inserted (v: CHARACTER_8): BOOLEAN is_open_append: BOOLEAN is_open_read: BOOLEAN is_open_write: BOOLEAN is_owner: BOOLEAN is_plain: BOOLEAN is_plain_text: BOOLEAN is_readable: BOOLEAN is_setgid: BOOLEAN is_setuid: BOOLEAN is_socket: BOOLEAN is_sticky: BOOLEAN is_symlink: BOOLEAN is_writable: BOOLEAN item: CHARACTER_8 item_for_iteration: CHARACTER_8 last_character: CHARACTER_8 last_double: REAL_64 last_integer: INTEGER_32 last_integer_16: INTEGER_16 last_integer_32: INTEGER_32 last_integer_64: INTEGER_64 last_integer_8: INTEGER_8 last_natural: NATURAL_32 last_natural_16: NATURAL_16 last_natural_32: NATURAL_32 last_natural_64: NATURAL_64 last_natural_8: NATURAL_8 last_real: REAL_32 last_real_32: REAL_32 last_real_64: REAL_64 last_string: STRING_8 lastchar: CHARACTER_8 lastdouble: REAL_64 lastint: INTEGER_32 lastreal: REAL_32 laststring: [like last_string] STRING_8 linear_representation: LINEAR [CHARACTER_8] links: INTEGER_32 new_cursor: FILE_ITERATION_CURSOR null_name: STRING_8 null_path: PATH object_comparison: BOOLEAN occurrences (v: [like item] CHARACTER_8): INTEGER_32 off: BOOLEAN owner_name: STRING_8 path: PATH path_exists: BOOLEAN position: INTEGER_32 protection: INTEGER_32 prunable: BOOLEAN read_to_string (a_string: STRING_8; pos, nb: INTEGER_32): INTEGER_32 readable: BOOLEAN replaceable: BOOLEAN retrieved: detachable ANY same_file (fn: READABLE_STRING_GENERAL): BOOLEAN separator: CHARACTER_8 Support_storable: BOOLEAN there_exists (test: FUNCTION [CHARACTER_8, BOOLEAN]): BOOLEAN user_id: INTEGER_32 writable: BOOLEAN Commands add_permission (who, what: STRING_8) append (f: [like Current] GAME_FILE) back basic_store (object: ANY) change_group (new_group_id: INTEGER_32) change_mode (mask: INTEGER_32) change_owner (new_owner_id: INTEGER_32) close compare_objects compare_references copy_to (file: [like Current] GAME_FILE) create_read_write delete dispose do_all (action: PROCEDURE [CHARACTER_8]) do_if (action: PROCEDURE [CHARACTER_8]; test: FUNCTION [CHARACTER_8, BOOLEAN]) extend (v: [like item] CHARACTER_8) fd_open_append (fd: INTEGER_32) fd_open_read (fd: INTEGER_32) fd_open_read_append (fd: INTEGER_32) fd_open_read_write (fd: INTEGER_32) fd_open_write (fd: INTEGER_32) fill (other: CONTAINER [CHARACTER_8]) finish flush force (v: [like item] CHARACTER_8) forth general_store (object: ANY) go (abs_position: INTEGER_32) independent_store (object: ANY) link (fn: READABLE_STRING_GENERAL) make_create_read_write (fn: READABLE_STRING_GENERAL) make_open_append (fn: READABLE_STRING_GENERAL) make_open_read (fn: READABLE_STRING_GENERAL) make_open_read_append (fn: READABLE_STRING_GENERAL) make_open_read_write (fn: READABLE_STRING_GENERAL) make_open_temporary make_open_temporary_with_prefix (a_prefix: READABLE_STRING_GENERAL) make_open_write (fn: READABLE_STRING_GENERAL) make_with_name (a_name: READABLE_STRING_GENERAL) make_with_path (a_path: PATH) move (offset: INTEGER_32) new_line next_line open_append open_read open_read_append open_read_write open_write prune (v: [like item] CHARACTER_8) prune_all (v: [like item] CHARACTER_8) put (v: [like item] CHARACTER_8) put_boolean (b: BOOLEAN) put_character (c: CHARACTER_8) put_double (d: REAL_64) put_double_big_endian (a_value: REAL_64) put_double_little_endian (a_value: REAL_64) put_integer (i: INTEGER_32) put_integer_16 (i: INTEGER_16) put_integer_16_big_endian (a_value: INTEGER_16) put_integer_16_little_endian (a_value: INTEGER_16) put_integer_32 (i: INTEGER_32) put_integer_32_big_endian (a_value: INTEGER_32) put_integer_32_little_endian (a_value: INTEGER_32) put_integer_64 (i: INTEGER_64) put_integer_64_big_endian (a_value: INTEGER_64) put_integer_64_little_endian (a_value: INTEGER_64) put_integer_8 (i: INTEGER_8) put_integer_big_endian (a_value: INTEGER_32) put_integer_little_endian (a_value: INTEGER_32) put_managed_pointer (p: MANAGED_POINTER; start_pos, nb_bytes: INTEGER_32) put_natural (i: NATURAL_32) put_natural_16 (i: NATURAL_16) put_natural_16_big_endian (a_value: NATURAL_16) put_natural_16_little_endian (a_value: NATURAL_16) put_natural_32 (i: NATURAL_32) put_natural_32_big_endian (a_value: NATURAL_32) put_natural_32_little_endian (a_value: NATURAL_32) put_natural_64 (i: NATURAL_64) put_natural_64_big_endian (a_value: NATURAL_64) put_natural_64_little_endian (a_value: NATURAL_64) put_natural_8 (i: NATURAL_8) put_new_line put_real (r: REAL_32) put_real_32 (r: REAL_32) put_real_64 (d: REAL_64) put_real_big_endian (a_value: REAL_32) put_real_little_endian (a_value: REAL_32) put_string (s: READABLE_STRING_8) putbool (b: BOOLEAN) putchar (c: CHARACTER_8) putdouble (d: REAL_64) putdouble_big_endian (a_value: REAL_64) putdouble_little_endian (a_value: REAL_64) putint (i: INTEGER_32) putint_big_endian (a_value: INTEGER_32) putint_little_endian (a_value: INTEGER_32) putreal (r: REAL_32) putreal_big_endian (a_value: REAL_32) putreal_little_endian (a_value: REAL_32) putstring (s: READABLE_STRING_8) read_character read_double read_double_big_endian read_double_little_endian read_integer read_integer_16 read_integer_16_big_endian read_integer_16_little_endian read_integer_32 read_integer_32_big_endian read_integer_32_little_endian read_integer_64 read_integer_64_big_endian read_integer_64_little_endian read_integer_8 read_integer_big_endian read_integer_little_endian read_line read_line_thread_aware read_natural read_natural_16 read_natural_16_big_endian read_natural_16_little_endian read_natural_32 read_natural_32_big_endian read_natural_32_little_endian read_natural_64 read_natural_64_big_endian read_natural_64_little_endian read_natural_8 read_natural_big_endian read_natural_little_endian read_real read_real_32 read_real_64 read_real_big_endian read_real_little_endian read_stream (nb_char: INTEGER_32) read_stream_thread_aware (nb_char: INTEGER_32) read_to_managed_pointer (p: MANAGED_POINTER; start_pos, nb_bytes: INTEGER_32) read_word read_word_thread_aware readchar readdouble readdouble_big_endian readdouble_little_endian readint readline readreal readreal_big_endian readreal_little_endian readstream (nb_char: INTEGER_32) readword recede (abs_position: INTEGER_32) recreate_read_write (fname: READABLE_STRING_GENERAL) remove remove_permission (who, what: STRING_8) rename_file (new_name: READABLE_STRING_GENERAL) rename_path (new_path: PATH) reopen_append (fname: READABLE_STRING_GENERAL) reopen_read (fname: READABLE_STRING_GENERAL) reopen_read_append (fname: READABLE_STRING_GENERAL) reopen_read_write (fname: READABLE_STRING_GENERAL) reopen_write (fname: READABLE_STRING_GENERAL) replace (v: [like item] CHARACTER_8) reset (fn: READABLE_STRING_GENERAL) reset_path (fp: PATH) search (v: [like item] CHARACTER_8) set_access (time: INTEGER_32) set_date (time: INTEGER_32) stamp (time: INTEGER_32) start touch wipe_out Constraints file ptr not null
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