note description: "[ A GAME_SURFACE that represent a text. Rendering from a TEXT_SURFACE_BLENDED look better that from this class, but take longer to generate. ]" author: "Louis Marchand" date: "Mon, 30 Mar 2015 02:12:55 +0000" revision: "2.0" class TEXT_SURFACE_SOLID inherit TEXT_SURFACE create make feature {NONE} -- Implementation c_render_text (a_font, a_text, a_color: POINTER): POINTER -- The internal C function to render the latin a_text do Result := {GAME_TEXT_EXTERNAL}.ttf_rendertext_solid (a_font, a_text, a_color) end c_render_utf8 (a_font, a_text, a_color: POINTER): POINTER -- The internal C function to render the UTF8 a_text do Result := {GAME_TEXT_EXTERNAL}.ttf_renderutf8_solid (a_font, a_text, a_color) end end -- class TEXT_SURFACE_SOLID
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