class GAME_EVENTS_CONTROLLER General cluster: event description: "Controler for the event. It is important to call poll_event or wait_event regularly if you want events to be launch." create: default_create Ancestors GAME_SDL_ANY* MEMORY MEMORY_STRUCTURE* Action sequences dollar_gesture_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_64, INTEGER_64, NATURAL_32, REAL_32, REAL_32, REAL_32] dollar_record_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_64, INTEGER_64] file_dropped_actions: ACTION_SEQUENCE [NATURAL_32, READABLE_STRING_GENERAL] finger_motion_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_64, INTEGER_64, REAL_32, REAL_32, REAL_32, REAL_32, REAL_32] finger_released_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_64, INTEGER_64, REAL_32, REAL_32, REAL_32, REAL_32, REAL_32] finger_touched_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_64, INTEGER_64, REAL_32, REAL_32, REAL_32, REAL_32, REAL_32] fingers_gesture_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_64, NATURAL_16, REAL_32, REAL_32, REAL_32, REAL_32] iteration_actions: ACTION_SEQUENCE [NATURAL_32] joy_axis_motion_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_32, NATURAL_8, INTEGER_16] joy_ball_motion_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_32, NATURAL_8, INTEGER_16, INTEGER_16] joy_button_pressed_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_32, NATURAL_8] joy_button_released_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_32, NATURAL_8] joy_device_founded_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_32] joy_device_removed_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_32] joy_hat_motion_actions: ACTION_SEQUENCE [NATURAL_32, INTEGER_32, NATURAL_8, NATURAL_8] key_pressed_actions: ACTION_SEQUENCE [NATURAL_32, NATURAL_32, NATURAL_8, INTEGER_32, INTEGER_32, NATURAL_16] key_released_actions: ACTION_SEQUENCE [NATURAL_32, NATURAL_32, NATURAL_8, INTEGER_32, INTEGER_32, NATURAL_16] mouse_button_pressed_actions: ACTION_SEQUENCE [NATURAL_32, NATURAL_32, NATURAL_32, NATURAL_8, NATURAL_8, INTEGER_32, INTEGER_32] mouse_button_released_actions: ACTION_SEQUENCE [NATURAL_32, NATURAL_32, NATURAL_32, NATURAL_8, NATURAL_8, INTEGER_32, INTEGER_32] mouse_motion_actions: ACTION_SEQUENCE [NATURAL_32, NATURAL_32, NATURAL_32, NATURAL_32, INTEGER_32, INTEGER_32, INTEGER_32, INTEGER_32] mouse_wheel_move_actions: ACTION_SEQUENCE [NATURAL_32, NATURAL_32, NATURAL_32, INTEGER_32, INTEGER_32] quit_signal_actions: ACTION_SEQUENCE [NATURAL_32] text_editing_actions: ACTION_SEQUENCE [NATURAL_32, NATURAL_32, STRING_32, INTEGER_32, INTEGER_32] text_input_actions: ACTION_SEQUENCE [NATURAL_32, NATURAL_32, STRING_32] window_event_actions: ACTION_SEQUENCE [NATURAL_32, NATURAL_32, NATURAL_8, INTEGER_32, INTEGER_32] Queries C_memory: INTEGER_32 chunk_size: INTEGER_32 coalesce_period: INTEGER_32 collecting: BOOLEAN collection_period: INTEGER_32 Eiffel_memory: INTEGER_32 exists: BOOLEAN Full_collector: INTEGER_32 game_library: detachable GAME_LIBRARY_CONTROLLER gc_statistics (collector_type: INTEGER_32): GC_INFO generation_object_limit: INTEGER_32 has_error: BOOLEAN Incremental_collector: INTEGER_32 is_any_joy_event_enable: BOOLEAN is_dollar_gesture_event_enable: BOOLEAN is_dollar_record_event_enable: BOOLEAN is_file_dropped_event_enable: BOOLEAN is_finger_motion_event_enable: BOOLEAN is_finger_released_event_enable: BOOLEAN is_finger_touched_event_enable: BOOLEAN is_fingers_gesture_event_enable: BOOLEAN is_joy_axis_motion_event_enable: BOOLEAN is_joy_ball_motion_event_enable: BOOLEAN is_joy_button_pressed_event_enable: BOOLEAN is_joy_button_released_event_enable: BOOLEAN is_joy_device_founded_event_enable: BOOLEAN is_joy_device_removed_event_enable: BOOLEAN is_joy_hat_motion_event_enable: BOOLEAN is_key_pressed_event_enable: BOOLEAN is_key_released_event_enable: BOOLEAN is_mouse_button_pressed_event_enable: BOOLEAN is_mouse_button_released_event_enable: BOOLEAN is_mouse_motion_event_enable: BOOLEAN is_mouse_wheel_event_enable: BOOLEAN is_quit_signal_event_enable: BOOLEAN is_text_editing_event_enable: BOOLEAN is_text_input_event_enable: BOOLEAN is_window_event_enable: BOOLEAN item: POINTER largest_coalesced_block: INTEGER_32 last_error: READABLE_STRING_GENERAL max_mem: INTEGER_32 memory_count_map: HASH_TABLE [INTEGER_32, INTEGER_32] memory_map: HASH_TABLE [ARRAYED_LIST [ANY], INTEGER_32] memory_statistics (memory_type: INTEGER_32): MEM_INFO memory_threshold: INTEGER_32 objects_instance_of (an_object: ANY): SPECIAL [ANY] objects_instance_of_type (a_type_id: INTEGER_32): SPECIAL [ANY] referers (an_object: ANY): SPECIAL [ANY] scavenge_zone_size: INTEGER_32 shared: BOOLEAN structure_size: INTEGER_32 tenure: INTEGER_32 Total_memory: INTEGER_32 Commands allocate_compact allocate_fast allocate_tiny clear collect collection_off collection_on disable_dollar_gesture_event disable_dollar_record_event disable_every_joy_events disable_file_dropped_event disable_finger_motion_event disable_finger_released_event disable_finger_touched_event disable_fingers_gesture_event disable_joy_axis_motion_event disable_joy_ball_motion_event disable_joy_button_pressed_event disable_joy_button_released_event disable_joy_device_founded_event disable_joy_device_removed_event disable_joy_hat_motion_event disable_key_pressed_event disable_key_released_event disable_mouse_button_pressed_event disable_mouse_button_released_event disable_mouse_motion_event disable_mouse_wheel_event disable_quit_signal_event disable_time_accounting disable_window_event dispose enable_dollar_gesture_event enable_dollar_record_event enable_every_joy_events enable_file_dropped_event enable_finger_motion_event enable_finger_released_event enable_finger_touched_event enable_fingers_gesture_event enable_joy_axis_motion_event enable_joy_ball_motion_event enable_joy_button_pressed_event enable_joy_button_released_event enable_joy_device_founded_event enable_joy_device_removed_event enable_joy_hat_motion_event enable_key_pressed_event enable_key_released_event enable_mouse_button_pressed_event enable_mouse_button_released_event enable_mouse_motion_event enable_mouse_wheel_event enable_quit_signal_event enable_time_accounting enable_window_event execute_without_collection (a_action: PROCEDURE) free (object: ANY) full_coalesce full_collect make make_by_pointer (a_ptr: POINTER) poll_event set_coalesce_period (value: INTEGER_32) set_collection_period (value: INTEGER_32) set_is_any_joy_event_enable (a_value: BOOLEAN) set_is_dollar_gesture_event_enable (a_value: BOOLEAN) set_is_dollar_record_event_enable (a_value: BOOLEAN) set_is_file_dropped_event_enable (a_value: BOOLEAN) set_is_finger_motion_event_enable (a_value: BOOLEAN) set_is_finger_released_event_enable (a_value: BOOLEAN) set_is_finger_touched_event_enable (a_value: BOOLEAN) set_is_fingers_gesture_event_enable (a_value: BOOLEAN) set_is_joy_axis_motion_event_enable (a_value: BOOLEAN) set_is_joy_ball_motion_event_enable (a_value: BOOLEAN) set_is_joy_button_pressed_event_enable (a_value: BOOLEAN) set_is_joy_button_released_event_enable (a_value: BOOLEAN) set_is_joy_device_founded_event_enable (a_value: BOOLEAN) set_is_joy_device_removed_event_enable (a_value: BOOLEAN) set_is_joy_hat_motion_event_enable (a_value: BOOLEAN) set_is_key_pressed_event_enable (a_value: BOOLEAN) set_is_key_released_event_enable (a_value: BOOLEAN) set_is_mouse_button_pressed_event_enable (a_value: BOOLEAN) set_is_mouse_button_released_event_enable (a_value: BOOLEAN) set_is_mouse_motion_event_enable (a_value: BOOLEAN) set_is_mouse_wheel_event_enable (a_value: BOOLEAN) set_is_quit_signal_event_enable (a_value: BOOLEAN) set_is_window_event_enable (a_value: BOOLEAN) set_max_mem (value: INTEGER_32) set_memory_threshold (value: INTEGER_32)
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