note description: "Keyboard Events. To retreive the state of the keyboard. Must be return by an object of GAME_EVENT_CONTROLLER type." author: "Louis Marchand" date: "Sun, 04 Feb 2018 16:14:25 +0000" revision: "2.0" class interface GAME_KEY_EVENT create {GAME_SDL_ANY} make (a_physical_code, a_virtual_code: INTEGER_32; a_modifier: NATURAL_16; a_repeat: NATURAL_8) -- Initialization for Current. feature -- Access generating_type: TYPE [detachable GAME_KEY_EVENT] -- Type of current object -- (type of which it is a direct instance) -- (from ANY) ensure -- from ANY generating_type_not_void: Result /= Void generator: STRING_8 -- Name of current object's generating class -- (base class of the type of which it is a direct instance) -- (from ANY) ensure -- from ANY generator_not_void: Result /= Void generator_not_empty: not Result.is_empty has_alt_modifier: BOOLEAN -- The key has the alt modifier -- (from GAME_KEY_MODIFIER) has_alt_gr_modifier: BOOLEAN -- The key has the AltGr modifier -- (from GAME_KEY_MODIFIER) has_caps_lock_modifier: BOOLEAN -- The key has the caps luck modifier -- (from GAME_KEY_MODIFIER) has_ctrl_modifier: BOOLEAN -- The key has the ctrl modifier -- (from GAME_KEY_MODIFIER) has_error: BOOLEAN -- Is the library has generate an error -- (from GAME_ERROR_MANAGER) has_gui_modifier: BOOLEAN -- The key has the gui (Windows key) modifier -- (from GAME_KEY_MODIFIER) has_left_alt_modifier: BOOLEAN -- The key has the left alt modifier -- (from GAME_KEY_MODIFIER) has_left_ctrl_modifier: BOOLEAN -- The key has the left ctrl modifier -- (from GAME_KEY_MODIFIER) has_left_gui_modifier: BOOLEAN -- The key has the left GUI (Windows key) modifier -- (from GAME_KEY_MODIFIER) has_left_shift_modifier: BOOLEAN -- The key has the left shift modifier -- (from GAME_KEY_MODIFIER) has_no_modifier: BOOLEAN -- No modifier has been use with the key -- (from GAME_KEY_MODIFIER) has_num_lock_modifier: BOOLEAN -- The key has the num luck modifier -- (from GAME_KEY_MODIFIER) has_right_alt_modifier: BOOLEAN -- The key has the right alt modifier -- (from GAME_KEY_MODIFIER) has_right_ctrl_modifier: BOOLEAN -- The key has the right ctrl modifier -- (from GAME_KEY_MODIFIER) has_right_gui_modifier: BOOLEAN -- The key has the right GUI (Windows key) modifier -- (from GAME_KEY_MODIFIER) has_right_shift_modifier: BOOLEAN -- The key has the right shift modifier -- (from GAME_KEY_MODIFIER) has_shift_modifier: BOOLEAN -- The key has the shift modifier -- (from GAME_KEY_MODIFIER) is_0: BOOLEAN -- Current represent the 0 key -- (from GAME_VIRTUAL_KEY) is_physical_0: BOOLEAN -- Current represent the physical 0 key -- (from GAME_PHYSICAL_KEY) is_1: BOOLEAN -- Current represent the 1 key -- (from GAME_VIRTUAL_KEY) is_physical_1: BOOLEAN -- Current represent the physical 1 key -- (from GAME_PHYSICAL_KEY) is_2: BOOLEAN -- Current represent the 2 key -- (from GAME_VIRTUAL_KEY) is_physical_2: BOOLEAN -- Current represent the physical 2 key -- (from GAME_PHYSICAL_KEY) is_3: BOOLEAN -- Current represent the 3 key -- (from GAME_VIRTUAL_KEY) is_physical_3: BOOLEAN -- Current represent the physical 3 key -- (from GAME_PHYSICAL_KEY) is_4: BOOLEAN -- Current represent the 4 key -- (from GAME_VIRTUAL_KEY) is_physical_4: BOOLEAN -- Current represent the physical 4 key -- (from GAME_PHYSICAL_KEY) is_5: BOOLEAN -- Current represent the 5 key -- (from GAME_VIRTUAL_KEY) is_physical_5: BOOLEAN -- Current represent the physical 5 key -- (from GAME_PHYSICAL_KEY) is_6: BOOLEAN -- Current represent the 6 key -- (from GAME_VIRTUAL_KEY) is_physical_6: BOOLEAN -- Current represent the physical 6 key -- (from GAME_PHYSICAL_KEY) is_7: BOOLEAN -- Current represent the 7 key -- (from GAME_VIRTUAL_KEY) is_physical_7: BOOLEAN -- Current represent the physical 7 key -- (from GAME_PHYSICAL_KEY) is_8: BOOLEAN -- Current represent the 8 key -- (from GAME_VIRTUAL_KEY) is_physical_8: BOOLEAN -- Current represent the physical 8 key -- (from GAME_PHYSICAL_KEY) is_9: BOOLEAN -- Current represent the 9 key -- (from GAME_VIRTUAL_KEY) is_physical_9: BOOLEAN -- Current represent the physical 9 key -- (from GAME_PHYSICAL_KEY) is_a: BOOLEAN -- Current represent the A key -- (from GAME_VIRTUAL_KEY) is_physical_a: BOOLEAN -- Current represent the physical a key -- (from GAME_PHYSICAL_KEY) is_again: BOOLEAN -- Current represent the again key -- (from GAME_VIRTUAL_KEY) is_physical_again: BOOLEAN -- Current represent the physical again key -- (from GAME_PHYSICAL_KEY) is_ampersand: BOOLEAN -- Current represent the ampersand key -- (from GAME_VIRTUAL_KEY) is_physical_apostrophe: BOOLEAN -- Current represent the physical apostrophe key -- (from GAME_PHYSICAL_KEY) is_physical_app_1: BOOLEAN -- Current represent the physical app 1 key -- (from GAME_PHYSICAL_KEY) is_physical_app_2: BOOLEAN -- Current represent the physical app 2 key -- (from GAME_PHYSICAL_KEY) is_application: BOOLEAN -- Current represent the application key -- (from GAME_VIRTUAL_KEY) is_physical_application: BOOLEAN -- Current represent the physical application key -- (from GAME_PHYSICAL_KEY) is_application_control_back: BOOLEAN -- Current represent the back key of the application control keyboard section -- (from GAME_VIRTUAL_KEY) is_physical_application_control_back: BOOLEAN -- Current represent the physical back key of the application_control keypad -- (from GAME_PHYSICAL_KEY) is_application_control_bookmarks: BOOLEAN -- Current represent the bookmarks key of the application control keyboard section -- (from GAME_VIRTUAL_KEY) is_physical_application_control_bookmarks: BOOLEAN -- Current represent the physical bookmarks key of the application_control keypad -- (from GAME_PHYSICAL_KEY) is_application_control_forward: BOOLEAN -- Current represent the forward key of the application control keyboard section -- (from GAME_VIRTUAL_KEY) is_physical_application_control_forward: BOOLEAN -- Current represent the physical forward key of the application_control keypad -- (from GAME_PHYSICAL_KEY) is_application_control_home: BOOLEAN -- Current represent the home key of the application control keyboard section -- (from GAME_VIRTUAL_KEY) is_physical_application_control_home: BOOLEAN -- Current represent the physical home key of the application_control keypad -- (from GAME_PHYSICAL_KEY) is_application_control_refresh: BOOLEAN -- Current represent the refresh key of the application control keyboard section -- (from GAME_VIRTUAL_KEY) is_physical_application_control_refresh: BOOLEAN -- Current represent the physical refresh key of the application_control keypad -- (from GAME_PHYSICAL_KEY) is_application_control_search: BOOLEAN -- Current represent the search key of the application control keyboard section -- (from GAME_VIRTUAL_KEY) is_physical_application_control_search: BOOLEAN -- Current represent the physical search key of the application_control keypad -- (from GAME_PHYSICAL_KEY) is_application_control_stop: BOOLEAN -- Current represent the stop key of the application control keyboard section -- (from GAME_VIRTUAL_KEY) is_physical_application_control_stop: BOOLEAN -- Current represent the physical stop key of the application_control keypad -- (from GAME_PHYSICAL_KEY) is_as400_keypad_equals: BOOLEAN -- Current represent the key pad equals key for as400 keyboard -- (from GAME_VIRTUAL_KEY) is_physical_as400_keypad_equals: BOOLEAN -- Current represent the physical keypad equals key for as400 keyboard -- (from GAME_PHYSICAL_KEY) is_asterisk: BOOLEAN -- Current represent the asterisk key -- (from GAME_VIRTUAL_KEY) is_at: BOOLEAN -- Current represent the at key -- (from GAME_VIRTUAL_KEY) is_audio_mute: BOOLEAN -- Current represent the audio mute key -- (from GAME_VIRTUAL_KEY) is_physical_audio_mute: BOOLEAN -- Current represent the physical audio mute key -- (from GAME_PHYSICAL_KEY) is_audio_next: BOOLEAN -- Current represent the audio_next key -- (from GAME_VIRTUAL_KEY) is_physical_audio_next: BOOLEAN -- Current represent the physical audio next key -- (from GAME_PHYSICAL_KEY) is_audio_play: BOOLEAN -- Current represent the audio play key -- (from GAME_VIRTUAL_KEY) is_physical_audio_play: BOOLEAN -- Current represent the physical audio play key -- (from GAME_PHYSICAL_KEY) is_audio_prev: BOOLEAN -- Current represent the audio prev key -- (from GAME_VIRTUAL_KEY) is_physical_audio_prev: BOOLEAN -- Current represent the physical audio prev key -- (from GAME_PHYSICAL_KEY) is_audio_stop: BOOLEAN -- Current represent the audio stop key -- (from GAME_VIRTUAL_KEY) is_physical_audio_stop: BOOLEAN -- Current represent the physical audio stop key -- (from GAME_PHYSICAL_KEY) is_b: BOOLEAN -- Current represent the B key -- (from GAME_VIRTUAL_KEY) is_physical_b: BOOLEAN -- Current represent the physical b key -- (from GAME_PHYSICAL_KEY) is_backquote: BOOLEAN -- Current represent the backquote key -- (from GAME_VIRTUAL_KEY) is_backslash: BOOLEAN -- Current represent the backslash key -- (from GAME_VIRTUAL_KEY) is_physical_backslash: BOOLEAN -- Current represent the physical backslash key -- (from GAME_PHYSICAL_KEY) is_backspace: BOOLEAN -- Current represent the backspace key -- (from GAME_VIRTUAL_KEY) is_physical_backspace: BOOLEAN -- Current represent the physical backspace key -- (from GAME_PHYSICAL_KEY) is_physical_brightness_down: BOOLEAN -- Current represent the physical brightness down key -- (from GAME_PHYSICAL_KEY) is_brightness_up: BOOLEAN -- Current represent the brightness up key -- (from GAME_VIRTUAL_KEY) is_physical_brightness_up: BOOLEAN -- Current represent the physical brightness up key -- (from GAME_PHYSICAL_KEY) is_brightnessdown: BOOLEAN -- Current represent the brightnessdown key -- (from GAME_VIRTUAL_KEY) is_c: BOOLEAN -- Current represent the C key -- (from GAME_VIRTUAL_KEY) is_physical_c: BOOLEAN -- Current represent the physical c key -- (from GAME_PHYSICAL_KEY) is_calculator: BOOLEAN -- Current represent the calculator key -- (from GAME_VIRTUAL_KEY) is_physical_calculator: BOOLEAN -- Current represent the physical calculator key -- (from GAME_PHYSICAL_KEY) is_cancel: BOOLEAN -- Current represent the cancel key -- (from GAME_VIRTUAL_KEY) is_physical_cancel: BOOLEAN -- Current represent the physical cancel key -- (from GAME_PHYSICAL_KEY) is_caps_lock: BOOLEAN -- Current represent the caps lock key -- (from GAME_VIRTUAL_KEY) is_physical_caps_lock: BOOLEAN -- Current represent the physical caps lock key -- (from GAME_PHYSICAL_KEY) is_caret: BOOLEAN -- Current represent the caret key -- (from GAME_VIRTUAL_KEY) is_clear: BOOLEAN -- Current represent the clear key -- (from GAME_VIRTUAL_KEY) is_physical_clear: BOOLEAN -- Current represent the physical clear key -- (from GAME_PHYSICAL_KEY) is_clear_again: BOOLEAN -- Current represent the clear again key -- (from GAME_VIRTUAL_KEY) is_physical_clear_again: BOOLEAN -- Current represent the physical clear/again key -- (from GAME_PHYSICAL_KEY) is_colon: BOOLEAN -- Current represent the colon key -- (from GAME_VIRTUAL_KEY) is_comma: BOOLEAN -- Current represent the comma key -- (from GAME_VIRTUAL_KEY) is_physical_comma: BOOLEAN -- Current represent the physical comma key -- (from GAME_PHYSICAL_KEY) is_computer: BOOLEAN -- Current represent the computer key -- (from GAME_VIRTUAL_KEY) is_physical_computer: BOOLEAN -- Current represent the physical computer key -- (from GAME_PHYSICAL_KEY) is_copy: BOOLEAN -- Current represent the copy key -- (from GAME_VIRTUAL_KEY) is_physical_copy: BOOLEAN -- Current represent the physical copy key -- (from GAME_PHYSICAL_KEY) is_crsel: BOOLEAN -- Current represent the crsel key -- (from GAME_VIRTUAL_KEY) is_physical_crsel: BOOLEAN -- Current represent the physical crsel key -- (from GAME_PHYSICAL_KEY) is_currency_sub_unit: BOOLEAN -- Current represent the currency sub unit key -- (from GAME_VIRTUAL_KEY) is_physical_currency_sub_unit: BOOLEAN -- Current represent the physical currency sub unit key -- (from GAME_PHYSICAL_KEY) is_currency_unit: BOOLEAN -- Current represent the currency unit key -- (from GAME_VIRTUAL_KEY) is_physical_currency_unit: BOOLEAN -- Current represent the physical currency unit key -- (from GAME_PHYSICAL_KEY) is_cut: BOOLEAN -- Current represent the cut key -- (from GAME_VIRTUAL_KEY) is_physical_cut: BOOLEAN -- Current represent the physical cut key -- (from GAME_PHYSICAL_KEY) is_d: BOOLEAN -- Current represent the D key -- (from GAME_VIRTUAL_KEY) is_physical_d: BOOLEAN -- Current represent the physical d key -- (from GAME_PHYSICAL_KEY) is_decimal_separator: BOOLEAN -- Current represent the decimal separator key -- (from GAME_VIRTUAL_KEY) is_physical_decimal_separator: BOOLEAN -- Current represent the physical decimal separator key -- (from GAME_PHYSICAL_KEY) is_delete: BOOLEAN -- Current represent the delete key -- (from GAME_VIRTUAL_KEY) is_physical_delete: BOOLEAN -- Current represent the physical delete key -- (from GAME_PHYSICAL_KEY) is_display_switch: BOOLEAN -- Current represent the display switch key -- (from GAME_VIRTUAL_KEY) is_physical_display_switch: BOOLEAN -- Current represent the physical display switch key -- (from GAME_PHYSICAL_KEY) is_dollar: BOOLEAN -- Current represent the dollar key -- (from GAME_VIRTUAL_KEY) is_double_quote: BOOLEAN -- Current represent the double quote key -- (from GAME_VIRTUAL_KEY) is_down: BOOLEAN -- Current represent the down key -- (from GAME_VIRTUAL_KEY) is_physical_down: BOOLEAN -- Current represent the physical down key -- (from GAME_PHYSICAL_KEY) is_e: BOOLEAN -- Current represent the E key -- (from GAME_VIRTUAL_KEY) is_physical_e: BOOLEAN -- Current represent the physical e key -- (from GAME_PHYSICAL_KEY) is_eject: BOOLEAN -- Current represent the eject key -- (from GAME_VIRTUAL_KEY) is_physical_eject: BOOLEAN -- Current represent the physical eject key -- (from GAME_PHYSICAL_KEY) is_end: BOOLEAN -- Current represent the end key -- (from GAME_VIRTUAL_KEY) is_physical_end: BOOLEAN -- Current represent the physical end key -- (from GAME_PHYSICAL_KEY) is_equals: BOOLEAN -- Current represent the equals key -- (from GAME_VIRTUAL_KEY) is_physical_equals: BOOLEAN -- Current represent the physical equals key -- (from GAME_PHYSICAL_KEY) is_erase_eaze_alternate_erase: BOOLEAN -- Current represent the alternate erase key for Erase Eaze keyboard -- (from GAME_VIRTUAL_KEY) is_physical_erase_eaze_alternate_erase: BOOLEAN -- Current represent the physical alternate erase key for Erase Eaze keyboard -- (from GAME_PHYSICAL_KEY) is_escape: BOOLEAN -- Current represent the escape key -- (from GAME_VIRTUAL_KEY) is_physical_escape: BOOLEAN -- Current represent the physical escape key -- (from GAME_PHYSICAL_KEY) is_exclaim: BOOLEAN -- Current represent the exclaim key -- (from GAME_VIRTUAL_KEY) is_execute: BOOLEAN -- Current represent the execute key -- (from GAME_VIRTUAL_KEY) is_physical_execute: BOOLEAN -- Current represent the physical execute key -- (from GAME_PHYSICAL_KEY) is_exsel: BOOLEAN -- Current represent the exsel key -- (from GAME_VIRTUAL_KEY) is_physical_exsel: BOOLEAN -- Current represent the physical exsel key -- (from GAME_PHYSICAL_KEY) is_f: BOOLEAN -- Current represent the F key -- (from GAME_VIRTUAL_KEY) is_physical_f: BOOLEAN -- Current represent the physical f key -- (from GAME_PHYSICAL_KEY) is_f1: BOOLEAN -- Current represent the f1 key -- (from GAME_VIRTUAL_KEY) is_physical_f1: BOOLEAN -- Current represent the physical f1 key -- (from GAME_PHYSICAL_KEY) is_f10: BOOLEAN -- Current represent the f10 key -- (from GAME_VIRTUAL_KEY) is_physical_f10: BOOLEAN -- Current represent the physical f10 key -- (from GAME_PHYSICAL_KEY) is_f11: BOOLEAN -- Current represent the f11 key -- (from GAME_VIRTUAL_KEY) is_physical_f11: BOOLEAN -- Current represent the physical f11 key -- (from GAME_PHYSICAL_KEY) is_f12: BOOLEAN -- Current represent the f12 key -- (from GAME_VIRTUAL_KEY) is_physical_f12: BOOLEAN -- Current represent the physical f12 key -- (from GAME_PHYSICAL_KEY) is_f13: BOOLEAN -- Current represent the f13 key -- (from GAME_VIRTUAL_KEY) is_physical_f13: BOOLEAN -- Current represent the physical f13 key -- (from GAME_PHYSICAL_KEY) is_f14: BOOLEAN -- Current represent the f14 key -- (from GAME_VIRTUAL_KEY) is_physical_f14: BOOLEAN -- Current represent the physical f14 key -- (from GAME_PHYSICAL_KEY) is_f15: BOOLEAN -- Current represent the f15 key -- (from GAME_VIRTUAL_KEY) is_physical_f15: BOOLEAN -- Current represent the physical f15 key -- (from GAME_PHYSICAL_KEY) is_f16: BOOLEAN -- Current represent the f16 key -- (from GAME_VIRTUAL_KEY) is_physical_f16: BOOLEAN -- Current represent the physical f16 key -- (from GAME_PHYSICAL_KEY) is_f17: BOOLEAN -- Current represent the f17 key -- (from GAME_VIRTUAL_KEY) is_physical_f17: BOOLEAN -- Current represent the physical f17 key -- (from GAME_PHYSICAL_KEY) is_f18: BOOLEAN -- Current represent the f18 key -- (from GAME_VIRTUAL_KEY) is_physical_f18: BOOLEAN -- Current represent the physical f18 key -- (from GAME_PHYSICAL_KEY) is_f19: BOOLEAN -- Current represent the f19 key -- (from GAME_VIRTUAL_KEY) is_physical_f19: BOOLEAN -- Current represent the physical f19 key -- (from GAME_PHYSICAL_KEY) is_f2: BOOLEAN -- Current represent the f2 key -- (from GAME_VIRTUAL_KEY) is_physical_f2: BOOLEAN -- Current represent the physical f2 key -- (from GAME_PHYSICAL_KEY) is_f20: BOOLEAN -- Current represent the f20 key -- (from GAME_VIRTUAL_KEY) is_physical_f20: BOOLEAN -- Current represent the physical f20 key -- (from GAME_PHYSICAL_KEY) is_f21: BOOLEAN -- Current represent the f21 key -- (from GAME_VIRTUAL_KEY) is_physical_f21: BOOLEAN -- Current represent the physical f21 key -- (from GAME_PHYSICAL_KEY) is_f22: BOOLEAN -- Current represent the f22 key -- (from GAME_VIRTUAL_KEY) is_physical_f22: BOOLEAN -- Current represent the physical f22 key -- (from GAME_PHYSICAL_KEY) is_f23: BOOLEAN -- Current represent the f23 key -- (from GAME_VIRTUAL_KEY) is_physical_f23: BOOLEAN -- Current represent the physical f23 key -- (from GAME_PHYSICAL_KEY) is_f24: BOOLEAN -- Current represent the f24 key -- (from GAME_VIRTUAL_KEY) is_physical_f24: BOOLEAN -- Current represent the physical f24 key -- (from GAME_PHYSICAL_KEY) is_f3: BOOLEAN -- Current represent the f3 key -- (from GAME_VIRTUAL_KEY) is_physical_f3: BOOLEAN -- Current represent the physical f3 key -- (from GAME_PHYSICAL_KEY) is_f4: BOOLEAN -- Current represent the f4 key -- (from GAME_VIRTUAL_KEY) is_physical_f4: BOOLEAN -- Current represent the physical f4 key -- (from GAME_PHYSICAL_KEY) is_f5: BOOLEAN -- Current represent the f5 key -- (from GAME_VIRTUAL_KEY) is_physical_f5: BOOLEAN -- Current represent the physical f5 key -- (from GAME_PHYSICAL_KEY) is_f6: BOOLEAN -- Current represent the f6 key -- (from GAME_VIRTUAL_KEY) is_physical_f6: BOOLEAN -- Current represent the physical f6 key -- (from GAME_PHYSICAL_KEY) is_f7: BOOLEAN -- Current represent the f7 key -- (from GAME_VIRTUAL_KEY) is_physical_f7: BOOLEAN -- Current represent the physical f7 key -- (from GAME_PHYSICAL_KEY) is_f8: BOOLEAN -- Current represent the f8 key -- (from GAME_VIRTUAL_KEY) is_physical_f8: BOOLEAN -- Current represent the physical f8 key -- (from GAME_PHYSICAL_KEY) is_f9: BOOLEAN -- Current represent the f9 key -- (from GAME_VIRTUAL_KEY) is_physical_f9: BOOLEAN -- Current represent the physical f9 key -- (from GAME_PHYSICAL_KEY) is_find: BOOLEAN -- Current represent the find key -- (from GAME_VIRTUAL_KEY) is_physical_find: BOOLEAN -- Current represent the physical find key -- (from GAME_PHYSICAL_KEY) is_g: BOOLEAN -- Current represent the G key -- (from GAME_VIRTUAL_KEY) is_physical_g: BOOLEAN -- Current represent the physical g key -- (from GAME_PHYSICAL_KEY) is_physical_grave_accent: BOOLEAN -- Current represent the physical grave accent key -- (from GAME_PHYSICAL_KEY) is_greater: BOOLEAN -- Current represent the greater key -- (from GAME_VIRTUAL_KEY) is_h: BOOLEAN -- Current represent the H key -- (from GAME_VIRTUAL_KEY) is_physical_h: BOOLEAN -- Current represent the physical h key -- (from GAME_PHYSICAL_KEY) is_hash: BOOLEAN -- Current represent the hash key -- (from GAME_VIRTUAL_KEY) is_help: BOOLEAN -- Current represent the help key -- (from GAME_VIRTUAL_KEY) is_physical_help: BOOLEAN -- Current represent the physical help key -- (from GAME_PHYSICAL_KEY) is_home: BOOLEAN -- Current represent the home key -- (from GAME_VIRTUAL_KEY) is_physical_home: BOOLEAN -- Current represent the physical home key -- (from GAME_PHYSICAL_KEY) is_i: BOOLEAN -- Current represent the I key -- (from GAME_VIRTUAL_KEY) is_physical_i: BOOLEAN -- Current represent the physical i key -- (from GAME_PHYSICAL_KEY) is_insert: BOOLEAN -- Current represent the insert key -- (from GAME_VIRTUAL_KEY) is_physical_insert: BOOLEAN -- Current represent the physical insert key -- (from GAME_PHYSICAL_KEY) is_physical_internationa_6: BOOLEAN -- Current represent the physical international 6 key -- (from GAME_PHYSICAL_KEY) is_physical_international_1: BOOLEAN -- Current represent the physical international 1 key -- (from GAME_PHYSICAL_KEY) is_physical_international_2: BOOLEAN -- Current represent the physical international 2 key -- (from GAME_PHYSICAL_KEY) is_physical_international_3: BOOLEAN -- Current represent the physical international 3 key -- (from GAME_PHYSICAL_KEY) is_physical_international_4: BOOLEAN -- Current represent the physical international 4 key -- (from GAME_PHYSICAL_KEY) is_physical_international_5: BOOLEAN -- Current represent the physical international 5 key -- (from GAME_PHYSICAL_KEY) is_physical_international_7: BOOLEAN -- Current represent the physical international 7 key -- (from GAME_PHYSICAL_KEY) is_physical_international_8: BOOLEAN -- Current represent the physical international 8 key -- (from GAME_PHYSICAL_KEY) is_physical_international_9: BOOLEAN -- Current represent the physical international 9 key -- (from GAME_PHYSICAL_KEY) is_physical_iso_backslash: BOOLEAN -- Current represent the physical backslash key for ISO keyboard -- (from GAME_PHYSICAL_KEY) is_physical_iso_hash: BOOLEAN -- Current represent the physical hash key for ISO keyboard. -- Don't use this, use is_backslash instead. -- (from GAME_PHYSICAL_KEY) is_j: BOOLEAN -- Current represent the J key -- (from GAME_VIRTUAL_KEY) is_physical_j: BOOLEAN -- Current represent the physical j key -- (from GAME_PHYSICAL_KEY) is_k: BOOLEAN -- Current represent the K key -- (from GAME_VIRTUAL_KEY) is_physical_k: BOOLEAN -- Current represent the physical k key -- (from GAME_PHYSICAL_KEY) is_keyboard_illumination_down: BOOLEAN -- Current represent the keyboard illumination down key -- (from GAME_VIRTUAL_KEY) is_physical_keyboard_illumination_down: BOOLEAN -- Current represent the physical keyboard illumination down key -- (from GAME_PHYSICAL_KEY) is_keyboard_illumination_toggle: BOOLEAN -- Current represent the keyboard illumination toggle key -- (from GAME_VIRTUAL_KEY) is_physical_keyboard_illumination_toggle: BOOLEAN -- Current represent the physical keyboard illumination toggle key -- (from GAME_PHYSICAL_KEY) is_physical_keyboard_illumination_up: BOOLEAN -- Current represent the physical keyboard illumination up key -- (from GAME_PHYSICAL_KEY) is_keyboard_illuminationup: BOOLEAN -- Current represent the keyboard illumination up key -- (from GAME_VIRTUAL_KEY) is_keypad_0: BOOLEAN -- Current represent the key pad 0 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_0: BOOLEAN -- Current represent the physical keypad 0 key -- (from GAME_PHYSICAL_KEY) is_keypad_00: BOOLEAN -- Current represent the key pad 00 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_00: BOOLEAN -- Current represent the physical keypad 00 key -- (from GAME_PHYSICAL_KEY) is_keypad_000: BOOLEAN -- Current represent the key pad 000 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_000: BOOLEAN -- Current represent the physical keypad 000 key -- (from GAME_PHYSICAL_KEY) is_keypad_1: BOOLEAN -- Current represent the key pad 1 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_1: BOOLEAN -- Current represent the physical keypad 1 key -- (from GAME_PHYSICAL_KEY) is_keypad_2: BOOLEAN -- Current represent the key pad 2 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_2: BOOLEAN -- Current represent the physical keypad 2 key -- (from GAME_PHYSICAL_KEY) is_keypad_3: BOOLEAN -- Current represent the key pad 3 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_3: BOOLEAN -- Current represent the physical keypad 3 key -- (from GAME_PHYSICAL_KEY) is_keypad_4: BOOLEAN -- Current represent the key pad 4 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_4: BOOLEAN -- Current represent the physical keypad 4 key -- (from GAME_PHYSICAL_KEY) is_keypad_5: BOOLEAN -- Current represent the key pad 5 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_5: BOOLEAN -- Current represent the physical keypad 5 key -- (from GAME_PHYSICAL_KEY) is_keypad_6: BOOLEAN -- Current represent the key pad 6 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_6: BOOLEAN -- Current represent the physical keypad 6 key -- (from GAME_PHYSICAL_KEY) is_keypad_7: BOOLEAN -- Current represent the key pad 7 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_7: BOOLEAN -- Current represent the physical keypad 7 key -- (from GAME_PHYSICAL_KEY) is_keypad_8: BOOLEAN -- Current represent the key pad 8 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_8: BOOLEAN -- Current represent the physical keypad 8 key -- (from GAME_PHYSICAL_KEY) is_keypad_9: BOOLEAN -- Current represent the key pad 9 key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_9: BOOLEAN -- Current represent the physical keypad 9 key -- (from GAME_PHYSICAL_KEY) is_keypad_a: BOOLEAN -- Current represent the key pad a key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_a: BOOLEAN -- Current represent the physical keypad a key -- (from GAME_PHYSICAL_KEY) is_keypad_ampersand: BOOLEAN -- Current represent the key pad ampersand key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_ampersand: BOOLEAN -- Current represent the physical keypad ampersand key -- (from GAME_PHYSICAL_KEY) is_keypad_at: BOOLEAN -- Current represent the key pad at key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_at: BOOLEAN -- Current represent the physical keypad at key -- (from GAME_PHYSICAL_KEY) is_keypad_b: BOOLEAN -- Current represent the key pad b key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_b: BOOLEAN -- Current represent the physical keypad b key -- (from GAME_PHYSICAL_KEY) is_keypad_backspace: BOOLEAN -- Current represent the key pad backspace key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_backspace: BOOLEAN -- Current represent the physical keypad backspace key -- (from GAME_PHYSICAL_KEY) is_keypad_binary: BOOLEAN -- Current represent the key pad binary key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_binary: BOOLEAN -- Current represent the physical keypad binary key -- (from GAME_PHYSICAL_KEY) is_keypad_c: BOOLEAN -- Current represent the key pad c key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_c: BOOLEAN -- Current represent the physical keypad c key -- (from GAME_PHYSICAL_KEY) is_keypad_clear: BOOLEAN -- Current represent the key pad clear key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_clear: BOOLEAN -- Current represent the physical keypad clear key -- (from GAME_PHYSICAL_KEY) is_keypad_clear_entry: BOOLEAN -- Current represent the key pad clear entry key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_clear_entry: BOOLEAN -- Current represent the physical keypad clear entry key -- (from GAME_PHYSICAL_KEY) is_keypad_colon: BOOLEAN -- Current represent the key pad colon key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_colon: BOOLEAN -- Current represent the physical keypad colon key -- (from GAME_PHYSICAL_KEY) is_keypad_comma: BOOLEAN -- Current represent the key pad comma key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_comma: BOOLEAN -- Current represent the physical keypad comma key -- (from GAME_PHYSICAL_KEY) is_keypad_d: BOOLEAN -- Current represent the key pad d key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_d: BOOLEAN -- Current represent the physical keypad d key -- (from GAME_PHYSICAL_KEY) is_keypad_decimal: BOOLEAN -- Current represent the key pad decimal key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_decimal: BOOLEAN -- Current represent the physical keypad decimal key -- (from GAME_PHYSICAL_KEY) is_keypad_divide: BOOLEAN -- Current represent the key pad divide key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_divide: BOOLEAN -- Current represent the physical keypad divide key -- (from GAME_PHYSICAL_KEY) is_keypad_double_ampersand: BOOLEAN -- Current represent the key pad double ampersand key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_double_ampersand: BOOLEAN -- Current represent the physical keypad double ampersand key -- (from GAME_PHYSICAL_KEY) is_keypad_double_vertical_bar: BOOLEAN -- Current represent the key pad double vertical bar key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_double_vertical_bar: BOOLEAN -- Current represent the physical keypad double vertical bar key -- (from GAME_PHYSICAL_KEY) is_keypad_e: BOOLEAN -- Current represent the key pad e key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_e: BOOLEAN -- Current represent the physical keypad e key -- (from GAME_PHYSICAL_KEY) is_keypad_enter: BOOLEAN -- Current represent the key pad enter key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_enter: BOOLEAN -- Current represent the physical keypad enter key -- (from GAME_PHYSICAL_KEY) is_physical_keypad_equals: BOOLEAN -- Current represent the physical keypad equals key -- (from GAME_PHYSICAL_KEY) is_keypad_exclamation_mark: BOOLEAN -- Current represent the key pad exclamation mark key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_exclamation_mark: BOOLEAN -- Current represent the physical keypad exclamation mark key -- (from GAME_PHYSICAL_KEY) is_keypad_f: BOOLEAN -- Current represent the key pad f key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_f: BOOLEAN -- Current represent the physical keypad f key -- (from GAME_PHYSICAL_KEY) is_keypad_greater: BOOLEAN -- Current represent the key pad greater key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_greater: BOOLEAN -- Current represent the physical keypad greater key -- (from GAME_PHYSICAL_KEY) is_keypad_hash: BOOLEAN -- Current represent the key pad hash key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_hash: BOOLEAN -- Current represent the physical keypad hash key -- (from GAME_PHYSICAL_KEY) is_keypad_hexadecimal: BOOLEAN -- Current represent the key pad hexadecimal key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_hexadecimal: BOOLEAN -- Current represent the physical keypad hexadecimal key -- (from GAME_PHYSICAL_KEY) is_keypad_left_brace: BOOLEAN -- Current represent the key pad left brace key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_left_brace: BOOLEAN -- Current represent the physical keypad left brace key -- (from GAME_PHYSICAL_KEY) is_keypad_left_parenthesis: BOOLEAN -- Current represent the key pad left parenthesis key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_left_parenthesis: BOOLEAN -- Current represent the physical keypad left parenthesis key -- (from GAME_PHYSICAL_KEY) is_keypad_less: BOOLEAN -- Current represent the key pad less key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_less: BOOLEAN -- Current represent the physical keypad less key -- (from GAME_PHYSICAL_KEY) is_keypad_mem_add: BOOLEAN -- Current represent the key pad mem add key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_mem_add: BOOLEAN -- Current represent the physical keypad mem add key -- (from GAME_PHYSICAL_KEY) is_keypad_mem_clear: BOOLEAN -- Current represent the key pad mem clear key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_mem_clear: BOOLEAN -- Current represent the physical keypad mem clear key -- (from GAME_PHYSICAL_KEY) is_keypad_mem_divide: BOOLEAN -- Current represent the key pad mem divide key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_mem_divide: BOOLEAN -- Current represent the physical keypad mem divide key -- (from GAME_PHYSICAL_KEY) is_keypad_mem_multiply: BOOLEAN -- Current represent the key pad mem multiply key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_mem_multiply: BOOLEAN -- Current represent the physical keypad mem multiply key -- (from GAME_PHYSICAL_KEY) is_keypad_mem_recall: BOOLEAN -- Current represent the key pad mem recall key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_mem_recall: BOOLEAN -- Current represent the physical keypad mem recall key -- (from GAME_PHYSICAL_KEY) is_keypad_mem_store: BOOLEAN -- Current represent the key pad mem store key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_mem_store: BOOLEAN -- Current represent the physical keypad mem store key -- (from GAME_PHYSICAL_KEY) is_keypad_mem_subtract: BOOLEAN -- Current represent the key pad mem subtract key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_mem_subtract: BOOLEAN -- Current represent the physical keypad mem subtract key -- (from GAME_PHYSICAL_KEY) is_keypad_minus: BOOLEAN -- Current represent the key pad minus key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_minus: BOOLEAN -- Current represent the physical keypad minus key -- (from GAME_PHYSICAL_KEY) is_keypad_multiply: BOOLEAN -- Current represent the key pad multiply key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_multiply: BOOLEAN -- Current represent the physical keypad multiply key -- (from GAME_PHYSICAL_KEY) is_keypad_octal: BOOLEAN -- Current represent the key pad octal key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_octal: BOOLEAN -- Current represent the physical keypad octal key -- (from GAME_PHYSICAL_KEY) is_keypad_percent: BOOLEAN -- Current represent the key pad percent key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_percent: BOOLEAN -- Current represent the physical keypad percent key -- (from GAME_PHYSICAL_KEY) is_keypad_period: BOOLEAN -- Current represent the key pad period key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_period: BOOLEAN -- Current represent the physical keypad period key -- (from GAME_PHYSICAL_KEY) is_keypad_plus: BOOLEAN -- Current represent the key pad plus key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_plus: BOOLEAN -- Current represent the physical keypad plus key -- (from GAME_PHYSICAL_KEY) is_keypad_plus_minus: BOOLEAN -- Current represent the key pad plus minus key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_plus_minus: BOOLEAN -- Current represent the physical keypad plus/minus key -- (from GAME_PHYSICAL_KEY) is_keypad_power: BOOLEAN -- Current represent the key pad power key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_power: BOOLEAN -- Current represent the physical kp_power key -- (from GAME_PHYSICAL_KEY) is_keypad_right_brace: BOOLEAN -- Current represent the key pad right brace key -- (from GAME_VIRTUAL_KEY) is_keypad_right_parenthesis: BOOLEAN -- Current represent the key pad right parenthesis key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_right_parenthesis: BOOLEAN -- Current represent the physical keypad right parenthesis key -- (from GAME_PHYSICAL_KEY) is_physical_keypad_rightbrace: BOOLEAN -- Current represent the physical keypad right brace key -- (from GAME_PHYSICAL_KEY) is_keypad_space: BOOLEAN -- Current represent the key pad space key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_space: BOOLEAN -- Current represent the physical keypad space key -- (from GAME_PHYSICAL_KEY) is_keypad_tab: BOOLEAN -- Current represent the key pad tab key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_tab: BOOLEAN -- Current represent the physical keypad tab key -- (from GAME_PHYSICAL_KEY) is_keypad_vertical_bar: BOOLEAN -- Current represent the key pad vertical bar key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_vertical_bar: BOOLEAN -- Current represent the physical keypad vertical bar key -- (from GAME_PHYSICAL_KEY) is_keypad_xor: BOOLEAN -- Current represent the key pad xor key -- (from GAME_VIRTUAL_KEY) is_physical_keypad_xor: BOOLEAN -- Current represent the physical keypad xor key -- (from GAME_PHYSICAL_KEY) is_kp_equals: BOOLEAN -- Current represent the kp_equals key -- (from GAME_VIRTUAL_KEY) is_l: BOOLEAN -- Current represent the L key -- (from GAME_VIRTUAL_KEY) is_physical_l: BOOLEAN -- Current represent the physical l key -- (from GAME_PHYSICAL_KEY) is_physical_lang_1: BOOLEAN -- Current represent the physical lang 1 key -- (from GAME_PHYSICAL_KEY) is_physical_lang_2: BOOLEAN -- Current represent the physical lang 2 key -- (from GAME_PHYSICAL_KEY) is_physical_lang_3: BOOLEAN -- Current represent the physical lang 3 key -- (from GAME_PHYSICAL_KEY) is_physical_lang_4: BOOLEAN -- Current represent the physical lang 4 key -- (from GAME_PHYSICAL_KEY) is_physical_lang_5: BOOLEAN -- Current represent the physical lang 5 key -- (from GAME_PHYSICAL_KEY) is_physical_lang_6: BOOLEAN -- Current represent the physical lang 6 key -- (from GAME_PHYSICAL_KEY) is_physical_lang_7: BOOLEAN -- Current represent the physical lang 7 key -- (from GAME_PHYSICAL_KEY) is_physical_lang_8: BOOLEAN -- Current represent the physical lang 8 key -- (from GAME_PHYSICAL_KEY) is_physical_lang_9: BOOLEAN -- Current represent the physical lang 9 key -- (from GAME_PHYSICAL_KEY) is_left: BOOLEAN -- Current represent the left key -- (from GAME_VIRTUAL_KEY) is_physical_left: BOOLEAN -- Current represent the physical left key -- (from GAME_PHYSICAL_KEY) is_left_alt: BOOLEAN -- Current represent the left alt key -- (from GAME_VIRTUAL_KEY) is_physical_left_alt: BOOLEAN -- Current represent the physical left alt key -- (from GAME_PHYSICAL_KEY) is_left_bracket: BOOLEAN -- Current represent the leftbracket key -- (from GAME_VIRTUAL_KEY) is_physical_left_bracket: BOOLEAN -- Current represent the physical left bracket key -- (from GAME_PHYSICAL_KEY) is_left_ctrl: BOOLEAN -- Current represent the left ctrl key -- (from GAME_VIRTUAL_KEY) is_physical_left_ctrl: BOOLEAN -- Current represent the physical left ctrl key -- (from GAME_PHYSICAL_KEY) is_left_gui: BOOLEAN -- Current represent the left gui key -- (from GAME_VIRTUAL_KEY) is_physical_left_gui: BOOLEAN -- Current represent the physical left gui key -- (from GAME_PHYSICAL_KEY) is_left_parenthesis: BOOLEAN -- Current represent the left parenthesis key -- (from GAME_VIRTUAL_KEY) is_left_shift: BOOLEAN -- Current represent the left shift key -- (from GAME_VIRTUAL_KEY) is_physical_left_shift: BOOLEAN -- Current represent the physical left shift key -- (from GAME_PHYSICAL_KEY) is_less: BOOLEAN -- Current represent the less key -- (from GAME_VIRTUAL_KEY) is_m: BOOLEAN -- Current represent the M key -- (from GAME_VIRTUAL_KEY) is_physical_m: BOOLEAN -- Current represent the physical m key -- (from GAME_PHYSICAL_KEY) is_mail: BOOLEAN -- Current represent the mail key -- (from GAME_VIRTUAL_KEY) is_physical_mail: BOOLEAN -- Current represent the physical mail key -- (from GAME_PHYSICAL_KEY) is_media_select: BOOLEAN -- Current represent the media select key -- (from GAME_VIRTUAL_KEY) is_physical_media_select: BOOLEAN -- Current represent the physical media select key -- (from GAME_PHYSICAL_KEY) is_menu: BOOLEAN -- Current represent the menu key -- (from GAME_VIRTUAL_KEY) is_physical_menu: BOOLEAN -- Current represent the physical menu key -- (from GAME_PHYSICAL_KEY) is_minus: BOOLEAN -- Current represent the minus key -- (from GAME_VIRTUAL_KEY) is_physical_minus: BOOLEAN -- Current represent the physical minus key -- (from GAME_PHYSICAL_KEY) is_mode: BOOLEAN -- Current represent the mode key -- (from GAME_VIRTUAL_KEY) is_physical_mode: BOOLEAN -- Current represent the physical mode key -- (from GAME_PHYSICAL_KEY) is_mute: BOOLEAN -- Current represent the mute key -- (from GAME_VIRTUAL_KEY) is_physical_mute: BOOLEAN -- Current represent the physical mute key -- (from GAME_PHYSICAL_KEY) is_n: BOOLEAN -- Current represent the N key -- (from GAME_VIRTUAL_KEY) is_physical_n: BOOLEAN -- Current represent the physical n key -- (from GAME_PHYSICAL_KEY) is_physical_num_lock_clear: BOOLEAN -- Current represent the physical num lock clear key -- (from GAME_PHYSICAL_KEY) is_numlock_clear: BOOLEAN -- Current represent the numlock clear key -- (from GAME_VIRTUAL_KEY) is_o: BOOLEAN -- Current represent the O key -- (from GAME_VIRTUAL_KEY) is_physical_o: BOOLEAN -- Current represent the physical o key -- (from GAME_PHYSICAL_KEY) is_oper: BOOLEAN -- Current represent the oper key -- (from GAME_VIRTUAL_KEY) is_physical_oper: BOOLEAN -- Current represent the physical oper key -- (from GAME_PHYSICAL_KEY) is_out: BOOLEAN -- Current represent the out key -- (from GAME_VIRTUAL_KEY) is_physical_out: BOOLEAN -- Current represent the physical out key -- (from GAME_PHYSICAL_KEY) is_p: BOOLEAN -- Current represent the P key -- (from GAME_VIRTUAL_KEY) is_physical_p: BOOLEAN -- Current represent the physical p key -- (from GAME_PHYSICAL_KEY) is_page_down: BOOLEAN -- Current represent the page down key -- (from GAME_VIRTUAL_KEY) is_physical_page_down: BOOLEAN -- Current represent the physical page down key -- (from GAME_PHYSICAL_KEY) is_page_up: BOOLEAN -- Current represent the page up key -- (from GAME_VIRTUAL_KEY) is_physical_page_up: BOOLEAN -- Current represent the physical page up key -- (from GAME_PHYSICAL_KEY) is_paste: BOOLEAN -- Current represent the paste key -- (from GAME_VIRTUAL_KEY) is_physical_paste: BOOLEAN -- Current represent the physical paste key -- (from GAME_PHYSICAL_KEY) is_pause: BOOLEAN -- Current represent the pause key -- (from GAME_VIRTUAL_KEY) is_physical_pause: BOOLEAN -- Current represent the physical pause key -- (from GAME_PHYSICAL_KEY) is_percent: BOOLEAN -- Current represent the percent key -- (from GAME_VIRTUAL_KEY) is_period: BOOLEAN -- Current represent the period key -- (from GAME_VIRTUAL_KEY) is_physical_period: BOOLEAN -- Current represent the physical period key -- (from GAME_PHYSICAL_KEY) is_plus: BOOLEAN -- Current represent the plus key -- (from GAME_VIRTUAL_KEY) is_power: BOOLEAN -- Current represent the power key -- (from GAME_VIRTUAL_KEY) is_physical_power: BOOLEAN -- Current represent the physical power key -- (from GAME_PHYSICAL_KEY) is_print_screen: BOOLEAN -- Current represent the print screen key -- (from GAME_VIRTUAL_KEY) is_physical_print_screen: BOOLEAN -- Current represent the physical print screen key -- (from GAME_PHYSICAL_KEY) is_prior: BOOLEAN -- Current represent the prior key -- (from GAME_VIRTUAL_KEY) is_physical_prior: BOOLEAN -- Current represent the physical prior key -- (from GAME_PHYSICAL_KEY) is_q: BOOLEAN -- Current represent the Q key -- (from GAME_VIRTUAL_KEY) is_physical_q: BOOLEAN -- Current represent the physical q key -- (from GAME_PHYSICAL_KEY) is_question_mark: BOOLEAN -- Current represent the question mark key -- (from GAME_VIRTUAL_KEY) is_quote: BOOLEAN -- Current represent the quote key -- (from GAME_VIRTUAL_KEY) is_r: BOOLEAN -- Current represent the R key -- (from GAME_VIRTUAL_KEY) is_physical_r: BOOLEAN -- Current represent the physical r key -- (from GAME_PHYSICAL_KEY) is_repeat: BOOLEAN -- The key is a repetition is_return: BOOLEAN -- Current represent the return key -- (from GAME_VIRTUAL_KEY) is_physical_return: BOOLEAN -- Current represent the physical return key -- (from GAME_PHYSICAL_KEY) is_return2: BOOLEAN -- Current represent the return2 key -- (from GAME_VIRTUAL_KEY) is_physical_return_2: BOOLEAN -- Current represent the physical second return key -- (from GAME_PHYSICAL_KEY) is_right: BOOLEAN -- Current represent the right key -- (from GAME_VIRTUAL_KEY) is_physical_right: BOOLEAN -- Current represent the physical right key -- (from GAME_PHYSICAL_KEY) is_right_alt: BOOLEAN -- Current represent the right alt key -- (from GAME_VIRTUAL_KEY) is_physical_right_alt: BOOLEAN -- Current represent the physical right alt key -- (from GAME_PHYSICAL_KEY) is_right_bracket: BOOLEAN -- Current represent the right bracket key -- (from GAME_VIRTUAL_KEY) is_physical_right_bracket: BOOLEAN -- Current represent the physical right bracket key -- (from GAME_PHYSICAL_KEY) is_right_ctrl: BOOLEAN -- Current represent the right ctrl key -- (from GAME_VIRTUAL_KEY) is_physical_right_ctrl: BOOLEAN -- Current represent the physical right ctrl key -- (from GAME_PHYSICAL_KEY) is_right_gui: BOOLEAN -- Current represent the right gui key -- (from GAME_VIRTUAL_KEY) is_physical_right_gui: BOOLEAN -- Current represent the physical right gui key -- (from GAME_PHYSICAL_KEY) is_right_parenthesis: BOOLEAN -- Current represent the right parenthesis key -- (from GAME_VIRTUAL_KEY) is_right_shift: BOOLEAN -- Current represent the right shift key -- (from GAME_VIRTUAL_KEY) is_physical_right_shift: BOOLEAN -- Current represent the physical right shift key -- (from GAME_PHYSICAL_KEY) is_s: BOOLEAN -- Current represent the S key -- (from GAME_VIRTUAL_KEY) is_physical_s: BOOLEAN -- Current represent the physical s key -- (from GAME_PHYSICAL_KEY) is_scroll_lock: BOOLEAN -- Current represent the scroll lock key -- (from GAME_VIRTUAL_KEY) is_physical_scroll_lock: BOOLEAN -- Current represent the physical scroll lock key -- (from GAME_PHYSICAL_KEY) is_select: BOOLEAN -- Current represent the select key -- (from GAME_VIRTUAL_KEY) is_physical_select: BOOLEAN -- Current represent the physical select key -- (from GAME_PHYSICAL_KEY) is_semicolon: BOOLEAN -- Current represent the semicolon key -- (from GAME_VIRTUAL_KEY) is_physical_semicolon: BOOLEAN -- Current represent the physical semicolon key -- (from GAME_PHYSICAL_KEY) is_separator: BOOLEAN -- Current represent the separator key -- (from GAME_VIRTUAL_KEY) is_physical_separator: BOOLEAN -- Current represent the physical separator key -- (from GAME_PHYSICAL_KEY) is_slash: BOOLEAN -- Current represent the slash key -- (from GAME_VIRTUAL_KEY) is_physical_slash: BOOLEAN -- Current represent the physical slash key -- (from GAME_PHYSICAL_KEY) is_sleep: BOOLEAN -- Current represent the sleep key -- (from GAME_VIRTUAL_KEY) is_physical_sleep: BOOLEAN -- Current represent the physical sleep key -- (from GAME_PHYSICAL_KEY) is_space: BOOLEAN -- Current represent the space key -- (from GAME_VIRTUAL_KEY) is_physical_space: BOOLEAN -- Current represent the physical space key -- (from GAME_PHYSICAL_KEY) is_stop: BOOLEAN -- Current represent the stop key -- (from GAME_VIRTUAL_KEY) is_physical_stop: BOOLEAN -- Current represent the physical stop key -- (from GAME_PHYSICAL_KEY) is_sysreq: BOOLEAN -- Current represent the sysreq key -- (from GAME_VIRTUAL_KEY) is_physical_sysreq: BOOLEAN -- Current represent the physical sysreq key -- (from GAME_PHYSICAL_KEY) is_t: BOOLEAN -- Current represent the T key -- (from GAME_VIRTUAL_KEY) is_physical_t: BOOLEAN -- Current represent the physical t key -- (from GAME_PHYSICAL_KEY) is_tab: BOOLEAN -- Current represent the tab key -- (from GAME_VIRTUAL_KEY) is_physical_tab: BOOLEAN -- Current represent the physical tab key -- (from GAME_PHYSICAL_KEY) is_thousands_separator: BOOLEAN -- Current represent the thousands separator key -- (from GAME_VIRTUAL_KEY) is_physical_thousands_separator: BOOLEAN -- Current represent the physical thousands separator key -- (from GAME_PHYSICAL_KEY) is_u: BOOLEAN -- Current represent the U key -- (from GAME_VIRTUAL_KEY) is_physical_u: BOOLEAN -- Current represent the physical u key -- (from GAME_PHYSICAL_KEY) is_underscore: BOOLEAN -- Current represent the underscore key -- (from GAME_VIRTUAL_KEY) is_undo: BOOLEAN -- Current represent the undo key -- (from GAME_VIRTUAL_KEY) is_physical_undo: BOOLEAN -- Current represent the physical undo key -- (from GAME_PHYSICAL_KEY) is_unknown: BOOLEAN -- Current is not a valid key -- (from GAME_VIRTUAL_KEY) is_physical_unknown: BOOLEAN -- The Current physical key is not valid -- (from GAME_PHYSICAL_KEY) is_up: BOOLEAN -- Current represent the up key -- (from GAME_VIRTUAL_KEY) is_physical_up: BOOLEAN -- Current represent the physical up key -- (from GAME_PHYSICAL_KEY) is_v: BOOLEAN -- Current represent the V key -- (from GAME_VIRTUAL_KEY) is_physical_v: BOOLEAN -- Current represent the physical v key -- (from GAME_PHYSICAL_KEY) is_volume_down: BOOLEAN -- Current represent the volume down key -- (from GAME_VIRTUAL_KEY) is_physical_volume_down: BOOLEAN -- Current represent the physical volume down key -- (from GAME_PHYSICAL_KEY) is_volume_up: BOOLEAN -- Current represent the volume up key -- (from GAME_VIRTUAL_KEY) is_physical_volume_up: BOOLEAN -- Current represent the physical volume up key -- (from GAME_PHYSICAL_KEY) is_w: BOOLEAN -- Current represent the W key -- (from GAME_VIRTUAL_KEY) is_physical_w: BOOLEAN -- Current represent the physical w key -- (from GAME_PHYSICAL_KEY) is_www: BOOLEAN -- Current represent the www key -- (from GAME_VIRTUAL_KEY) is_physical_www: BOOLEAN -- Current represent the physical www key -- (from GAME_PHYSICAL_KEY) is_x: BOOLEAN -- Current represent the X key -- (from GAME_VIRTUAL_KEY) is_physical_x: BOOLEAN -- Current represent the physical x key -- (from GAME_PHYSICAL_KEY) is_y: BOOLEAN -- Current represent the Y key -- (from GAME_VIRTUAL_KEY) is_physical_y: BOOLEAN -- Current represent the physical y key -- (from GAME_PHYSICAL_KEY) is_z: BOOLEAN -- Current represent the Z key -- (from GAME_VIRTUAL_KEY) is_physical_z: BOOLEAN -- Current represent the physical z key -- (from GAME_PHYSICAL_KEY) last_error: READABLE_STRING_GENERAL -- The last error generate by the library -- (from GAME_SDL_ANY) out: STRING_8 -- New string containing terse printable representation -- of current object -- Note that this value is in UTF-8. -- Use unicode_out to get the UTF-8 representatin -- (from GAME_KEY) require -- from ANY True ensure -- from ANY out_not_void: Result /= Void physical_code: INTEGER_32 -- Hardware code of the key -- (not compatible between systems) -- (from GAME_KEY) unicode_out: READABLE_STRING_GENERAL -- The unicode text representation of Current -- (from GAME_KEY) virtual_code: INTEGER_32 -- Code of the key using the virtual layout keyboard -- (should be compatible between systems) -- (from GAME_KEY) feature -- Comparison frozen deep_equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void -- or attached to isomorphic object structures? -- (from ANY) ensure -- from ANY instance_free: class shallow_implies_deep: standard_equal (a, b) implies Result both_or_none_void: (a = Void) implies (Result = (b = Void)) same_type: (Result and (a /= Void)) implies (b /= Void and then a.same_type (b)) symmetric: Result implies deep_equal (b, a) frozen equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void or attached -- to objects considered equal? -- (from ANY) ensure -- from ANY instance_free: class definition: Result = (a = Void and b = Void) or else ((a /= Void and b /= Void) and then a.is_equal (b)) frozen is_deep_equal alias "≡≡≡" (other: GAME_KEY_EVENT): BOOLEAN -- Are Current and other attached to isomorphic object structures? -- (from ANY) require -- from ANY other_not_void: other /= Void ensure -- from ANY shallow_implies_deep: standard_is_equal (other) implies Result same_type: Result implies same_type (other) symmetric: Result implies other.is_deep_equal (Current) is_equal (other: GAME_KEY_EVENT): BOOLEAN -- Is other attached to an object considered -- equal to current object? -- (from ANY) require -- from ANY other_not_void: other /= Void ensure -- from ANY symmetric: Result implies other ~ Current consistent: standard_is_equal (other) implies Result frozen standard_equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void or attached to -- field-by-field identical objects of the same type? -- Always uses default object comparison criterion. -- (from ANY) ensure -- from ANY instance_free: class definition: Result = (a = Void and b = Void) or else ((a /= Void and b /= Void) and then a.standard_is_equal (b)) frozen standard_is_equal alias "≜" (other: GAME_KEY_EVENT): BOOLEAN -- Is other attached to an object of the same type -- as current object, and field-by-field identical to it? -- (from ANY) require -- from ANY other_not_void: other /= Void ensure -- from ANY same_type: Result implies same_type (other) symmetric: Result implies other.standard_is_equal (Current) feature -- Status report conforms_to (other: ANY): BOOLEAN -- Does type of current object conform to type -- of other (as per Eiffel: The Language, chapter 13)? -- (from ANY) require -- from ANY other_not_void: other /= Void same_type (other: ANY): BOOLEAN -- Is type of current object identical to type of other? -- (from ANY) require -- from ANY other_not_void: other /= Void ensure -- from ANY definition: Result = (conforms_to (other) and other.conforms_to (Current)) feature -- Duplication copy (other: GAME_KEY_EVENT) -- Update current object using fields of object attached -- to other, so as to yield equal objects. -- (from ANY) require -- from ANY other_not_void: other /= Void type_identity: same_type (other) ensure -- from ANY is_equal: Current ~ other frozen deep_copy (other: GAME_KEY_EVENT) -- Effect equivalent to that of: -- copy (other . deep_twin) -- (from ANY) require -- from ANY other_not_void: other /= Void ensure -- from ANY deep_equal: deep_equal (Current, other) frozen deep_twin: GAME_KEY_EVENT -- New object structure recursively duplicated from Current. -- (from ANY) ensure -- from ANY deep_twin_not_void: Result /= Void deep_equal: deep_equal (Current, Result) frozen standard_copy (other: GAME_KEY_EVENT) -- Copy every field of other onto corresponding field -- of current object. -- (from ANY) require -- from ANY other_not_void: other /= Void type_identity: same_type (other) ensure -- from ANY is_standard_equal: standard_is_equal (other) frozen standard_twin: GAME_KEY_EVENT -- New object field-by-field identical to other. -- Always uses default copying semantics. -- (from ANY) ensure -- from ANY standard_twin_not_void: Result /= Void equal: standard_equal (Result, Current) frozen twin: GAME_KEY_EVENT -- New object equal to Current -- twin calls copy; to change copying/twinning semantics, redefine copy. -- (from ANY) ensure -- from ANY twin_not_void: Result /= Void is_equal: Result ~ Current feature -- Basic operations frozen default: detachable GAME_KEY_EVENT -- Default value of object's type -- (from ANY) frozen default_pointer: POINTER -- Default value of type POINTER -- (Avoid the need to write p.default for -- some p of type POINTER.) -- (from ANY) ensure -- from ANY instance_free: class default_rescue -- Process exception for routines with no Rescue clause. -- (Default: do nothing.) -- (from ANY) frozen do_nothing -- Execute a null action. -- (from ANY) ensure -- from ANY instance_free: class feature -- Implementation modifier: NATURAL_16 -- The internal identificator of the modifiers pressed repeat: NATURAL_8 -- Not 0 when the key event is an automatic repeted event feature -- Output Io: STD_FILES -- Handle to standard file setup -- (from ANY) ensure -- from ANY instance_free: class io_not_void: Result /= Void print (o: detachable ANY) -- Write terse external representation of o -- on standard output. -- (from ANY) ensure -- from ANY instance_free: class frozen tagged_out: STRING_8 -- New string containing terse printable representation -- of current object -- (from ANY) ensure -- from ANY tagged_out_not_void: Result /= Void feature -- Platform Operating_environment: OPERATING_ENVIRONMENT -- Objects available from the operating system -- (from ANY) ensure -- from ANY instance_free: class operating_environment_not_void: Result /= Void invariant -- from ANY reflexive_equality: standard_is_equal (Current) reflexive_conformance: conforms_to (Current) end -- class GAME_KEY_EVENT
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