note description: "Keyboard Events. To retreive the state of the keyboard. Must be return by an object of GAME_EVENT_CONTROLLER type." author: "Louis Marchand" date: "Sun, 04 Feb 2018 16:14:25 +0000" revision: "2.0" class interface GAME_KEY_EVENT create {GAME_SDL_ANY} make feature -- Access is_repeat: BOOLEAN -- The key is a repetition feature -- Implementation repeat: NATURAL_8 -- Not 0 when the key event is an automatic repeted event modifier: NATURAL_16 -- The internal identificator of the modifiers pressed end -- class GAME_KEY_EVENT
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