note
	description: "Keyboard Events. To retreive the state of the keyboard. Must be return by an object of GAME_EVENT_CONTROLLER type."
	author: "Louis Marchand"
	date: "Sun, 04 Feb 2018 16:14:25 +0000"
	revision: "2.0"

class interface
	GAME_KEY_EVENT

create {GAME_SDL_ANY}
	make

feature -- Access

	is_repeat: BOOLEAN
			-- The key is a repetition
	
feature -- Implementation

	repeat: NATURAL_8
			-- Not 0 when the key event is an automatic repeted event

	modifier: NATURAL_16
			-- The internal identificator of the modifiers pressed
	
end -- class GAME_KEY_EVENT

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