class
	GAME_LIBRARY_CONTROLLER

Ancestors
	GAME_COMMON_EVENTS*
	GAME_DOLLAR_GESTURE_MANAGER*
	GAME_SDL_ANY*

Clients
	GAME2_APPLICATION
	GAME_DISPLAY
	GAME_EVENTS_CONTROLLER
	GAME_HAPTIC*
	GAME_HAPTIC_DEVICE
	GAME_HAPTIC_JOYSTICK
	GAME_HAPTIC_MOUSE
	GAME_IMAGE
	GAME_JOYSTICK
	GAME_LIBRARY_CONTROLLER
	GAME_LIBRARY_SHARED*
	GAME_SURFACE
	GAME_TOUCH_DEVICE
	GAME_WINDOW*
	GAME_WINDOW_BUILDER*
	GAME_WINDOW_RENDERED

Suppliers
	ACTION_SEQUENCE [EVENT_DATA -> detachable TUPLE create default_create end]
	ARRAYED_LIST [G]
	ARRAYED_LIST_ITERATION_CURSOR [G]
	BOOLEAN
	CELL [G]
	CHAIN* [G]
	CHAIN_INDEXABLE_ITERATOR [G]
	C_STRING
	GAME_CURSOR
	GAME_DISPLAY
	GAME_EVENTS_CONTROLLER
	GAME_HAPTIC_DEVICE
	GAME_HAPTIC_MOUSE
	GAME_JOYSTICK
	GAME_LIBRARY_CONTROLLER
	GAME_RENDERER_DRIVER
	GAME_SDL_EXTERNAL
	GAME_TOUCH_DEVICE
	GAME_WINDOW*
	INDEXABLE_ITERATION_CURSOR* [G]
	INTEGER_32
	INTEGER_64
	ITERATION_CURSOR* [G]
	LINKED_LIST [G]
	LIST* [G]
	MEMORY
	NATURAL_32
	PATH
	PLAIN_TEXT_FILE
	POINTER
	RAW_FILE
	READABLE_STRING_GENERAL*
	STD_FILES
	STRING_32
	UTF_CONVERTER


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