deferred class
	GAME_SDL_ANY

Ancestors
	GAME_ERROR_MANAGER*

Descendants
	GAME_BATTERY
	GAME_BLENDABLE*
	GAME_COLOR_PALETTE
	GAME_CURSOR
	GAME_DISPLAY
	GAME_DISPLAY_MODE
	GAME_DOLLAR_GESTURE_MANAGER*
	GAME_EVENTS*
	GAME_EVENTS_CONTROLLER
	GAME_FINGER_STATE
	GAME_HAPTIC*
	GAME_HAPTIC_EFFECT_COMPILED
	GAME_IMAGE
	GAME_KEY
	GAME_LIBRARY_CONTROLLER
	GAME_PIXEL_BUFFER
	GAME_PIXEL_FORMAT_READABLE
	GAME_RENDERER_DRIVER
	GAME_SDL_COLOR
	GAME_TEXTURE
	GAME_WINDOW_GL_BUILDER
	IMG_ANY*
	TEXT_CONTROLLER
	TEXT_FONT

Clients
	GAME_SDL_ANY*

Suppliers
	BOOLEAN
	CELL [G]
	C_STRING
	GAME_SDL_ANY*
	GAME_SDL_EXTERNAL
	INTEGER_32
	PLAIN_TEXT_FILE
	POINTER
	READABLE_STRING_GENERAL*
	STD_FILES
	STRING_8


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