deferred class GAME_SDL_ANY Ancestors GAME_ERROR_MANAGER* Descendants GAME_BATTERY GAME_BLENDABLE* GAME_COLOR_PALETTE GAME_CURSOR GAME_DISPLAY GAME_DISPLAY_MODE GAME_DOLLAR_GESTURE_MANAGER* GAME_EVENTS* GAME_EVENTS_CONTROLLER GAME_FINGER_STATE GAME_HAPTIC* GAME_HAPTIC_EFFECT_COMPILED GAME_IMAGE GAME_KEY GAME_LIBRARY_CONTROLLER GAME_PIXEL_BUFFER GAME_PIXEL_FORMAT_READABLE GAME_RENDERER_DRIVER GAME_SDL_COLOR GAME_TEXTURE GAME_WINDOW_GL_BUILDER IMG_ANY* TEXT_CONTROLLER TEXT_FONT Clients GAME_SDL_ANY* Suppliers BOOLEAN CELL [G] C_STRING GAME_SDL_ANY* GAME_SDL_EXTERNAL INTEGER_32 PLAIN_TEXT_FILE POINTER READABLE_STRING_GENERAL* STD_FILES STRING_8
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