class GAME_DISPLAY_MODE Ancestors GAME_SDL_ANY* MEMORY_STRUCTURE* Clients GAME_DISPLAY GAME_DISPLAY_MODE GAME_SURFACE GAME_WINDOW* Suppliers BOOLEAN GAME_DISPLAY_MODE GAME_PIXEL_FORMAT GAME_PIXEL_FORMAT_READABLE GAME_SDL_EXTERNAL INTEGER_32 MANAGED_POINTER POINTER STRING_8
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