class
	GAME_DISPLAY_MODE

Ancestors
	GAME_SDL_ANY*
	MEMORY_STRUCTURE*

Clients
	GAME_DISPLAY
	GAME_DISPLAY_MODE
	GAME_SURFACE
	GAME_WINDOW*

Suppliers
	BOOLEAN
	GAME_DISPLAY_MODE
	GAME_PIXEL_FORMAT
	GAME_PIXEL_FORMAT_READABLE
	GAME_SDL_EXTERNAL
	INTEGER_32
	MANAGED_POINTER
	POINTER
	STRING_8


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