note description: "A mode (width, height, refresh rate, etc.) of a GAME_DISPLAY (screen)" author: "Louis Marchand" date: "Thu, 02 Apr 2015 02:40:10 +0000" revision: "2.0" class interface GAME_DISPLAY_MODE create make (a_width, a_height: INTEGER_32) -- Initialization for Current using only a_width and a_height. require display_mode_make_width_valid: a_width > 0 display_mode_make_height_valid: a_height > 0 make_with_refresh_rate (a_width, a_height, a_refresh_rate: INTEGER_32) -- Initialization for Current using a_width, a_height and a_refresh_rate. require display_mode_make_refresh_rate_valid: a_refresh_rate >= 0 display_mode_make_width_valid: a_width > 0 display_mode_make_height_valid: a_height > 0 create {GAME_SDL_ANY} own_from_pointer (a_mode: POINTER) -- Initialization for Current using a_mode pointer. -- Note that the a_mode pointer is owned by Current. The client does not have to free it. require display_mode_own_pointer_not_null: not a_mode.is_default_pointer shared_from_pointer (a_mode: POINTER) -- Initialization for Current using a_mode pointer. -- Note that the a_mode will not be free by Current. require display_mode_own_pointer_not_null: not a_mode.is_default_pointer ensure display_mode_own_internal_pointer_not_null: not item.is_default_pointer feature -- Initialization make_structure -- Initialize current with given structure_size. -- (from MEMORY_STRUCTURE) ensure -- from MEMORY_STRUCTURE not_shared: not shared make_by_pointer (a_ptr: POINTER) -- Initialize current with a_ptr. -- (from MEMORY_STRUCTURE) require -- from MEMORY_STRUCTURE a_ptr_not_null: a_ptr /= default_pointer ensure -- from MEMORY_STRUCTURE shared: shared feature -- Access generating_type: TYPE [detachable GAME_DISPLAY_MODE] -- Type of current object -- (type of which it is a direct instance) -- (from ANY) ensure -- from ANY generating_type_not_void: Result /= Void generator: STRING_8 -- Name of current object's generating class -- (base class of the type of which it is a direct instance) -- (from ANY) ensure -- from ANY generator_not_void: Result /= Void generator_not_empty: not Result.is_empty has_error: BOOLEAN -- Is the library has generate an error -- (from GAME_ERROR_MANAGER) height: INTEGER_32 assign set_height -- The height of `Current require pointer_exists: exists ensure display_mode_width_not_changed: width = old width display_mode_height_not_changed: height = old height display_mode_refresh_rate_not_changed: refresh_rate = old refresh_rate display_mode_pixel_format_not_changed: pixel_format ~ old pixel_format is_equal (a_other: like Current): BOOLEAN -- Is other attached to an object considered -- equal to current object? require -- from ANY other_not_void: a_other /= Void require else pointer_exists: exists ensure -- from ANY symmetric: Result implies a_other ~ Current consistent: standard_is_equal (a_other) implies Result item: POINTER -- Access to memory area. -- (from MEMORY_STRUCTURE) last_error: READABLE_STRING_GENERAL -- The last error generate by the library -- (from GAME_SDL_ANY) out: STRING_8 -- New string containing terse printable representation -- of current object require -- from ANY True require else pointer_exists: exists ensure -- from ANY out_not_void: Result /= Void pixel_format: GAME_PIXEL_FORMAT_READABLE assign set_pixel_format -- The internal format of the pixel representation in memory. require pointer_exists: exists refresh_rate: INTEGER_32 assign set_refresh_rate -- The frame_rate of Current require pointer_exists: exists ensure display_mode_width_not_changed: width = old width display_mode_height_not_changed: height = old height display_mode_refresh_rate_not_changed: refresh_rate = old refresh_rate display_mode_pixel_format_not_changed: pixel_format ~ old pixel_format set_height (a_height: INTEGER_32) -- Assign height with the value of a_height. require pointer_exists: exists ensure display_mode_width_not_changed: width = old width display_mode_height_changed: height = a_height display_mode_refresh_rate_not_changed: refresh_rate = old refresh_rate display_mode_pixel_format_not_changed: pixel_format ~ old pixel_format set_pixel_format (a_pixel_format: like pixel_format) -- Assign the pixel_format of the pixel representation in memory to the value of a_pixel_format. require pointer_exists: exists set_refresh_rate (a_refresh_rate: INTEGER_32) -- Assign refresh_rate with the value of a_refresh_rate. require pointer_exists: exists ensure display_mode_width_not_changed: width = old width display_mode_height_not_changed: height = old height display_mode_refresh_rate_changed: refresh_rate = a_refresh_rate display_mode_pixel_format_not_changed: pixel_format ~ old pixel_format set_width (a_width: INTEGER_32) -- Assign width with the value of a_width. require pointer_exists: exists ensure display_mode_width_changed: width = a_width display_mode_height_not_changed: height = old height display_mode_refresh_rate_not_changed: refresh_rate = old refresh_rate display_mode_pixel_format_not_changed: pixel_format ~ old pixel_format shared: BOOLEAN -- Is current memory area shared with others? -- (from MEMORY_STRUCTURE) width: INTEGER_32 assign set_width -- The width of Current require pointer_exists: exists ensure display_mode_width_not_changed: width = old width display_mode_height_not_changed: height = old height display_mode_refresh_rate_not_changed: refresh_rate = old refresh_rate display_mode_pixel_format_not_changed: pixel_format ~ old pixel_format feature -- Comparison frozen deep_equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void -- or attached to isomorphic object structures? -- (from ANY) ensure -- from ANY instance_free: class shallow_implies_deep: standard_equal (a, b) implies Result both_or_none_void: (a = Void) implies (Result = (b = Void)) same_type: (Result and (a /= Void)) implies (b /= Void and then a.same_type (b)) symmetric: Result implies deep_equal (b, a) frozen equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void or attached -- to objects considered equal? -- (from ANY) ensure -- from ANY instance_free: class definition: Result = (a = Void and b = Void) or else ((a /= Void and b /= Void) and then a.is_equal (b)) frozen is_deep_equal alias "≡≡≡" (other: GAME_DISPLAY_MODE): BOOLEAN -- Are Current and other attached to isomorphic object structures? -- (from ANY) require -- from ANY other_not_void: other /= Void ensure -- from ANY shallow_implies_deep: standard_is_equal (other) implies Result same_type: Result implies same_type (other) symmetric: Result implies other.is_deep_equal (Current) frozen standard_equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void or attached to -- field-by-field identical objects of the same type? -- Always uses default object comparison criterion. -- (from ANY) ensure -- from ANY instance_free: class definition: Result = (a = Void and b = Void) or else ((a /= Void and b /= Void) and then a.standard_is_equal (b)) frozen standard_is_equal alias "≜" (other: GAME_DISPLAY_MODE): BOOLEAN -- Is other attached to an object of the same type -- as current object, and field-by-field identical to it? -- (from ANY) require -- from ANY other_not_void: other /= Void ensure -- from ANY same_type: Result implies same_type (other) symmetric: Result implies other.standard_is_equal (Current) feature -- Status report conforms_to (other: ANY): BOOLEAN -- Does type of current object conform to type -- of other (as per Eiffel: The Language, chapter 13)? -- (from ANY) require -- from ANY other_not_void: other /= Void exists: BOOLEAN -- Is allocated memory still allocated? -- (from MEMORY_STRUCTURE) same_type (other: ANY): BOOLEAN -- Is type of current object identical to type of other? -- (from ANY) require -- from ANY other_not_void: other /= Void ensure -- from ANY definition: Result = (conforms_to (other) and other.conforms_to (Current)) feature -- Duplication copy (other: GAME_DISPLAY_MODE) -- Update current object using fields of object attached -- to other, so as to yield equal objects. -- (from ANY) require -- from ANY other_not_void: other /= Void type_identity: same_type (other) ensure -- from ANY is_equal: Current ~ other frozen deep_copy (other: GAME_DISPLAY_MODE) -- Effect equivalent to that of: -- copy (other . deep_twin) -- (from ANY) require -- from ANY other_not_void: other /= Void ensure -- from ANY deep_equal: deep_equal (Current, other) frozen deep_twin: GAME_DISPLAY_MODE -- New object structure recursively duplicated from Current. -- (from ANY) ensure -- from ANY deep_twin_not_void: Result /= Void deep_equal: deep_equal (Current, Result) frozen standard_copy (other: GAME_DISPLAY_MODE) -- Copy every field of other onto corresponding field -- of current object. -- (from ANY) require -- from ANY other_not_void: other /= Void type_identity: same_type (other) ensure -- from ANY is_standard_equal: standard_is_equal (other) frozen standard_twin: GAME_DISPLAY_MODE -- New object field-by-field identical to other. -- Always uses default copying semantics. -- (from ANY) ensure -- from ANY standard_twin_not_void: Result /= Void equal: standard_equal (Result, Current) frozen twin: GAME_DISPLAY_MODE -- New object equal to Current -- twin calls copy; to change copying/twinning semantics, redefine copy. -- (from ANY) ensure -- from ANY twin_not_void: Result /= Void is_equal: Result ~ Current feature -- Basic operations frozen default: detachable GAME_DISPLAY_MODE -- Default value of object's type -- (from ANY) frozen default_pointer: POINTER -- Default value of type POINTER -- (Avoid the need to write p.default for -- some p of type POINTER.) -- (from ANY) ensure -- from ANY instance_free: class default_rescue -- Process exception for routines with no Rescue clause. -- (Default: do nothing.) -- (from ANY) frozen do_nothing -- Execute a null action. -- (from ANY) ensure -- from ANY instance_free: class feature -- Implementation structure_size: INTEGER_32 -- Size to allocate (in bytes). ensure -- from MEMORY_STRUCTURE is_class: class positive_result: Result > 0 feature -- Output Io: STD_FILES -- Handle to standard file setup -- (from ANY) ensure -- from ANY instance_free: class io_not_void: Result /= Void print (o: detachable ANY) -- Write terse external representation of o -- on standard output. -- (from ANY) ensure -- from ANY instance_free: class frozen tagged_out: STRING_8 -- New string containing terse printable representation -- of current object -- (from ANY) ensure -- from ANY tagged_out_not_void: Result /= Void feature -- Platform Operating_environment: OPERATING_ENVIRONMENT -- Objects available from the operating system -- (from ANY) ensure -- from ANY instance_free: class operating_environment_not_void: Result /= Void invariant -- from ANY reflexive_equality: standard_is_equal (Current) reflexive_conformance: conforms_to (Current) -- from MEMORY_STRUCTURE managed_pointer_valid: not shared implies managed_pointer /= Void internal_item_valid: shared implies internal_item /= default_pointer end -- class GAME_DISPLAY_MODE
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