class
	GAME_DISPLAY_MODE

General
	cluster: graphic
	description: "A mode (width, height, refresh rate, etc.) of a GAME_DISPLAY (screen)"
	create: make, make_with_refresh_rate, own_from_pointer, shared_from_pointer

Ancestors
	GAME_SDL_ANY*
	MEMORY_STRUCTURE*

Queries
	exists: BOOLEAN
	has_error: BOOLEAN
	height: INTEGER_32
	is_equal (a_other: [like Current] GAME_DISPLAY_MODE): BOOLEAN
	item: POINTER
	last_error: READABLE_STRING_GENERAL
	out: STRING_8
	pixel_format: GAME_PIXEL_FORMAT_READABLE
	refresh_rate: INTEGER_32
	shared: BOOLEAN
	structure_size: INTEGER_32
	width: INTEGER_32

Commands
	make_by_pointer (a_ptr: POINTER)
	make_structure
	set_height (a_height: INTEGER_32)
	set_pixel_format (a_pixel_format: [like pixel_format] GAME_PIXEL_FORMAT_READABLE)
	set_refresh_rate (a_refresh_rate: INTEGER_32)
	set_width (a_width: INTEGER_32)


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