class GAME_DISPLAY_MODE General cluster: graphic description: "A mode (width, height, refresh rate, etc.) of a GAME_DISPLAY (screen)" create: make, make_with_refresh_rate, own_from_pointer, shared_from_pointer Ancestors GAME_SDL_ANY* MEMORY_STRUCTURE* Queries exists: BOOLEAN has_error: BOOLEAN height: INTEGER_32 is_equal (a_other: [like Current] GAME_DISPLAY_MODE): BOOLEAN item: POINTER last_error: READABLE_STRING_GENERAL out: STRING_8 pixel_format: GAME_PIXEL_FORMAT_READABLE refresh_rate: INTEGER_32 shared: BOOLEAN structure_size: INTEGER_32 width: INTEGER_32 Commands make_by_pointer (a_ptr: POINTER) make_structure set_height (a_height: INTEGER_32) set_pixel_format (a_pixel_format: [like pixel_format] GAME_PIXEL_FORMAT_READABLE) set_refresh_rate (a_refresh_rate: INTEGER_32) set_width (a_width: INTEGER_32)
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