class GAME_DISPLAY General cluster: graphic description: "Informations about a display (a display is generally a screen)" create: make Ancestors GAME_LIBRARY_SHARED* GAME_SDL_ANY* Queries bound: TUPLE [INTEGER_32, INTEGER_32, INTEGER_32, INTEGER_32] bound_height: INTEGER_32 bound_width: INTEGER_32 bound_x: INTEGER_32 bound_y: INTEGER_32 closest_mode (a_mode: GAME_DISPLAY_MODE): GAME_DISPLAY_MODE current_mode: GAME_DISPLAY_MODE Game_library: GAME_LIBRARY_CONTROLLER has_error: BOOLEAN index: INTEGER_32 last_error: READABLE_STRING_GENERAL modes: CHAIN [GAME_DISPLAY_MODE] name: READABLE_STRING_GENERAL native_mode: GAME_DISPLAY_MODE Constraints index valid
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