class
	GAME_DISPLAY

General
	cluster: graphic
	description: "Informations about a display (a display is generally a screen)"
	create: make

Ancestors
	GAME_LIBRARY_SHARED*
	GAME_SDL_ANY*

Queries
	bound: TUPLE [INTEGER_32, INTEGER_32, INTEGER_32, INTEGER_32]
	bound_height: INTEGER_32
	bound_width: INTEGER_32
	bound_x: INTEGER_32
	bound_y: INTEGER_32
	closest_mode (a_mode: GAME_DISPLAY_MODE): GAME_DISPLAY_MODE
	current_mode: GAME_DISPLAY_MODE
	Game_library: GAME_LIBRARY_CONTROLLER
	has_error: BOOLEAN
	index: INTEGER_32
	last_error: READABLE_STRING_GENERAL
	modes: CHAIN [GAME_DISPLAY_MODE]
	name: READABLE_STRING_GENERAL
	native_mode: GAME_DISPLAY_MODE

Constraints
	index valid


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