class GAME_IMAGE General cluster: graphic description: "An image source used to create a GAME_SURFACE or a GAME_TEXTURE" create: share_from_pointer, own_from_pointer, make_from_pointer, make_from_other Ancestors DISPOSABLE* GAME_LIBRARY_SHARED* GAME_RESSOURCE* GAME_SDL_ANY* Queries exists: BOOLEAN Game_library: GAME_LIBRARY_CONTROLLER has_error: BOOLEAN has_ressource_error: BOOLEAN is_open: BOOLEAN is_openable: BOOLEAN last_error: READABLE_STRING_GENERAL Commands dispose open Constraints image source valid
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