class
	GAME_IMAGE

General
	cluster: graphic
	description: "An image source used to create a GAME_SURFACE or a GAME_TEXTURE"
	create: share_from_pointer, own_from_pointer, make_from_pointer, make_from_other

Ancestors
	DISPOSABLE*
	GAME_LIBRARY_SHARED*
	GAME_RESSOURCE*
	GAME_SDL_ANY*

Queries
	exists: BOOLEAN
	Game_library: GAME_LIBRARY_CONTROLLER
	has_error: BOOLEAN
	has_ressource_error: BOOLEAN
	is_open: BOOLEAN
	is_openable: BOOLEAN
	last_error: READABLE_STRING_GENERAL

Commands
	dispose
	open

Constraints
	image source valid


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