class GAME_HAPTIC_RAMP_EFFECT General cluster: haptic description: "A GAME_HAPTIC_EFFECT that have a linear ramp effect." create: make Ancestors GAME_HAPTIC_EFFECT_ENVELOPE* Queries delay: NATURAL_16 direction: GAME_HAPTIC_DIRECTION end_level: INTEGER_16 exists: BOOLEAN fade_in_length: NATURAL_16 fade_in_level: NATURAL_16 fade_out_length: NATURAL_16 fade_out_level: NATURAL_16 interval: NATURAL_16 item: POINTER length: NATURAL_32 shared: BOOLEAN start_level: INTEGER_16 structure_size: INTEGER_32 Commands make make_by_pointer (a_ptr: POINTER) set_delay (a_delay: NATURAL_16) set_direction (a_direction: GAME_HAPTIC_DIRECTION) set_end_level (a_level: INTEGER_16) set_fade_in_length (a_fade_in_length: NATURAL_16) set_fade_in_level (a_fade_in_level: NATURAL_16) set_fade_out_length (a_fade_out_length: NATURAL_16) set_fade_out_level (a_fade_out_level: NATURAL_16) set_interval (a_interval: NATURAL_16) set_length (a_length: NATURAL_32) set_start_level (a_level: INTEGER_16)
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