class GAME_HAPTIC_SPHERICAL_DIRECTION General cluster: haptic description: "Represent the direction that an effect come from (an not where it goes, be carefull). Direction is encoded by two rotation (the azimuth and inclination). Cardinal directions of the haptic device are relative to the positioning of the device. North is considered to be away from the user, south is toward the user, east is right, and west is left of the user: .--. |__| .-------. |=.| |.-----.| |--| || || | | |'-----'| |__|~')_____(' [ COMPUTER ] North (27000) ^ | | (18000) West <----[ HAPTIC ]----> East (0) | | v South (9000) [ USER ] \|||/ (o o) ---ooO-(_)-Ooo---" create: make_from_other, make, make_with_azimuth, make_with_azimuth_and_inclination Ancestors GAME_HAPTIC_DIRECTION Queries azimuth: INTEGER_32 exists: BOOLEAN inclination: INTEGER_32 is_cartesian: BOOLEAN is_equal (a_other: [like Current] GAME_HAPTIC_SPHERICAL_DIRECTION): BOOLEAN is_polar: BOOLEAN is_spherical: BOOLEAN is_values_equal (a_other: GAME_HAPTIC_DIRECTION): BOOLEAN item: POINTER shared: BOOLEAN structure_size: INTEGER_32 Commands make make_by_pointer (a_ptr: POINTER) set_azimuth (a_azimuth: INTEGER_32) set_inclination (a_inclination: INTEGER_32) Constraints type valid
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