note description: "[ Represent the direction that an effect come from (an not where it goes, be carefull). Direction is encoded by two rotation (the azimuth and inclination). Cardinal directions of the haptic device are relative to the positioning of the device. North is considered to be away from the user, south is toward the user, east is right, and west is left of the user: .--. |__| .-------. |=.| |.-----.| |--| || || | | |'-----'| |__|~')_____(' [ COMPUTER ] North (27000) ^ | | (18000) West <----[ HAPTIC ]----> East (0) | | v South (9000) [ USER ] \|||/ (o o) ---ooO-(_)-Ooo--- ]" author: "Louis Marchand" date: "Tue, 03 Mar 2015 15:22:37 +0000" revision: "2.0" class interface GAME_HAPTIC_SPHERICAL_DIRECTION create {GAME_HAPTIC_EFFECT} make_from_other create make, make_with_azimuth, make_with_azimuth_and_inclination feature -- Initialization make -- Initialization of Current ensure then exists: exists type_is_valid: type = {GAME_SDL_EXTERNAL}.sdl_haptic_spherical azimuth_valid: azimuth = 0 inclination_valid: inclination = 0 feature -- Access azimuth: INTEGER_32 assign set_azimuth -- The azimuth angle in spherical coordinate (encoded by hundredths of a degree -- starting east and rotating toward South). require exists: exists set_azimuth (a_azimuth: INTEGER_32) -- Assign azimuth with the value of a_azimuth require exists: exists ensure is_assign: azimuth = a_azimuth inclination: INTEGER_32 assign set_inclination -- The inclination angle in spherical coordinate (encoded by hundredths of a degree -- rotating toward the bottom of the haptic). -- To use this angle, you need a 3 axis haptic -- (See: GAME_HAPTIC.axes_count) require exists: exists set_inclination (a_inclination: INTEGER_32) -- Assign inclination with the value of a_inclination require exists: exists ensure is_assign: inclination = a_inclination is_values_equal (a_other: GAME_HAPTIC_DIRECTION): BOOLEAN -- Are the important values inside Current are equvalent invariant type_valid: type = {GAME_SDL_EXTERNAL}.sdl_haptic_spherical end -- class GAME_HAPTIC_SPHERICAL_DIRECTION
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