note description: "Common ancestor to mouse state and events" author: "Louis MArchand" date: "Sun, 04 Feb 2018 15:17:55 +0000" revision: "0.1" deferred class GAME_MOUSE_COMMON feature -- Access x: INTEGER_32 -- Horizontal position of Current (relative to the focussed window) y: INTEGER_32 -- Vertical position of Current (relative to the focussed window) is_left_button: BOOLEAN -- Is the left button of Current being managed deferred end is_right_button: BOOLEAN -- Is the right button of Current being managed deferred end is_middle_button: BOOLEAN -- Is the middle button of Current being managed deferred end is_optional_button_1: BOOLEAN -- Is the first optionnal button of Current being managed deferred end is_optional_button_2: BOOLEAN -- Is the second optionnal button of Current being managed deferred end feature {GAME_SDL_ANY} -- Implementation state: NATURAL_32 -- The internal state code. end -- class GAME_MOUSE_COMMON
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