note description: "External of the SDL2_ttf library." author: "Louis Marchand" date: "Thu, 02 Apr 2015 03:35:38 +0000" revision: "2.0" class GAME_TEXT_EXTERNAL create default_create feature {NONE} -- Initialization default_create -- Process instances of classes with no creation clause. -- (Default: do nothing.) -- (from ANY) do end feature -- Access generating_type: TYPE [detachable GAME_TEXT_EXTERNAL] -- Type of current object -- (type of which it is a direct instance) -- (from ANY) external "built_in" ensure -- from ANY generating_type_not_void: Result /= Void end generator: STRING_8 -- Name of current object's generating class -- (base class of the type of which it is a direct instance) -- (from ANY) external "built_in" ensure -- from ANY generator_not_void: Result /= Void generator_not_empty: not Result.is_empty end feature -- Comparison frozen deep_equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void -- or attached to isomorphic object structures? -- (from ANY) do if a = Void then Result := b = Void else Result := b /= Void and then a.is_deep_equal (b) end ensure -- from ANY instance_free: class shallow_implies_deep: standard_equal (a, b) implies Result both_or_none_void: (a = Void) implies (Result = (b = Void)) same_type: (Result and (a /= Void)) implies (b /= Void and then a.same_type (b)) symmetric: Result implies deep_equal (b, a) end frozen equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void or attached -- to objects considered equal? -- (from ANY) do if a = Void then Result := b = Void else Result := b /= Void and then a.is_equal (b) end ensure -- from ANY instance_free: class definition: Result = (a = Void and b = Void) or else ((a /= Void and b /= Void) and then a.is_equal (b)) end frozen is_deep_equal alias "≡≡≡" (other: GAME_TEXT_EXTERNAL): BOOLEAN -- Are Current and other attached to isomorphic object structures? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY shallow_implies_deep: standard_is_equal (other) implies Result same_type: Result implies same_type (other) symmetric: Result implies other.is_deep_equal (Current) end is_equal (other: GAME_TEXT_EXTERNAL): BOOLEAN -- Is other attached to an object considered -- equal to current object? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY symmetric: Result implies other ~ Current consistent: standard_is_equal (other) implies Result end frozen standard_equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void or attached to -- field-by-field identical objects of the same type? -- Always uses default object comparison criterion. -- (from ANY) do if a = Void then Result := b = Void else Result := b /= Void and then a.standard_is_equal (b) end ensure -- from ANY instance_free: class definition: Result = (a = Void and b = Void) or else ((a /= Void and b /= Void) and then a.standard_is_equal (b)) end frozen standard_is_equal alias "≜" (other: GAME_TEXT_EXTERNAL): BOOLEAN -- Is other attached to an object of the same type -- as current object, and field-by-field identical to it? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY same_type: Result implies same_type (other) symmetric: Result implies other.standard_is_equal (Current) end feature -- Status report conforms_to (other: ANY): BOOLEAN -- Does type of current object conform to type -- of other (as per Eiffel: The Language, chapter 13)? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" end same_type (other: ANY): BOOLEAN -- Is type of current object identical to type of other? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY definition: Result = (conforms_to (other) and other.conforms_to (Current)) end feature -- Duplication frozen clone (other: detachable ANY): like other obsolete "Use `twin' instead. [2017-05-31]" -- Void if other is void; otherwise new object -- equal to other -- -- For non-void other, clone calls copy; -- to change copying/cloning semantics, redefine copy. -- (from ANY) do if other /= Void then Result := other.twin end ensure -- from ANY instance_free: class equal: Result ~ other end copy (other: GAME_TEXT_EXTERNAL) -- Update current object using fields of object attached -- to other, so as to yield equal objects. -- (from ANY) require -- from ANY other_not_void: other /= Void type_identity: same_type (other) external "built_in" ensure -- from ANY is_equal: Current ~ other end frozen deep_clone (other: detachable ANY): like other obsolete "Use `deep_twin' instead. [2017-05-31]" -- Void if other is void: otherwise, new object structure -- recursively duplicated from the one attached to other -- (from ANY) do if other /= Void then Result := other.deep_twin end ensure -- from ANY instance_free: class deep_equal: deep_equal (other, Result) end frozen deep_copy (other: GAME_TEXT_EXTERNAL) -- Effect equivalent to that of: -- copy (other . deep_twin) -- (from ANY) require -- from ANY other_not_void: other /= Void do copy (other.deep_twin) ensure -- from ANY deep_equal: deep_equal (Current, other) end frozen deep_twin: GAME_TEXT_EXTERNAL -- New object structure recursively duplicated from Current. -- (from ANY) external "built_in" ensure -- from ANY deep_twin_not_void: Result /= Void deep_equal: deep_equal (Current, Result) end frozen standard_clone (other: detachable ANY): like other obsolete "Use `standard_twin' instead. [2017-05-31]" -- Void if other is void; otherwise new object -- field-by-field identical to other. -- Always uses default copying semantics. -- (from ANY) do if other /= Void then Result := other.standard_twin end ensure -- from ANY instance_free: class equal: standard_equal (Result, other) end frozen standard_copy (other: GAME_TEXT_EXTERNAL) -- Copy every field of other onto corresponding field -- of current object. -- (from ANY) require -- from ANY other_not_void: other /= Void type_identity: same_type (other) external "built_in" ensure -- from ANY is_standard_equal: standard_is_equal (other) end frozen standard_twin: GAME_TEXT_EXTERNAL -- New object field-by-field identical to other. -- Always uses default copying semantics. -- (from ANY) external "built_in" ensure -- from ANY standard_twin_not_void: Result /= Void equal: standard_equal (Result, Current) end frozen twin: GAME_TEXT_EXTERNAL -- New object equal to Current -- twin calls copy; to change copying/twinning semantics, redefine copy. -- (from ANY) external "built_in" ensure -- from ANY twin_not_void: Result /= Void is_equal: Result ~ Current end feature -- Basic operations frozen as_attached: attached GAME_TEXT_EXTERNAL obsolete "Remove calls to this feature. [2017-05-31]" -- Attached version of Current. -- (Can be used during transitional period to convert -- non-void-safe classes to void-safe ones.) -- (from ANY) do Result := Current end frozen default: detachable GAME_TEXT_EXTERNAL -- Default value of object's type -- (from ANY) do end frozen default_pointer: POINTER -- Default value of type POINTER -- (Avoid the need to write p.default for -- some p of type POINTER.) -- (from ANY) do ensure -- from ANY instance_free: class end default_rescue -- Process exception for routines with no Rescue clause. -- (Default: do nothing.) -- (from ANY) do end frozen do_nothing -- Execute a null action. -- (from ANY) do ensure -- from ANY instance_free: class end feature -- Constante SDL_ttf frozen ttf_hinting_light: INTEGER_32 external "C inline use <SDL_ttf.h>" alias "TTF_HINTING_LIGHT" end frozen ttf_hinting_mono: INTEGER_32 external "C inline use <SDL_ttf.h>" alias "TTF_HINTING_MONO" end frozen ttf_hinting_none: INTEGER_32 external "C inline use <SDL_ttf.h>" alias "TTF_HINTING_NONE" end frozen ttf_hinting_normal: INTEGER_32 external "C inline use <SDL_ttf.h>" alias "TTF_HINTING_NORMAL" end frozen ttf_style_bold: INTEGER_32 external "C inline use <SDL_ttf.h>" alias "TTF_STYLE_BOLD" end frozen ttf_style_italic: INTEGER_32 external "C inline use <SDL_ttf.h>" alias "TTF_STYLE_ITALIC" end frozen ttf_style_normal: INTEGER_32 external "C inline use <SDL_ttf.h>" alias "TTF_STYLE_NORMAL" end frozen ttf_style_strikethrough: INTEGER_32 external "C inline use <SDL_ttf.h>" alias "TTF_STYLE_STRIKETHROUGH" end frozen ttf_style_underline: INTEGER_32 external "C inline use <SDL_ttf.h>" alias "TTF_STYLE_UNDERLINE" end feature -- Fonction SDL_ttf frozen ttf_closefont (font: POINTER) external "C (TTF_Font *)| <SDL_ttf.h>" alias "TTF_CloseFont" end frozen ttf_fontascent (font: POINTER): INTEGER_32 external "C (TTF_Font *) : int | <SDL_ttf.h>" alias "TTF_FontAscent " end frozen ttf_fontdescent (font: POINTER): INTEGER_32 external "C (TTF_Font *) : int | <SDL_ttf.h>" alias "TTF_FontDescent " end frozen ttf_fontfacefamilyname (font: POINTER): POINTER external "C (const TTF_Font *) : char * | <SDL_ttf.h>" alias "TTF_FontFaceFamilyName " end frozen ttf_fontfaceisfixedwidth (font: POINTER): INTEGER_32 external "C (const TTF_Font *) : int | <SDL_ttf.h>" alias "TTF_FontFaceIsFixedWidth " end frozen ttf_fontfacestylename (font: POINTER): POINTER external "C (const TTF_Font *) : char * | <SDL_ttf.h>" alias "TTF_FontFaceStyleName " end frozen ttf_fontheight (font: POINTER): INTEGER_32 external "C (TTF_Font *) : int | <SDL_ttf.h>" alias "TTF_FontHeight " end frozen ttf_fontlineskip (font: POINTER): INTEGER_32 external "C (TTF_Font *) : int | <SDL_ttf.h>" alias "TTF_FontLineSkip " end frozen ttf_getfonthinting (font: POINTER): INTEGER_32 external "C (TTF_Font *) : int | <SDL_ttf.h>" alias "TTF_GetFontHinting " end frozen ttf_getfontkerning (font: POINTER): INTEGER_32 external "C (TTF_Font *) : int | <SDL_ttf.h>" alias "TTF_GetFontKerning " end frozen ttf_getfontoutline (font: POINTER): INTEGER_32 external "C (TTF_Font *) : int | <SDL_ttf.h>" alias "TTF_GetFontOutline" end frozen ttf_getfontstyle (font: POINTER): INTEGER_32 external "C (TTF_Font *) : int | <SDL_ttf.h>" alias "TTF_GetFontStyle" end frozen ttf_glyphisprovided (font: POINTER; ch: NATURAL_16): INTEGER_32 external "C (const TTF_Font *, Uint16) : int | <SDL_ttf.h>" alias "TTF_GlyphIsProvided " end frozen ttf_glyphmetrics (font: POINTER; ch: NATURAL_16; minx, maxx, miny, maxy, advance: POINTER): INTEGER_32 external "C (TTF_Font *, Uint16, int *, int *, int *, int *, int *) : int | <SDL_ttf.h>" alias "TTF_GlyphMetrics " end frozen ttf_init: INTEGER_32 external "C :int | <SDL_ttf.h>" alias "TTF_Init" end frozen ttf_openfontindex (filename: POINTER; taille: INTEGER_32; index: INTEGER_32): POINTER external "C (const char *,int,long):TTF_Font *| <SDL_ttf.h>" alias "TTF_OpenFontIndex" end frozen ttf_openfontindexrw (rwop: POINTER; free_struct: INTEGER_32; taille: INTEGER_32; index: INTEGER_32): POINTER external "C (SDL_RWops *, int, int, long):TTF_Font *| <SDL_ttf.h>" alias "TTF_OpenFontIndexRW" end frozen ttf_quit external "C | <SDL_ttf.h>" alias "TTF_Quit" end frozen ttf_rendertext_blended (font: POINTER; text: POINTER; color: POINTER): POINTER external "C inline use <SDL_ttf.h>" alias "TTF_RenderText_Blended((TTF_Font *)$font,(char *)$text,*((SDL_Color *)$color))" end frozen ttf_rendertext_shaded (font: POINTER; text: POINTER; color, bgcolor: POINTER): POINTER external "C inline use <SDL_ttf.h>" alias "TTF_RenderText_Shaded((TTF_Font *)$font,(char *)$text,*((SDL_Color *)$color),*((SDL_Color *)$bgcolor))" end frozen ttf_rendertext_solid (font: POINTER; text: POINTER; color: POINTER): POINTER external "C inline use <SDL_ttf.h>" alias "TTF_RenderText_Solid((TTF_Font *)$font,(char *)$text,*((SDL_Color *)$color))" end frozen ttf_renderutf8_blended (font: POINTER; text: POINTER; color: POINTER): POINTER external "C inline use <SDL_ttf.h>" alias "TTF_RenderUTF8_Blended((TTF_Font *)$font,(char *)$text,*((SDL_Color *)$color))" end frozen ttf_renderutf8_shaded (font: POINTER; text: POINTER; color, bgcolor: POINTER): POINTER external "C inline use <SDL_ttf.h>" alias "TTF_RenderUTF8_Shaded((TTF_Font *)$font,(char *)$text,*((SDL_Color *)$color),*((SDL_Color *)$bgcolor))" end frozen ttf_renderutf8_solid (font: POINTER; text: POINTER; color: POINTER): POINTER external "C inline use <SDL_ttf.h>" alias "TTF_RenderUTF8_Solid((TTF_Font *)$font,(char *)$text,*((SDL_Color *)$color))" end frozen ttf_setfonthinting (font: POINTER; hinting: INTEGER_32) external "C (TTF_Font *, int) | <SDL_ttf.h>" alias "TTF_SetFontHinting " end frozen ttf_setfontkerning (font: POINTER; allowed: INTEGER_32) external "C (TTF_Font *, int) | <SDL_ttf.h>" alias "TTF_SetFontKerning " end frozen ttf_setfontoutline (font: POINTER; outline: INTEGER_32) external "C (TTF_Font *, int) | <SDL_ttf.h>" alias "TTF_SetFontOutline" end frozen ttf_setfontstyle (font: POINTER; flag: INTEGER_32) external "C (TTF_Font *,int) | <SDL_ttf.h>" alias "TTF_SetFontStyle" end frozen ttf_sizetext (font, text, w, h: POINTER): INTEGER_32 external "C (TTF_Font *, const char *, int *, int *) : int | <SDL_ttf.h>" alias "TTF_SizeText " end frozen ttf_sizeutf8 (font, text, w, h: POINTER): INTEGER_32 external "C (TTF_Font *, const char *, int *, int *) : int | <SDL_ttf.h>" alias "TTF_SizeUTF8 " end frozen ttf_wasinit: INTEGER_32 external "C :int | <SDL_ttf.h>" alias "TTF_WasInit" end feature -- Output Io: STD_FILES -- Handle to standard file setup -- (from ANY) once create Result; Result.set_output_default ensure -- from ANY instance_free: class io_not_void: Result /= Void end out: STRING_8 -- New string containing terse printable representation -- of current object -- (from ANY) do Result := tagged_out ensure -- from ANY out_not_void: Result /= Void end print (o: detachable ANY) -- Write terse external representation of o -- on standard output. -- (from ANY) local s: READABLE_STRING_8 do if attached o then s := o.out if attached {READABLE_STRING_32} s as s32 then Io.put_string_32 (s32) elseif attached {READABLE_STRING_8} s as s8 then Io.put_string (s8) else Io.put_string_32 (s.as_string_32) end end ensure -- from ANY instance_free: class end frozen tagged_out: STRING_8 -- New string containing terse printable representation -- of current object -- (from ANY) external "built_in" ensure -- from ANY tagged_out_not_void: Result /= Void end feature -- Platform Operating_environment: OPERATING_ENVIRONMENT -- Objects available from the operating system -- (from ANY) once create Result ensure -- from ANY instance_free: class operating_environment_not_void: Result /= Void end feature {NONE} -- Retrieval frozen internal_correct_mismatch -- Called from runtime to perform a proper dynamic dispatch on correct_mismatch -- from MISMATCH_CORRECTOR. -- (from ANY) local l_msg: STRING_32 l_exc: EXCEPTIONS do if attached {MISMATCH_CORRECTOR} Current as l_corrector then l_corrector.correct_mismatch else create l_msg.make_from_string ("Mismatch: ".as_string_32) create l_exc; l_msg.append (generating_type.name_32); l_exc.raise_retrieval_exception (l_msg) end end invariant -- from ANY reflexive_equality: standard_is_equal (Current) reflexive_conformance: conforms_to (Current) end -- class GAME_TEXT_EXTERNAL
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