note description: "Controller for the audio library." author: "Louis Marchand" date: "Tue, 07 Apr 2015 01:15:20 +0000" revision: "2.0" class AUDIO_LIBRARY_CONTROLLER inherit AUDIO_OPENAL_ERROR_MANAGER export {ANY} print_on_error, set_print_on_error, enable_print_on_error, disable_print_on_error end THREAD rename make as make_thread, launch as launch_thread export {NONE} all end create make feature {NONE} -- Initialization make -- Initialization for Current. -- Activates the sound context. do sound_buffer_size := 65536 is_thread_init := False create launch_mutex.make create {LINKED_LIST [AUDIO_SOURCE]} internal_sources.make create internal_listener end feature -- Access devices: LIST [READABLE_STRING_GENERAL] obsolete "Use playback_devices" -- Lists all possible devices that Current may use local l_devices: LIST [AUDIO_DEVICE] do l_devices := playback_devices create {ARRAYED_LIST [READABLE_STRING_GENERAL]} Result.make (l_devices.count) across l_devices as la_devices loop Result.extend (la_devices.item.name) end end playback_devices: LIST [AUDIO_DEVICE] -- Lists all possible playback devices that Current may use. do if is_extension_present (null, "ALC_enumeration_EXT") then if is_extension_present (null, "ALC_enumerate_all_EXT") then Result := devices_list ({AUDIO_EXTERNAL}.alc_all_device_specifier, False) else Result := devices_list ({AUDIO_EXTERNAL}.alc_device_specifier, False) end else create {ARRAYED_LIST [AUDIO_DEVICE]} Result.make (0) end ensure all_playback_device: across Result as la_result all la_result.item.is_playback end end capture_devices: LIST [AUDIO_DEVICE] -- Lists all possible capture devices that Current may use local l_result: POINTER l_c_string: C_STRING l_item: AUDIO_DEVICE do if is_extension_present (null, "ALC_enumeration_EXT") then Result := devices_list ({AUDIO_EXTERNAL}.alc_capture_device_specifier, True) else create {ARRAYED_LIST [AUDIO_DEVICE]} Result.make (0) end ensure all_playback_device: across Result as la_result all la_result.item.is_capture end end enable_sound obsolete "Use enable_playback" -- Activates the playback sound context. do enable_playback end enable_playback_with_device (a_device: AUDIO_DEVICE) -- Activates the playback sound context using a_device. require is_not_already_enabled: not is_playback_enable is_device_valid: a_device.is_playback and playback_devices.has (a_device) do enable_playback_implementaton (a_device.name_pointer) end enable_playback -- Activates the playback sound context. require is_not_already_enabled: not is_playback_enable do enable_playback_implementaton (null) end enable_capture (a_frequency, a_channel_count, a_bits_per_sample, a_buffer_count: INTEGER_32) -- Activates the capture sound context using the system default device. The capturing can be done with capture_controller. -- The resulting capture_controller will have use a_channel_count number of channel, a_bits_per_sample number of bits per -- single channel sample (8 or 16) and the internal buffer will be able to contain a_buffer_count samples (for example, -- a stereo 16 bits capture with a buffer count of 1024 will have the size 1024*2*2 = 5096 bytes) require is_not_already_enabled: not is_capture_enable channel_valid: a_channel_count >= 1 and a_channel_count <= 2 bits_per_sample_valid: a_bits_per_sample ~ 8 or a_bits_per_sample ~ 16 frequency_valid: a_frequency > 0 do enable_capture_inmplementaton (null, a_frequency, a_channel_count, a_bits_per_sample, a_buffer_count) end enable_capture_with_device (a_device: AUDIO_DEVICE; a_frequency, a_channel_count, a_bits_per_sample, a_buffer_count: INTEGER_32) -- Activates the capture sound context using a_device. The capturing can be done with capture_controller. -- The resulting capture_controller will have use a_channel_count number of channel, a_bits_per_sample number of bits per -- single channel sample (8 or 16) and the internal buffer will be able to contain a_buffer_count samples (for example, -- a stereo 16 bits capture with a buffer count of 1024 will have the size 1024*2*2 = 5096 bytes) require is_not_already_enabled: not is_capture_enable device_valid: a_device.is_capture and capture_devices.has (a_device) channel_valid: a_channel_count >= 1 and a_channel_count <= 2 bits_per_sample_valid: a_bits_per_sample ~ 8 or a_bits_per_sample ~ 16 frequency_valid: a_frequency > 0 do enable_capture_inmplementaton (a_device.name_pointer, a_frequency, a_channel_count, a_bits_per_sample, a_buffer_count) end disable_sound obsolete "Use disable_playback" -- Closes the playback sound context. do disable_playback end disable_playback -- Closes the playback sound context. local l_ok: BOOLEAN do if is_playback_enable then if is_thread_executing then stop_thread end; internal_sources.do_all (agent {AUDIO_SOURCE}.close); internal_sources.wipe_out {AUDIO_EXTERNAL}.alc_suspend_context (context) {AUDIO_EXTERNAL}.alc_destroy_context (context) clear_error l_ok := {AUDIO_EXTERNAL}.alc_close_device (internal_playback_device) if not l_ok then read_alc_error (null, "Cannot close audio context.") end end end disable_capture -- Closes the capture sound context. local l_ok: BOOLEAN do if is_capture_enable then capture_controller.close_device clear_alc_error (internal_capture_device) l_ok := {AUDIO_EXTERNAL}.alc_capture_close_device (internal_capture_device) if not l_ok then read_alc_error (null, "Cannot close audio capture device.") end end end device_specifier: READABLE_STRING_GENERAL obsolete "Use playback_device.name" -- A text representation of the device used by Current require sound_enabled: is_playback_enable do Result := playback_device.name end playback_device: AUDIO_DEVICE -- The playback AUDIO_DEVICE presently used by Current require sound_enabled: is_playback_enable do create Result.make ({AUDIO_EXTERNAL}.alc_get_string (internal_playback_device, {AUDIO_EXTERNAL}.alc_device_specifier), False) end capture_device: AUDIO_DEVICE -- The capture AUDIO_DEVICE presently used by Current require sound_enabled: is_capture_enable do create Result.make ({AUDIO_EXTERNAL}.alc_get_string (internal_capture_device, {AUDIO_EXTERNAL}.alc_capture_device_specifier), False) end listener: AUDIO_LISTENER -- Gets the sound listener. require get_listener_sound_open: is_playback_enable do Result := internal_listener end is_sound_enable: BOOLEAN obsolete "Use is_playback_enable" -- True when a playback sound context is active. do Result := is_playback_enable end is_playback_enable: BOOLEAN -- True when a playback sound context is active. do Result := not {AUDIO_EXTERNAL}.alc_get_current_context.is_default_pointer end is_capture_enable: BOOLEAN -- True when a capture sound is active. do Result := not internal_capture_device.is_default_pointer end quit_library -- Clears the library. Must be used before the end of the application local mem: MEMORY do if is_playback_enable then sources_wipe_out create mem; mem.full_collect disable_playback disable_capture end end capture_controller: AUDIO_CAPTURE_CONTROLLER -- Used to capture sound from microphone require capture_enabled: is_capture_enable do check attached internal_capture_controller as la_controller then Result := la_controller end end feature -- Sources management sound_buffer_size: INTEGER_32 assign set_sound_buffer_size -- The buffer size for the sound streaming (default is 65536). Allocating too little memory to the buffer can cause sound to stop before finishing. set_sound_buffer_size (a_buffer_size: INTEGER_32) -- Set the buffer size for the sound streaming (default is 65536). Allocating too little memory to the buffer can cause sound to stop before finishing. do sound_buffer_size := a_buffer_size end update -- This method must be executed at regular interval. If it is not executed enough in a certain time lap, the sound will stop before finishing. -- If this happens, you can call this method more often or use bigger sound_buffer_size. You can use the method update_playing for each individual -- Sound sources in the project and it will do the same effect. require update_sound_playing_sound_open: is_playback_enable do internal_sources.do_all (agent {AUDIO_SOURCE}.update_playing) end launch_in_thread -- Makes Current automatically update using another thread. -- You have to manually call stop_thread before closing the application require launch_in_thread_sound_open: is_playback_enable not_thread_running: not is_thread_executing do if not is_thread_init then internal_sources.do_all (agent {AUDIO_SOURCE}.set_thread_safe) make_thread is_thread_init := True end is_thread_executing := True launch_thread ensure is_thread_running: is_thread_executing end is_thread_executing: BOOLEAN -- The update thread is running stop_thread -- Stops the thread previously called with launch_in_thread require is_thread_running: is_thread_executing do must_stop_thread := True join is_thread_executing := False ensure is_thread_not_running: not is_thread_executing end sources_count: INTEGER_32 -- The current number of sound sources in the sound context. require sources_count_sound_open: is_playback_enable do Result := internal_sources.count end sources_add -- Creates a new sound source. To receive the sound source, use the source_get_last_add method. require sources_add_sound_open: is_playback_enable do if is_thread_executing then launch_mutex.lock end; internal_sources.extend (create {AUDIO_SOURCE}.make (sound_buffer_size)) if is_thread_executing then last_source_added.set_thread_safe; launch_mutex.unlock end ensure internal_sources.count = old internal_sources.count + 1 end last_source_added: AUDIO_SOURCE -- Returns the last sound source that has been created. require sources_get_last_add_sound_open: is_playback_enable do Result := sources_at (sources_count) end sources_at (a_index: INTEGER_32): AUDIO_SOURCE -- Returns the a_index-th sound source. require sources_get_at_sound_open: is_playback_enable al_controler_source_get_index_valid: a_index > 0 and then a_index < sources_count + 1 do Result := internal_sources.at (a_index) end sources_remove (a_index: INTEGER_32) -- Removes the a_index-th sound source. require sources_remove_at_sound_open: is_playback_enable al_controler_source_remove_index_valid: a_index > 0 and then a_index < sources_count + 1 do internal_sources.go_i_th (a_index); internal_sources.item.close; internal_sources.remove end sources_prune (a_source: AUDIO_SOURCE) -- Removes the sound source a_source from the sound controller. A sound that has been removed from the sound -- Controller can continue to work on its own, but it will not be updated by the update_sound_playing routine. require sources_remove_sound_open: is_playback_enable al_controler_source_remove_source_valid: a_source /= Void and then sources_has (a_source) do a_source.close; internal_sources.prune_all (a_source) ensure al_controler_source_remove_source_removed: not internal_sources.has (a_source) end sources_wipe_out -- This method removes all sound sources in the sound context. require update_sound_playing_sound_open: is_playback_enable do internal_sources.do_all (agent {AUDIO_SOURCE}.close); internal_sources.wipe_out end sources_has (a_source: AUDIO_SOURCE): BOOLEAN -- Returns true if the sound source a_source is still in the sound controller. require sources_has_sound_open: is_playback_enable do Result := internal_sources.has (a_source) end sources: CHAIN_INDEXABLE_ITERATOR [AUDIO_SOURCE] -- All AUDIO_SOURCE of the system. require sources_sound_open: is_playback_enable do create Result.make (internal_sources) end feature {NONE} sources_extend (a_source: AUDIO_SOURCE) -- Adds a_source in the sources chain require sources_push_sound_open: is_playback_enable do if is_thread_executing then launch_mutex.lock end; internal_sources.extend (a_source) if is_thread_executing then last_source_added.set_thread_safe; launch_mutex.unlock end ensure internal_sources.count = old internal_sources.count + 1 end feature {NONE} -- Implementation Class Variable internal_playback_device: POINTER -- Internal C Pointer to the audio device internal_capture_device: POINTER -- Internal C Pointer to the audio device internal_capture_controller: detachable AUDIO_CAPTURE_CONTROLLER -- The internal representation of capture_controller context: POINTER -- Internal C pointer to the audio context internal_listener: AUDIO_LISTENER -- The audio listener to be returned by listener internal_sources: LIST [AUDIO_SOURCE] -- Every audio sources initialized by the library must_stop_thread: BOOLEAN -- True when the principal thread asked the update thread to stop. is_thread_init: BOOLEAN -- Is thread initialization already done. null: POINTER feature {NONE} -- Implementation Routine is_extension_present (a_device: POINTER; a_extension_text: STRING_8): BOOLEAN -- Check if OpenAL support the extension identified by a_extension_text -- is supported by a_device local l_c_string: C_STRING do create l_c_string.make (a_extension_text) Result := {AUDIO_EXTERNAL}.alc_is_extension_present (a_device, l_c_string.item) end execute -- The thread main loop (started with launch_in_thread) local env: EXECUTION_ENVIRONMENT do create env from must_stop_thread := False until must_stop_thread loop launch_mutex.lock update; launch_mutex.unlock; env.sleep (10000000) end end enable_playback_implementaton (a_pointer: POINTER) -- Activates the playback sound context using a_pointer as internal_playback_device. require is_not_already_enabled: not is_playback_enable local l_ok: BOOLEAN do clear_error internal_playback_device := {AUDIO_EXTERNAL}.alc_open_device (a_pointer) read_alc_error (null, "Cannot open audio device.") if not internal_playback_device.is_default_pointer then clear_alc_error (internal_playback_device) context := {AUDIO_EXTERNAL}.alc_create_context (internal_playback_device, null) read_alc_error (internal_playback_device, "Cannot open audio context.") if not context.is_default_pointer then clear_alc_error (internal_playback_device) l_ok := {AUDIO_EXTERNAL}.alc_make_context_current (context) if l_ok then internal_listener.initialize else read_alc_error (null, "Cannot make audio context current.") {AUDIO_EXTERNAL}.alc_destroy_context (context) l_ok := {AUDIO_EXTERNAL}.alc_close_device (internal_playback_device) end else l_ok := {AUDIO_EXTERNAL}.alc_close_device (internal_playback_device) end end end enable_capture_inmplementaton (a_pointer: POINTER; a_frequency: INTEGER_32; a_channel_count, a_bits_per_sample, a_buffer_count: INTEGER_32) -- Activates the capture sound context using a_pointer as internal_capture_device. -- The resulting capture_controller will have use a_channel_count number of channel, a_bits_per_sample number of bits per -- single channel sample (8 or 16) and the internal buffer will be able to contain a_buffer_count samples (for example, -- a stereo 16 bits capture with a buffer count of 1024 will have the size 1024*2*2 = 5096 bytes) require is_not_already_enabled: not is_capture_enable channel_valid: a_channel_count >= 1 and a_channel_count <= 2 bits_per_sample_valid: a_bits_per_sample ~ 8 or a_bits_per_sample ~ 16 frequency_valid: a_frequency > 0 local l_ok: BOOLEAN l_format: INTEGER_32 l_buffer_size: INTEGER_32 do if a_channel_count = 1 then if a_bits_per_sample = 8 then l_format := {AUDIO_EXTERNAL}.al_format_mono8 else l_format := {AUDIO_EXTERNAL}.al_format_mono16 end else if a_bits_per_sample = 8 then l_format := {AUDIO_EXTERNAL}.al_format_stereo8 else l_format := {AUDIO_EXTERNAL}.al_format_stereo16 end end l_buffer_size := a_buffer_count * a_channel_count * (a_bits_per_sample // 8) clear_error internal_capture_device := {AUDIO_EXTERNAL}.alc_capture_open_device (a_pointer, a_frequency.to_natural_32, l_format, l_buffer_size) read_alc_error (null, "Cannot open capture device.") if not internal_capture_device.is_default_pointer then create internal_capture_controller.make (internal_capture_device, a_frequency, a_channel_count, a_bits_per_sample, a_buffer_count) end ensure capture_enabled: not has_error implies is_capture_enable end devices_list (a_specifier_type: INTEGER_32; a_is_capture: BOOLEAN): LIST [AUDIO_DEVICE] -- Lists all possible devices that Current may use (fetch with the internal type a_specifier_type). -- If a_is_capture, then the devices are capturing device. Else, they are playback device. local l_result: POINTER l_c_string: C_STRING l_item: AUDIO_DEVICE do create {LINKED_LIST [AUDIO_DEVICE]} Result.make; Result.compare_objects l_result := {AUDIO_EXTERNAL}.alc_get_string (null, a_specifier_type) if not l_result.is_default_pointer then from create l_item.make (l_result, a_is_capture) until l_item.name.is_empty loop Result.extend (l_item) l_result := l_result.plus (l_item.name.count + 1) create l_item.make (l_result, a_is_capture) end end end invariant is_sound_open_context_valid: is_playback_enable implies (not {AUDIO_EXTERNAL}.alc_get_current_context.is_default_pointer) is_sound_open_sources_valid: (not is_playback_enable) implies (internal_sources.count = 0) capture_valid: (is_capture_enable implies attached internal_capture_controller) and (attached internal_capture_controller implies is_capture_enable) end -- class AUDIO_LIBRARY_CONTROLLER
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