class AUDIO_SOUND_STREAMING General cluster: audio_3d description: "An AUDIO_SOUND used to stream audio buffers" create: make Ancestors AUDIO_SOUND* Queries already_used_buffer: INTEGER_32 bits_per_sample: INTEGER_32 channel_count: INTEGER_32 frequency: INTEGER_32 has_error: BOOLEAN has_ressource_error: BOOLEAN is_finished: BOOLEAN is_open: BOOLEAN Is_openable: BOOLEAN Is_seekable: BOOLEAN is_signed: BOOLEAN last_error: READABLE_STRING_GENERAL must_finish: BOOLEAN playing_queue: QUEUE [MANAGED_POINTER] Sample_count: INTEGER_64 sample_position: INTEGER_64 time_count: INTEGER_64 time_position: INTEGER_64 Commands close finish open queue_buffer (a_buffer: MANAGED_POINTER) restart sample_seek (a_frame_number: INTEGER_64) time_seek (a_milliseconds: INTEGER_64) Constraints already used buffer valid
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