class
	AUDIO_SOUND_STREAMING

General
	cluster: audio_3d
	description: "An AUDIO_SOUND used to stream audio buffers"
	create: make

Ancestors
	AUDIO_SOUND*

Queries
	already_used_buffer: INTEGER_32
	bits_per_sample: INTEGER_32
	channel_count: INTEGER_32
	frequency: INTEGER_32
	has_error: BOOLEAN
	has_ressource_error: BOOLEAN
	is_finished: BOOLEAN
	is_open: BOOLEAN
	Is_openable: BOOLEAN
	Is_seekable: BOOLEAN
	is_signed: BOOLEAN
	last_error: READABLE_STRING_GENERAL
	must_finish: BOOLEAN
	playing_queue: QUEUE [MANAGED_POINTER]
	Sample_count: INTEGER_64
	sample_position: INTEGER_64
	time_count: INTEGER_64
	time_position: INTEGER_64

Commands
	close
	finish
	open
	queue_buffer (a_buffer: MANAGED_POINTER)
	restart
	sample_seek (a_frame_number: INTEGER_64)
	time_seek (a_milliseconds: INTEGER_64)

Constraints
	already used buffer valid


Generated by ISE EiffelStudio