note description: "[ A snapshot of the state of a {GAME_MOUSE} at a certain time. Note that this information is not updated overtime. ]" author: "Louis Marchand" date: "Wed Sep 03, 2014" revision: "0.1" class GAME_MOUSE_STATE inherit GAME_MOUSE_BUTTON_MASK_COMMON redefine default_create end create default_create feature {NONE} -- Implementation default_create -- Initialization of Current do state := {GAME_SDL_EXTERNAL}.sdl_getmousestate ($x.to_pointer, $y.to_pointer) end end -- class GAME_MOUSE_STATE
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