note
	description: "[
		A snapshot of the state of a {GAME_MOUSE} at a certain time.
		Note that this information is not updated overtime.
	]"
	author: "Louis Marchand"
	date: "Wed Sep 03, 2014"
	revision: "0.1"

class 
	GAME_MOUSE_STATE

inherit
	GAME_MOUSE_BUTTON_MASK_COMMON
		redefine
			default_create
		end

create 
	default_create

feature {NONE} -- Implementation

	default_create
			-- Initialization of Current
		do
			state := {GAME_SDL_EXTERNAL}.sdl_getmousestate ($x.to_pointer, $y.to_pointer)
		end
	
end -- class GAME_MOUSE_STATE

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