class GAME_MOUSE_STATE General cluster: input description: "A snapshot of the state of a {GAME_MOUSE} at a certain time. Note that this information is not updated overtime." create: default_create Ancestors GAME_MOUSE_BUTTON_MASK_COMMON* Queries is_left_button_pressed: BOOLEAN is_middle_button_pressed: BOOLEAN is_optional_button_1_pressed: BOOLEAN is_optional_button_2_pressed: BOOLEAN is_right_button_pressed: BOOLEAN x: INTEGER_32 y: INTEGER_32
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