class TEXT_FONT General cluster: game_text description: "A font that can be use to draw text with a {TEXT_IMAGE}." create: make, make_with_index Ancestors DISPOSABLE* GAME_RESSOURCE* GAME_SDL_ANY* TEXT_LIBRARY_SHARED* Queries ascent: INTEGER_32 descent: INTEGER_32 exists: BOOLEAN face_family_name: READABLE_STRING_GENERAL face_style_name: READABLE_STRING_GENERAL glyph_metrics (a_character: CHARACTER_32): TUPLE [INTEGER_32, INTEGER_32, INTEGER_32, INTEGER_32, INTEGER_32] has_error: BOOLEAN has_hinting: BOOLEAN has_light_hinting: BOOLEAN has_monochrome_hinting: BOOLEAN has_normal_hinting: BOOLEAN has_outline: BOOLEAN has_ressource_error: BOOLEAN has_style_modifier: BOOLEAN index: INTEGER_32 is_bold: BOOLEAN is_glyph_provided (a_character: CHARACTER_32): BOOLEAN is_italic: BOOLEAN is_kerning_enabled: BOOLEAN is_monospace: BOOLEAN is_open: BOOLEAN is_openable: BOOLEAN is_strike_through: BOOLEAN is_underline: BOOLEAN last_error: READABLE_STRING_GENERAL line_skip_height: INTEGER_32 maximum_height: INTEGER_32 outline_size: INTEGER_32 size: INTEGER_32 text_dimension (a_text: READABLE_STRING_GENERAL): TUPLE [INTEGER_32, INTEGER_32] Text_library: TEXT_CONTROLLER Commands disable_bold disable_hinting disable_italic disable_kerning disable_outline disable_strike_through disable_style_modifier disable_underline dispose enable_bold enable_italic enable_kerning enable_light_hinting enable_monochrome_hinting enable_normal_hinting enable_strike_through enable_underline open set_is_bold (a_value: BOOLEAN) set_is_italic (a_value: BOOLEAN) set_is_kerning_enabled (a_value: BOOLEAN) set_is_strike_through (a_value: BOOLEAN) set_is_underline (a_value: BOOLEAN) set_outline_size (a_outline_size: INTEGER_32) Constraints is open exists
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