note description: "[ Encapsulates the state of a mouse during a movement ]" author: "Louis Marchand" date: "Sun Feb 04, 2018" revision: "2.0" class GAME_MOUSE_MOTION_EVENT inherit GAME_MOUSE_BUTTON_MASK_COMMON GAME_MOUSE_EVENT_COMMON rename is_left_button as is_left_button_pressed, is_right_button as is_right_button_pressed, is_middle_button as is_middle_button_pressed, is_optional_button_1 as is_optional_button_1_pressed, is_optional_button_2 as is_optional_button_2_pressed end create make end -- class GAME_MOUSE_MOTION_EVENT
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