class
	GAME_MOUSE_MOTION_EVENT

General
	cluster: event
	description: "Encapsulates the state of a mouse during a movement"
	create: make

Ancestors
	GAME_MOUSE_BUTTON_MASK_COMMON*
	GAME_MOUSE_EVENT_COMMON*

Queries
	id: NATURAL_32
	is_left_button_pressed: BOOLEAN
	is_middle_button_pressed: BOOLEAN
	is_optional_button_1_pressed: BOOLEAN
	is_optional_button_2_pressed: BOOLEAN
	is_right_button_pressed: BOOLEAN
	is_touch_device: BOOLEAN
	x: INTEGER_32
	y: INTEGER_32


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