class GAME_MOUSE_MOTION_EVENT General cluster: event description: "Encapsulates the state of a mouse during a movement" create: make Ancestors GAME_MOUSE_BUTTON_MASK_COMMON* GAME_MOUSE_EVENT_COMMON* Queries id: NATURAL_32 is_left_button_pressed: BOOLEAN is_middle_button_pressed: BOOLEAN is_optional_button_1_pressed: BOOLEAN is_optional_button_2_pressed: BOOLEAN is_right_button_pressed: BOOLEAN is_touch_device: BOOLEAN x: INTEGER_32 y: INTEGER_32
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