note description: "Read and write access to an internal array of pixels." author: "Louis Marchand" date: "Tue, 26 Jan 2016 19:34:13 +0000" revision: "2.1" class interface GAME_PIXEL_READER_WRITER create make_from_pointer, make feature -- Access pixel (a_line, a_column: INTEGER_32): GAME_COLOR_READABLE assign set_pixel -- Get the color of the pixel at line a_line and column a_column index (a_line, a_column: INTEGER_32): NATURAL_8 assign set_index -- Get the index of the indexed pixel at line a_line and column a_column invariant null_means_invalid: internal_item.item.is_default_pointer implies not is_valid end -- class GAME_PIXEL_READER_WRITER
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