note description: "[ A font contained inside a custom package file that can be use to draw text with a {TEXT_IMAGE}. ]" author: "Louis Marchand" date: "Mon, 30 Mar 2015 01:06:37 +0000" revision: "2.0" class TEXT_FONT_CPF create make, make_with_index feature {NONE} -- Initialization make_cpf_ressource (a_cpf: CPF_PACKAGE_FILE; a_cpf_index: INTEGER_32) -- make Current from the BMP image in the custom package file a_cpf at a_cpf_index. -- (from CPF_RESSOURCE_MANAGER) require -- from CPF_RESSOURCE_MANAGER img_cpf_index_valid: a_cpf.is_readable and then a_cpf_index > 0 and then a_cpf_index <= a_cpf.sub_files_count do cpf := a_cpf cpf_index := a_cpf_index end make_from_file (a_filename: READABLE_STRING_GENERAL; a_size: INTEGER_32) -- Initialization for Current. -- (from TEXT_FONT) require -- from TEXT_FONT is_text_enable: Text_library.is_text_enable filename_not_empty: not a_filename.is_empty size_stricly_positive: a_size > 1 do make_with_index_from_file (a_filename, a_size, 0) end make_with_index_from_file (a_filename: READABLE_STRING_GENERAL; a_size: INTEGER_32; a_index: INTEGER_32) -- Initialization for Current. -- The index is use if there is more than one font in a ttf file. -- (from TEXT_FONT) require -- from TEXT_FONT is_text_enable: Text_library.is_text_enable filename_not_empty: not a_filename.is_empty size_stricly_positive: a_size > 1 index_positive: a_index >= 0 local l_filename_c, l_mode_c: C_STRING do default_create size := a_size index := a_index create l_filename_c.make (a_filename) create l_mode_c.make ("rb") rwop := {GAME_SDL_EXTERNAL}.sdl_rwfromfile (l_filename_c.item, l_mode_c.item) end feature -- Access ascent: INTEGER_32 -- distance from the top of the drawing area to the baseline in pixel. require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end descent: INTEGER_32 -- distance from the baseline to the bottom of the drawing area in pixel. require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end disable_bold -- remove a bold style modifier to Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_disabled: not is_bold end disable_hinting -- Disable the draw hinting of Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end disable_italic -- remove an italic style modifier to Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_disabled: not is_italic end disable_kerning -- Does not allow the library to use kerning when drawing a text with Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_disabled: not is_kerning_enabled end disable_outline -- Disable the outline size in Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_disabled: not has_outline end disable_strike_through -- remove a strike through style modifier to Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_disabled: not is_strike_through end disable_style_modifier -- Disable all style modifier (underline, bold, italic and strike through) require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end disable_underline -- remove an underline style modifier to Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_disabled: not is_underline end enable_bold -- Add a bold style modifier to Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_enabled: is_bold end enable_italic -- Add an italic style modifier to Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_enabled: is_italic end enable_kerning -- Allow the library to use kerning when drawing a text with Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_enabled: is_kerning_enabled end enable_light_hinting -- Use the light hinting to draw Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_enable: has_light_hinting end enable_monochrome_hinting -- Use the monochrome hinting to draw Current. -- Must only be use with monochrome display require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_enable: has_monochrome_hinting end enable_normal_hinting -- Use the normal hinting to draw Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_enable: has_normal_hinting end enable_strike_through -- Add a strike through style modifier to Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_enabled: is_strike_through end enable_underline -- Add an underline style modifier to Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_enabled: is_underline end exists: BOOLEAN -- Is allocated memory still allocated? -- (from TEXT_FONT) do Result := not item.is_default_pointer end face_family_name: READABLE_STRING_GENERAL -- The name of the face family of Curent require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end face_style_name: READABLE_STRING_GENERAL -- The name of the face style of Curent require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end generating_type: TYPE [detachable TEXT_FONT_CPF] -- Type of current object -- (type of which it is a direct instance) -- (from ANY) external "built_in" ensure -- from ANY generating_type_not_void: Result /= Void end generator: STRING_8 -- Name of current object's generating class -- (base class of the type of which it is a direct instance) -- (from ANY) external "built_in" ensure -- from ANY generator_not_void: Result /= Void generator_not_empty: not Result.is_empty end glyph_metrics (a_character: CHARACTER_32): TUPLE [minimal_x: INTEGER_32; maximal_x: INTEGER_32; minimal_y: INTEGER_32; maximal_y: INTEGER_32; advance: INTEGER_32] -- The informations about the glyph representing a_character generated with Current. -- Set has_error on error. require -- from TEXT_FONT exists is_character_valid: is_glyph_provided (a_character) do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} (a_character) last_position := cpf.position; cpf.unlock_mutex end has_ressource_error: BOOLEAN -- Has an error occured while opening Current -- (from GAME_RESSOURCE) has_error: BOOLEAN -- Is the library has generate an error -- (from GAME_ERROR_MANAGER) has_hinting: BOOLEAN -- Has the library a hint about how to draw Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end has_light_hinting: BOOLEAN -- The library has the light hinting to draw Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end has_monochrome_hinting: BOOLEAN -- The library has the monochrome hinting to draw Current. require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end has_normal_hinting: BOOLEAN -- The library has the normal hinting to draw `Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end has_outline: BOOLEAN -- Is Current has an outline size. require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end has_style_modifier: BOOLEAN -- Is Current has a style modifier (underline, bold, italic or strike through) -- (from TEXT_FONT) require -- from TEXT_FONT exists do Result := is_underline or is_bold or is_italic or is_strike_through end index: INTEGER_32 -- The index of the font in the file. -- (from TEXT_FONT) is_bold: BOOLEAN -- Is Current has a bold style modifier require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end is_glyph_provided (a_character: CHARACTER_32): BOOLEAN -- Is Current can draw a glyph representing a_character require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} (a_character) last_position := cpf.position; cpf.unlock_mutex end is_italic: BOOLEAN -- Is Current has an italic style modifier require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end is_kerning_enabled: BOOLEAN -- If True, the library can use kerning when drawing a text with Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end is_monospace: BOOLEAN -- True if every character that exists in Current is the same width require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end is_open: BOOLEAN -- Is Current has been properly opened -- (from GAME_RESSOURCE) is_openable: BOOLEAN -- Can Current be open -- (from TEXT_FONT) do Result := not rwop.is_default_pointer end is_strike_through: BOOLEAN -- Is Current has a strike through style modifier require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end is_underline: BOOLEAN -- Is Current has an underline style modifier require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end last_error: READABLE_STRING_GENERAL -- The last error generate by the library -- (from GAME_SDL_ANY) local l_string: C_STRING do if is_manual_error then Result := Precursor {GAME_ERROR_MANAGER} else create l_string.make_by_pointer ({GAME_SDL_EXTERNAL}.sdl_geterror) Result := l_string.string end end line_skip_height: INTEGER_32 -- the recommended pixel height of a rendered line of text using Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end maximum_height: INTEGER_32 -- The maximum height that a gliph can take in pixel using Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end open -- Open Current require -- from GAME_RESSOURCE ressource_is_openable: is_openable ressource_is_not_open: not is_open and not has_ressource_error do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex ensure -- from GAME_RESSOURCE ressource_is_open: is_open or has_ressource_error ensure then -- from TEXT_FONT exists: not has_error implies exists is_open: not has_error implies is_open end outline_size: INTEGER_32 assign set_outline_size -- The ouline width of Current (0 for disabled) require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position; cpf.unlock_mutex end set_is_bold (a_value: BOOLEAN) -- Assign to is_bold the value of a_value -- (from TEXT_FONT) do if a_value then enable_bold else disable_bold end ensure -- from TEXT_FONT is_assign: is_bold ~ a_value end set_is_italic (a_value: BOOLEAN) -- Assign to is_italic the value of a_value -- (from TEXT_FONT) do if a_value then enable_italic else disable_italic end ensure -- from TEXT_FONT is_assign: is_italic ~ a_value end set_is_kerning_enabled (a_value: BOOLEAN) -- Assign to is_kerning_enabled the value of a_value -- (from TEXT_FONT) do if a_value then enable_kerning else disable_kerning end ensure -- from TEXT_FONT is_assign: is_kerning_enabled ~ a_value end set_is_strike_through (a_value: BOOLEAN) -- Assign to is_strike_through the value of a_value -- (from TEXT_FONT) do if a_value then enable_strike_through else disable_strike_through end ensure -- from TEXT_FONT is_assign: is_strike_through ~ a_value end set_is_underline (a_value: BOOLEAN) -- Assign to is_underline the value of a_value -- (from TEXT_FONT) do if a_value then enable_underline else disable_underline end ensure -- from TEXT_FONT is_assign: is_underline ~ a_value end set_outline_size (a_outline_size: INTEGER_32) -- Assign outline_size with the value of outline_size require -- from TEXT_FONT exists: exists outline_size_valid: a_outline_size >= 0 do cpf.lock_mutex; cpf.go (last_position) Precursor {TEXT_FONT} (a_outline_size) last_position := cpf.position; cpf.unlock_mutex ensure -- from TEXT_FONT is_assign: outline_size = a_outline_size end size: INTEGER_32 -- The font height. -- (from TEXT_FONT) text_dimension (a_text: READABLE_STRING_GENERAL): TUPLE [width: INTEGER_32; height: INTEGER_32] -- The dimension of the a_text drawed with Current require -- from TEXT_FONT exists do cpf.lock_mutex; cpf.go (last_position) Result := Precursor {TEXT_FONT} (a_text) last_position := cpf.position; cpf.unlock_mutex end Text_library: TEXT_CONTROLLER -- The main manager of the text library -- (from TEXT_LIBRARY_SHARED) once ("PROCESS") create Result end feature -- Comparison frozen deep_equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void -- or attached to isomorphic object structures? -- (from ANY) do if a = Void then Result := b = Void else Result := b /= Void and then a.is_deep_equal (b) end ensure -- from ANY instance_free: class shallow_implies_deep: standard_equal (a, b) implies Result both_or_none_void: (a = Void) implies (Result = (b = Void)) same_type: (Result and (a /= Void)) implies (b /= Void and then a.same_type (b)) symmetric: Result implies deep_equal (b, a) end frozen equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void or attached -- to objects considered equal? -- (from ANY) do if a = Void then Result := b = Void else Result := b /= Void and then a.is_equal (b) end ensure -- from ANY instance_free: class definition: Result = (a = Void and b = Void) or else ((a /= Void and b /= Void) and then a.is_equal (b)) end frozen is_deep_equal alias "≡≡≡" (other: TEXT_FONT_CPF): BOOLEAN -- Are Current and other attached to isomorphic object structures? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY shallow_implies_deep: standard_is_equal (other) implies Result same_type: Result implies same_type (other) symmetric: Result implies other.is_deep_equal (Current) end is_equal (other: TEXT_FONT_CPF): BOOLEAN -- Is other attached to an object considered -- equal to current object? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY symmetric: Result implies other ~ Current consistent: standard_is_equal (other) implies Result end frozen standard_equal (a: detachable ANY; b: like arg #1): BOOLEAN -- Are a and b either both void or attached to -- field-by-field identical objects of the same type? -- Always uses default object comparison criterion. -- (from ANY) do if a = Void then Result := b = Void else Result := b /= Void and then a.standard_is_equal (b) end ensure -- from ANY instance_free: class definition: Result = (a = Void and b = Void) or else ((a /= Void and b /= Void) and then a.standard_is_equal (b)) end frozen standard_is_equal alias "≜" (other: TEXT_FONT_CPF): BOOLEAN -- Is other attached to an object of the same type -- as current object, and field-by-field identical to it? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY same_type: Result implies same_type (other) symmetric: Result implies other.standard_is_equal (Current) end feature -- Status report conforms_to (other: ANY): BOOLEAN -- Does type of current object conform to type -- of other (as per Eiffel: The Language, chapter 13)? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" end same_type (other: ANY): BOOLEAN -- Is type of current object identical to type of other? -- (from ANY) require -- from ANY other_not_void: other /= Void external "built_in" ensure -- from ANY definition: Result = (conforms_to (other) and other.conforms_to (Current)) end feature {NONE} -- Status report is_in_final_collect: BOOLEAN -- Is GC currently performing final collection -- after execution of current program? -- Safe to use in dispose. -- (from DISPOSABLE) external "C inline use %"eif_memory.h%"" alias "return eif_is_in_final_collect;" end feature -- Duplication frozen clone (other: detachable ANY): like other obsolete "Use `twin' instead. [2017-05-31]" -- Void if other is void; otherwise new object -- equal to other -- -- For non-void other, clone calls copy; -- to change copying/cloning semantics, redefine copy. -- (from ANY) do if other /= Void then Result := other.twin end ensure -- from ANY instance_free: class equal: Result ~ other end copy (other: TEXT_FONT_CPF) -- Update current object using fields of object attached -- to other, so as to yield equal objects. -- (from ANY) require -- from ANY other_not_void: other /= Void type_identity: same_type (other) external "built_in" ensure -- from ANY is_equal: Current ~ other end frozen deep_clone (other: detachable ANY): like other obsolete "Use `deep_twin' instead. [2017-05-31]" -- Void if other is void: otherwise, new object structure -- recursively duplicated from the one attached to other -- (from ANY) do if other /= Void then Result := other.deep_twin end ensure -- from ANY instance_free: class deep_equal: deep_equal (other, Result) end frozen deep_copy (other: TEXT_FONT_CPF) -- Effect equivalent to that of: -- copy (other . deep_twin) -- (from ANY) require -- from ANY other_not_void: other /= Void do copy (other.deep_twin) ensure -- from ANY deep_equal: deep_equal (Current, other) end frozen deep_twin: TEXT_FONT_CPF -- New object structure recursively duplicated from Current. -- (from ANY) external "built_in" ensure -- from ANY deep_twin_not_void: Result /= Void deep_equal: deep_equal (Current, Result) end frozen standard_clone (other: detachable ANY): like other obsolete "Use `standard_twin' instead. [2017-05-31]" -- Void if other is void; otherwise new object -- field-by-field identical to other. -- Always uses default copying semantics. -- (from ANY) do if other /= Void then Result := other.standard_twin end ensure -- from ANY instance_free: class equal: standard_equal (Result, other) end frozen standard_copy (other: TEXT_FONT_CPF) -- Copy every field of other onto corresponding field -- of current object. -- (from ANY) require -- from ANY other_not_void: other /= Void type_identity: same_type (other) external "built_in" ensure -- from ANY is_standard_equal: standard_is_equal (other) end frozen standard_twin: TEXT_FONT_CPF -- New object field-by-field identical to other. -- Always uses default copying semantics. -- (from ANY) external "built_in" ensure -- from ANY standard_twin_not_void: Result /= Void equal: standard_equal (Result, Current) end frozen twin: TEXT_FONT_CPF -- New object equal to Current -- twin calls copy; to change copying/twinning semantics, redefine copy. -- (from ANY) external "built_in" ensure -- from ANY twin_not_void: Result /= Void is_equal: Result ~ Current end feature -- Basic operations frozen as_attached: attached TEXT_FONT_CPF obsolete "Remove calls to this feature. [2017-05-31]" -- Attached version of Current. -- (Can be used during transitional period to convert -- non-void-safe classes to void-safe ones.) -- (from ANY) do Result := Current end frozen default: detachable TEXT_FONT_CPF -- Default value of object's type -- (from ANY) do end frozen default_pointer: POINTER -- Default value of type POINTER -- (Avoid the need to write p.default for -- some p of type POINTER.) -- (from ANY) do ensure -- from ANY instance_free: class end default_rescue -- Process exception for routines with no Rescue clause. -- (Default: do nothing.) -- (from ANY) do end frozen do_nothing -- Execute a null action. -- (from ANY) do ensure -- from ANY instance_free: class end feature {GAME_SDL_ANY} -- Implementation lock_cpf_mutex -- Lock the mutex of the CPF so that no object -- can modify the CPF. Must used unlock_cpf_mutex -- After the operation is done. If not, the -- application may deadlock do cpf.lock_mutex end unlock_cpf_mutex -- Unlock the mutex of the CPF. Must be used after -- a lock_cpf_mutex. If not, the application may -- deadlock do cpf.unlock_mutex end feature {GAME_SDL_ANY}{GAME_SDL_ANY} -- Implementation item: POINTER -- Access to memory area. -- Note that you must call lock_cpf_mutex before using -- this routine and using unlock_cpf_mutex after do cpf.select_sub_file (cpf_index); cpf.go (last_position) Result := Precursor {TEXT_FONT} last_position := cpf.position end feature {NONE} -- Implementation clear_error -- Remove error pending in Current -- (from GAME_SDL_ANY) require -- from GAME_ERROR_MANAGER True do {GAME_SDL_EXTERNAL}.sdl_clearerror Precursor {GAME_ERROR_MANAGER} is_manual_error := False ensure -- from GAME_ERROR_MANAGER no_error: not has_error ensure then -- from GAME_SDL_ANY no_error: not is_manual_error end cpf: CPF_PACKAGE_FILE -- (from CPF_RESSOURCE_MANAGER) cpf_index: INTEGER_32 -- (from CPF_RESSOURCE_MANAGER) disable_print_on_error -- Desactive the print_on_error functionnality. -- (from GAME_ERROR_MANAGER) do Print_on_error_internal.put (False) end enable_print_on_error -- Active the print_on_error functionnality. -- (from GAME_ERROR_MANAGER) do Print_on_error_internal.put (True) end internal_pointer: POINTER -- The pointer to the C structure representing Current -- (from TEXT_FONT) is_manual_error: BOOLEAN -- Is the current pending error is a manual error (using manual_error as message) -- (from GAME_SDL_ANY) manage_error_boolean (a_boolean: BOOLEAN; a_message: READABLE_STRING_GENERAL) -- Create an error if a_boolean is false. -- If there is an error, append a_message to the error message -- on the SDL2 library -- (from GAME_SDL_ANY) do if not a_boolean then if Print_on_error_internal.item then Io.Error.put_string (a_message.to_string_8 + "%N"); Io.Error.put_string (last_error.to_string_8 + "%N") end has_error := True end ensure -- from GAME_SDL_ANY not a_boolean implies has_error end manage_error_code (a_error_code: INTEGER_32; a_message: READABLE_STRING_GENERAL) -- If needed create an error depending of the error code a_code. -- If there is an error, append a_message to the error message -- on the SDL2 library -- (from GAME_SDL_ANY) do if a_error_code < 0 then if Print_on_error_internal.item then Io.Error.put_string (a_message.to_string_8 + "%N"); Io.Error.put_string (last_error.to_string_8 + "%N") end has_error := True end end manage_error_pointer (a_pointer: POINTER; a_message: READABLE_STRING_GENERAL) -- Create an error if a_pointer is not valid. -- If there is an error, append a_message to the error message -- on the SDL2 library -- (from GAME_SDL_ANY) do if a_pointer.is_default_pointer then if Print_on_error_internal.item then Io.Error.put_string (a_message.to_string_8 + "%N"); Io.Error.put_string (last_error.to_string_8 + "%N") end has_error := True end ensure -- from GAME_SDL_ANY a_pointer.is_default_pointer implies has_error end manual_error: detachable READABLE_STRING_GENERAL -- The specific message for the last error -- (from GAME_ERROR_MANAGER) print_on_error: BOOLEAN -- When an error occured, the library will print -- informations about the error on the error console -- output (default is True). -- (from GAME_ERROR_MANAGER) do Result := Print_on_error_internal.item end Print_on_error_internal: CELL [BOOLEAN] -- True when an error occured, -- The library will print it right away. -- (from GAME_ERROR_MANAGER) once ("PROCESS") create Result.put (True) end put_manual_error (a_general_message, a_specific_error: READABLE_STRING_GENERAL) -- Create an error using a_general_error for the debug information -- and a_specific_error for the lasting information -- (from GAME_SDL_ANY) do is_manual_error := True Precursor {GAME_ERROR_MANAGER} (a_general_message, a_specific_error) ensure -- from GAME_ERROR_MANAGER has_error end rwop: POINTER -- The pointer to the SDL Read/Write handle -- (from TEXT_FONT) set_print_on_error (a_value: BOOLEAN) -- Assign to print_on_error the value of a_value -- (from GAME_ERROR_MANAGER) do if a_value then enable_print_on_error else disable_print_on_error end ensure -- from GAME_ERROR_MANAGER is_assign: print_on_error ~ a_value end feature -- Implementation dispose -- Action to be executed just before garbage collection -- reclaims an object. -- Effect it in descendants to perform specific dispose -- actions. Those actions should only take care of freeing -- external resources; they should not perform remote calls -- on other objects since these may also be dead and reclaimed. -- (from TEXT_FONT) do if not rwop.is_default_pointer then {GAME_SDL_EXTERNAL}.sdl_freerw (rwop) end if exists then {GAME_TEXT_EXTERNAL}.ttf_closefont (item) is_open := False create internal_pointer end end feature {NONE} -- Implementation - Variables last_position: INTEGER_32 -- The last known position inside the CPF used in that object. feature -- Initialisation make (a_cpf: CPF_PACKAGE_FILE; a_cpf_index: INTEGER_32; a_size: INTEGER_32) -- Initialization for Current contained in a_cpf at index -- a_cpf_index and using a_size as Currents size. require font_text_enabled: Text_library.is_text_enable cpf_index_valid: a_cpf.is_readable and then a_cpf_index > 0 and then a_cpf_index <= a_cpf.sub_files_count do make_with_index (a_cpf, a_cpf_index, a_size, 0) end make_with_index (a_cpf: CPF_PACKAGE_FILE; a_cpf_index: INTEGER_32; a_size: INTEGER_32; a_index: INTEGER_32) -- Initialization for Current contained in a_cpf at index -- a_cpf_index and using a_size as Currents size. -- The a_index is use if there is more than one font in a ttf file. require font_text_enabled: Text_library.is_text_enable cpf_index_valid: a_cpf.is_readable and then a_cpf_index > 0 and then a_cpf_index <= a_cpf.sub_files_count do default_create make_cpf_ressource (a_cpf, a_cpf_index) rwop := {GAME_SDL_EXTERNAL}.sdl_allocrw; cpf.lock_mutex; cpf.select_sub_file (cpf_index) {GAME_SDL_EXTERNAL}.setsdlrwops (rwop, cpf.internal_pointer) last_position := cpf.position; cpf.unlock_mutex end feature {NONE} -- Initialisation default_create -- Initialization of Current -- (from GAME_RESSOURCE) require -- from ANY True do is_open := False has_ressource_error := False end feature -- Output Io: STD_FILES -- Handle to standard file setup -- (from ANY) once create Result; Result.set_output_default ensure -- from ANY instance_free: class io_not_void: Result /= Void end out: STRING_8 -- New string containing terse printable representation -- of current object -- (from ANY) do Result := tagged_out ensure -- from ANY out_not_void: Result /= Void end print (o: detachable ANY) -- Write terse external representation of o -- on standard output. -- (from ANY) local s: READABLE_STRING_8 do if attached o then s := o.out if attached {READABLE_STRING_32} s as s32 then Io.put_string_32 (s32) elseif attached {READABLE_STRING_8} s as s8 then Io.put_string (s8) else Io.put_string_32 (s.as_string_32) end end ensure -- from ANY instance_free: class end frozen tagged_out: STRING_8 -- New string containing terse printable representation -- of current object -- (from ANY) external "built_in" ensure -- from ANY tagged_out_not_void: Result /= Void end feature -- Platform Operating_environment: OPERATING_ENVIRONMENT -- Objects available from the operating system -- (from ANY) once create Result ensure -- from ANY instance_free: class operating_environment_not_void: Result /= Void end feature {NONE} -- Retrieval frozen internal_correct_mismatch -- Called from runtime to perform a proper dynamic dispatch on correct_mismatch -- from MISMATCH_CORRECTOR. -- (from ANY) local l_msg: STRING_32 l_exc: EXCEPTIONS do if attached {MISMATCH_CORRECTOR} Current as l_corrector then l_corrector.correct_mismatch else create l_msg.make_from_string ("Mismatch: ".as_string_32) create l_exc; l_msg.append (generating_type.name_32); l_exc.raise_retrieval_exception (l_msg) end end invariant -- from CPF_RESSOURCE_MANAGER cpf_valid: cpf.is_readable cpf_index_valid: cpf_index > 0 and cpf_index <= cpf.sub_files_count -- from ANY reflexive_equality: standard_is_equal (Current) reflexive_conformance: conforms_to (Current) -- from TEXT_FONT is_open_exists: is_open implies exists end -- class TEXT_FONT_CPF
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